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https://w.atwiki.jp/satoschi/pages/5536.html
アラッレ=タブラハン語 |Austronesian languages|Malayo-Polynesian languages|Sulawesi languages| 言語類型 現用言語 使用文字 ラテン文字【Latn?】 type living language writing system Latin alphabet ISO 639-3 【atq】 言語名別称 alternate names 方言名 dialect names Aralle Mambi Tabulahan 参考文献 references WEB ISO 639-3 Registration Authority - SIL International the LINGUIST List Ethnologue
https://w.atwiki.jp/warband/pages/260.html
qstr_Next_Page|Next Page qstr_Game_Rules ^|Game Rules ^ qstr_0|0 qstr_Show_game_rules|Show game rules qstr_What_will_be_the_nam|What will be the name of your party? qstr_Continue...|Continue... qstr_What_will_be_the_name|What will be the name of your secret camp? qstr_What_shall_be_the_ne|What shall be the new name of the Order stronghold? qstr_What_shall_be_the_ti|What shall be the title of your male vassals? qstr_What_shall_be_the_tit|What shall be the title of your female vassals? qstr_Use_specified_titles|Use specified titles. qstr_Use_titles_default_f|Use titles default for your kingdom's culture. qstr_What_shall_be_the_na|What shall be the name of your Order? qstr_Order_of_the|Order of the qstr_Knights_of_{s0}|Knights of {s0} qstr_What_shall_be_called|What shall be called your Order Knight (singular and plural)? qstr_What_shall_be_called_|What shall be called your Order Sergeant (singular and plural)? qstr_Candidate_#1 _{s1}|Candidate #1 {s1} qstr_Candidate_#2 _{s1}|Candidate #2 {s1} qstr_{s3}_of_{s4}_wishes_|{s3} of {s4} wishes to select a new marshall and invites his vassals for a counsel. {s1} and {s2} are the likely candidates. qstr_Who_do_you_wish_to_s|Who do you wish to support? qstr_{s1}_gives_his_suppo|{s1} gives his support to {s2}. qstr_Number_of_Supporters|Number of Supporters {reg0} qstr_{s2}_has_heard_his_v|{s2} has heard his vassals' counsel. He selects {s1} as the marshall of {s3}. qstr_Action|Action qstr_Mount|Mount qstr_Attack_Order|Attack Order qstr_Stand_Ground|Stand Ground qstr_Charge|Charge qstr_Follow_Me|Follow Me qstr_Hold_This_Position|Hold This Position qstr_Spread_Out|Spread Out qstr_Stand_Closer|Stand Closer qstr_Fall_Back|Fall Back qstr_Advance|Advance qstr_Dismount|Dismount qstr_Fire_At_Will|Fire At Will qstr_Hold_Your_Fire|Hold Your Fire qstr_Use_Blunt_Weapons|Use Blunt Weapons qstr_Use_Any_Weapon|Use Any Weapon qstr_Ready|Ready qstr_Wounded|Wounded qstr_Dead|Dead qstr_Opponents_knocked_do|Opponents knocked down {reg1} qstr_Opponents_left _{reg|Opponents left {reg1} qstr_Opponents_beaten _{r|Opponents beaten {reg1} qstr_Opponents_remaining |Opponents remaining {reg1} qstr_Remain_in_retirement|Remain in retirement. qstr_Go_back_to_the_adven|Go back to the adventuring. qstr_You_have_retired_at_|You have retired at level {reg4} after {reg5} days of adventuring. qstr_Effect_on_Score|Effect on Score qstr_Settlements_owned_by|Settlements owned by you {reg0} qstr_Friendly_Settlements|Friendly Settlements {reg0} qstr_Hostile_Settlements |Hostile Settlements {reg0} qstr_Friendly_Lords _{reg|Friendly Lords {reg0} qstr_Enemy_Lords _{reg0}|Enemy Lords {reg0} qstr_Victories _{reg0}|Victories {reg0} qstr_Defeats _{reg0}|Defeats {reg0} qstr_Quests_Completed _{r|Quests Completed {reg0} qstr_Companions_Found _{r|Companions Found {reg0} qstr_Companions_Lost/Depa|Companions Lost/Departed {reg0} qstr_Wealth _{reg0}_denar|Wealth {reg0} denars qstr_Inventory _{reg0}_de|Inventory {reg0} denars qstr_Renown _{reg0}|Renown {reg0} qstr_Experience _{reg0}|Experience {reg0} qstr_Days_Passed _{reg0}|Days Passed {reg0} qstr_Difficulty _{reg0}%|Difficulty {reg0}% qstr_TOTAL_SCORE _{reg0}|TOTAL SCORE {reg0} qstr_the_{s15}|the {s15} qstr_the_{s16}_and_{s15}|the {s16} and {s15} qstr_the_{s16}_{s15}|the {s16}, {s15} qstr__conquered_{s15}| conquered {s15}, qstr_self_proclaimed_{reg|self-proclaimed {reg63?king queen} qstr_minor_lord|minor lord qstr_mercenary_captain|mercenary captain qstr_None|None qstr_{s4}_s_achievements_|{s4}'s achievements after {reg5} days of adventuring (checked once a day). qstr_Deathbringer|Deathbringer qstr__killed_{reg0}_enemi|(killed {reg0} enemies in a single battle) qstr_Masterful_Warrior|Masterful Warrior qstr__{reg0}_enemies_kill|({reg0} enemies killed or wounded) qstr_Legendary_Warrior|Legendary Warrior qstr_Battle_Master|Battle Master qstr__won_{reg0}_victorie|(won {reg0} victories) qstr_Great_General|Great General qstr_Defender_of_Pendor|Defender of Pendor qstr__defeated_{reg0}_her|(defeated {reg0} heroes) qstr_Guardian_of_Pendor|Guardian of Pendor qstr_Bane_of_Vejovis|Bane of Vejovis qstr__wiped_out_a_Mystmou|(wiped out a Mystmountain army) qstr_Cult_Banisher|Cult Banisher qstr__wiped_out_a_Snake_C|(wiped out a Snake Cult army) qstr_Scourge_of_Jatu|Scourge of Jatu qstr__wiped_out_a_Jatu_ar|(wiped out a Jatu army) qstr_Purger_of_Heresy|Purger of Heresy qstr__wiped_out_a_Heretic|(wiped out a Heretic army) qstr_Arena_Survivor|Arena Survivor qstr__won_in_{reg0}_tourn|(won in {reg0} tournaments) qstr_Tournament_Champion|Tournament Champion qstr_{reg63?Hero Heroine}|{reg63?Hero Heroine} of Pendor qstr__gained_{reg0}_renow|(gained {reg0} renown) qstr_{reg63?Lion Lioness}|{reg63?Lion Lioness} of Pendor qstr_Chevalier_of_Pendor|Chevalier of Pendor qstr__gained_{reg0}_honor|(gained {reg0} honor) qstr_Rogue_{reg63?King Qu|Rogue {reg63?King Queen} qstr__declared_a_sovereig|(declared a sovereign kingdom) qstr_Great_Persuader|Great Persuader qstr__persuaded_{reg0}_lo|(persuaded {reg0} lords to join kingdom) qstr_Master_Builder|Master Builder qstr__built_{reg0}_improv|(built {reg0} improvements) qstr_Competent_Aide|Competent Aide qstr__completed_{reg0}_qu|(completed {reg0} quests) qstr_Epitome_of_Ineptitud|Epitome of Ineptitude qstr__failed_{reg0}_quest|(failed {reg0} quests) qstr_Slippery_Fellow|Slippery Fellow qstr__captured_{reg0}_tim|(captured {reg0} times) qstr_Caravan_Marauder|Caravan Marauder qstr__raided_{reg0}_carav|(raided {reg0} caravans) qstr_Village_Plunderer|Village Plunderer qstr__raided_{reg0}_villa|(raided {reg0} villages) qstr_Blatant_Deceiver|Blatant Deceiver qstr__cheated_in_battle_|(cheated in battle) qstr_Order_Grandmaster|Order Grandmaster qstr__became_a_leader_of_|(became a leader of a Knighthood Order) qstr_More.|More. qstr_Back.|Back. qstr_You_have_been_awarde|You have been awarded an Achievement! qstr_Continue.|Continue. qstr_A_Knighthood_Order_c|A Knighthood Order chapterhouse is founded qstr_{s11}_of_the_{s12}_h|{s11} of the {s12} has founded a chapterhouse of the Order of the {s13} in {s14}. qstr_Pendor_ __Conquered_|Pendor Conquered by {s11} qstr_The_{s11}_has_defeat|The {s11} has defeated all rivals and stands as the sole kingdom. The Prophecy of Madigan has been fulfilled!^^ An Alternate Probability has been created. qstr_Pendor_ __Conquered_b|Pendor Conquered by One Kingdom qstr_{s11}_has_defeated_a|{s11} has defeated all rivals and stands as the sole kingdom. The Prophecy of Madigan has been fulfilled!^^ An Alternate Probability has been created. qstr_Factions|Factions qstr_Show_towns|Show towns qstr_Show_castles|Show castles qstr_Show_villages|Show villages qstr_Tip _move_the_mouse_|Tip move the mouse onto the black blocks to show their names. qstr_The_World_Map|The World Map qstr_Done|Done qstr_P_o_P___O_p_t_i_o_n_|P o P O p t i o n s qstr_Scroll_down_for_more|Scroll down for more options qstr_Battle_options|Battle options qstr_Battlefield_size_|Battlefield size qstr_840x840m|840x840m qstr_550x550m|550x550m qstr_240x240m|240x240m qstr_Adaptive|Adaptive qstr_Battle_reinforcement|Battle reinforcement waves qstr_Unlimited|Unlimited qstr_18|18 qstr_16|16 qstr_14|14 qstr_12|12 qstr_10|10 qstr_8|8 qstr_6|6 qstr_4|4 qstr_2|2 qstr_Siege_reinforcement_|Siege reinforcement waves qstr_36|36 qstr_32|32 qstr_28|28 qstr_24|24 qstr_20|20 qstr_Enhanced_horse_arche|Enhanced horse archers AI qstr_Disabled|Disabled qstr_NPCs_only|NPCs only qstr_All_units|All units qstr_Garrison_left_by_AI_|Garrison left by AI in taken fief qstr_Large__default_|Large (default) qstr_Medium|Medium qstr_Small|Small qstr_Disable_troop_routin|Disable troop routing qstr_Enable_Formations_|Enable Formations qstr_Battle_interface|Battle interface qstr_Show_personal_kill_c|Show personal kill count qstr_Battle_ratio_bar_|Battle ratio bar qstr_shows_proportion_of_|shows proportion of soldiers alive on each side qstr_Ratio_bar_shows_rese|Ratio bar shows reserve forces too qstr_reports_global_battl|reports global battle forces including reinforcements qstr_Display_a_message_on|Display a message on ally death qstr_best_with__report_ca|best with 'report casualties' ticked off qstr_Display_a_message_on_|Display a message on player kill qstr_Custom_Knighthood_Or|Custom Knighthood Order qstr_Chance_of_stats_upgr|Chance of stats upgrade during 18hr training session qstr_1.5%|1.5% qstr_2%|2% qstr_3%__Default_|3% (Default) qstr_4%|4% qstr_5.5%|5.5% qstr_7.5%|7.5% qstr_10%|10% qstr_13%|13% qstr_17%|17% qstr_25%|25% qstr_50%|50% qstr_Equipment_cost_|Equipment cost qstr_200%|200% qstr_150%|150% qstr_120%|120% qstr_110%|110% qstr_100%__Default_|100% (Default) qstr__90%| 90% qstr__80%| 80% qstr__60%| 60% qstr__40%| 40% qstr__20%| 20% qstr__10%| 10% qstr_Equipping_time_|Equipping time qstr_Miscellaneous|Miscellaneous qstr_Fade_from_black_|Fade from black qstr_when_entering_a_room|when entering a room qstr_Lords_don_t_bring_fi|Lords don't bring fiefs when joining player qstr_No_auto_defections_|No auto-defections qstr_Village_requests_in_|Village requests in notifications only qstr_Village_attacks_in_n|Village attacks in notifications only qstr_Important_news_only_|Important news only qstr_Play_companion_dialo|Play companion dialogs qstr_Reinforcement_waves_|Reinforcement waves for normal battles have been set to {reg0} qstr_Reinforcement_waves_f|Reinforcement waves for siege battles have been set to {reg0} qstr_Others|Others qstr_KOs_Knights|KOs Knights qstr_KOs_Sergeants|KOs Sergeants qstr_Mercenaries|Mercenaries qstr_Adventurers|Adventurers qstr_Kingdom_of_Pendor|Kingdom of Pendor qstr_Close|Close qstr_Click_the_avatars_to|Click the avatars to view details of them qstr_Level _{reg3}^Health|Level {reg3}^Health {reg4} qstr_Attributes|Attributes qstr_STR^AGI^INT^CHA|STR^AGI^INT^CHA qstr_{reg2}|{reg2} qstr_{s1}^{reg2}|{s1}^{reg2} qstr_Skills|Skills qstr_Ironflesh^Power_Stri|Ironflesh^Power Strike^Power Throw^Power Draw^Shield^Athletics^Riding^Horse Archery qstr_Proficiencies|Proficiencies qstr_1H_Weapons^2H_Weapon|1H Weapons^2H Weapons^Polearms^Archery^Crossbows^Throwing^Firearms qstr_Equipment|Equipment qstr_0_kills|0 kills qstr_{reg3}_kill|{reg3} kill qstr_{reg3}_kills|{reg3} kills qstr_{s1}_of_the_{s3}_was|{s1} of the {s3} was defeated in battle but managed to escape. qstr_The_{s2}_have_sacked|The {s2} have sacked {s1}. qstr_{s54}_is_a_claimant_|{s54} is a claimant to the throne of {s56}. qstr_no_holdings|no holdings qstr_{s57}_and_{s58}|{s57} and {s58} qstr_{reg3?She He}|{reg3?She He} qstr_The_town_of_{s50}|The town of {s50} qstr_The_village_of_{s50}|The village of {s50} near {s52} qstr_{s51}_belongs_to_{s1|{s51} belongs to {s1} of {s2}.^ qstr_{s2}There_is_a_chapt|{s2}There is a chapterhouse of the {s1} here.^ qstr_{s2}Garrison_trainin|{s2}Garrison training is enabled.^ qstr_{s2}Garrison_training|{s2}Garrison training is disabled.^ qstr_{s7}_and_{s8}|{s7} and {s8} qstr_{s2}It_has_no_villag|{s2}It has no villages.^ qstr_{s2}{reg0?Its_villag|{s2}{reg0?Its villages are Its village is} {s8}.^ qstr_{s2}Its_prosperity_i|{s2}Its prosperity is {s50} qstr_noone|noone qstr_{s9}_and_{s10}|{s9} and {s10} qstr_{s5}_has_been_defeat|{s5} has been defeated! qstr_{s7}_opened_the_gate|{s7} opened the gate qstr_{s7}_closed_the_gate|{s7} closed the gate qstr_+{reg1}_to_party_mor|+{reg1} to party morale qstr_Requires_{reg1}_inte|Requires {reg1} intelligence to read qstr_Reading_Progress _{r|Reading Progress {reg1}% qstr_Improves_Noldor_rela|Improves Noldor relations qstr_Quest_item|Quest item qstr_wound_treatment|wound treatment qstr_trainer|trainer qstr_surgery|surgery qstr_+2_to_{s1}_while_in_|+2 to {s1} while in inventory qstr_+1_to_{s1}_while_in_|+1 to {s1} while in inventory qstr__interesting_to_Orde|(interesting to Orders) qstr_Missile_speed _{reg3|Missile speed {reg33} qstr_Upgrade_cost _{reg0}|Upgrade cost {reg0} qstr_Time_to_upgrade _{re|Time to upgrade {reg1} days qstr_Move_here|Move here qstr_View_notes|View notes qstr_Unstick_from_River|Unstick from River qstr_Accompany|Accompany qstr_Party_strength _{reg|Party strength {reg0} qstr_Party_no _{reg0}|Party no {reg0} qstr_killed|killed qstr_wounded|wounded qstr_{s0}^TOTAL _{reg3}__|{s0}^TOTAL {reg3} ({s2}) qstr_^None|^None qstr_nothing|nothing qstr_{reg0}_village{reg1?|{reg0} village{reg1?s } qstr_{reg0}_castle{reg1?s|{reg0} castle{reg1?s } qstr_{reg0}_castle{reg1?s |{reg0} castle{reg1?s } and {s0} qstr_{reg0}_town{reg1?s }|{reg0} town{reg1?s } qstr_{reg0}_town{reg1?s }_|{reg0} town{reg1?s } and {s0} qstr_{reg0}_town{reg1?s }_{|{reg0} town{reg1?s }, {s0} qstr_Your_opponents_are_r|Your opponents are ready for the fight. qstr_Try_to_destroy_as_ma|Try to destroy as many targets as you can. You have two and a half minutes to clear the track. qstr_Stay_behind_the_line|Stay behind the line on the ground and shoot the targets. Try not to waste any shots. qstr_Battle_Advantage_=_{|Battle Advantage = {reg0}. qstr_{s9}_wants_you_to_re|{s9} wants you to resume following his army until further notice. qstr_{s0}_fails_to_bring_|{s0} fails to bring over any centers to your faction! qstr_{s4}_is_awarded_to_{|{s4} is awarded to {s5} of the {s6}. qstr_From_now_{s4}_belong|From now {s4} belongs to {s5} of the {s6}. qstr__Word_reaches_you_th| Word reaches you that Meregan Kierlic has brought together the Griffonsword Adventuring Company under the banner of King Ulric! qstr__Word_reaches_you_tha| Word reaches you that Kodan Ironsword has gathered nobles and knights and has joined King Ulric! qstr__Word_reaches_you_that| Word reaches you that King Ulric of Sarleon has employed the Free Company! qstr__Word_reaches_you_that_| Word reaches you that King Ulric of Sarleon has employed a Mettenheim Mercenary Company! qstr__Word_reaches_you_Sy| Word reaches you Syla Uzas, a renowned Immortal warrior of the Empire, has gathered together a small army of veteran Legionnaires and has joined King Ulric! qstr__Word_reaches_you_that_K| Word reaches you that King Ulric of Sarleon has employed a Veccavi Mercenary Company! qstr__Word_reaches_you_that_Ki| Word reaches you that King Ulric of Sarleon has employed the Freybrueder! qstr__Word_reaches_you_that_Kin| Word reaches you that King Ulric of Sarleon has employed the Veccavi Renegades! qstr__Word_reaches_you_that_King| Word reaches you that King Ulric of Sarleon has employed the Primera Guardia Real! qstr__Word_reaches_you_that_King_| Word reaches you that King Ulric of Sarleon has employed the Sarno Expedition! qstr__Word_reaches_you_that_King_U| Word reaches you that King Ulric of Sarleon has employed the 1st Banneret of Marleons! qstr__Word_reaches_you_that_King_Ul| Word reaches you that King Ulric of Sarleon has employed the Snowlion Brigade! qstr__Word_reaches_you_that_King_Ulr| Word reaches you that King Ulric of Sarleon has employed a Unicorn Knight company! qstr__Word_reaches_you_that_King_Ulri| Word reaches you that King Ulric of Sarleon has employed a Mercenary Company! qstr__Word_reaches_you_that_O| Word reaches you that Oswald de Fleur has assembled all of his Adventuring Companies and has joined King Gregory IV! qstr__Word_reaches_you_that_B| Word reaches you that Boris the Raven has gathered a company of Raven Spear Knights and has joined King Gregory IV! qstr__Word_reaches_you_that_Ko| Word reaches you that Kodan Ironsword has gathered nobles and knights and has joined King Gregory IV! qstr__Word_reaches_you_that_King_G| Word reaches you that King Gregory IV of Ravenstern has employed the Free Company! qstr__Word_reaches_you_that_King_Gr| Word reaches you that King Gregory IV of Ravenstern has employed several Vanskerry Jarls as a Mercenary Company! qstr__Word_reaches_you_that_King_Gre| Word reaches you that King Gregory IV of Ravenstern has employed the Freybrueder! qstr__Word_reaches_you_that_King_Greg| Word reaches you that King Gregory IV of Ravenstern has employed the Veccavi Renegades! qstr__Word_reaches_you_that_King_Grego| Word reaches you that King Gregory IV of Ravenstern has employed the Primera Guardia Real! qstr__Word_reaches_you_that_King_Gregor| Word reaches you that King Gregory IV of Ravenstern has employed the Sarno Expedition! qstr__Word_reaches_you_that_King_Gregory| Word reaches you that King Gregory IV of Ravenstern has employed a Unicorn Knight company! qstr__Word_reaches_you_that_King_Gregory_| Word reaches you that King Gregory IV of Ravenstern has employed a Mercenary Company! qstr__Word_reaches_you_that_Bu| Word reaches you that Burilgi the Usurper has gathered an army and now fights for Kadan Bahadur Khan! qstr__Word_reaches_you_that_Ka| Word reaches you that Kadan Bahadur Khan has employed the Free Company! qstr__Word_reaches_you_that_Kad| Word reaches you that Kadan Bahadur Khan has employed a Mettenheim Mercenary Company! qstr__Word_reaches_you_Syl| Word reaches you Syla Uzas, a renowned Immortal warrior of the Empire, has gathered together a small army of veteran Legionnaires and has joined Kadan Bahadur Khan! qstr__Word_reaches_you_that_Kada| Word reaches you that Kadan Bahadur Khan has employed several Vanskerry Jarls as a Mercenary Company! qstr__Word_reaches_you_that_Kadan| Word reaches you that Kadan Bahadur Khan has employed Jatu Warlords as a Mercenary Company! qstr__Word_reaches_you_that_Kadan_| Word reaches you that Kadan Bahadur Khan has employed the Freybrueder! qstr__Word_reaches_you_that_Kadan_B| Word reaches you that Kadan Bahadur Khan has employed the Veccavi Renegades! qstr__Word_reaches_you_that_Kadan_Ba| Word reaches you that Kadan Bahadur Khan has employed the Primera Guardia Real! qstr__Word_reaches_you_that_Kadan_Bah| Word reaches you that Kadan Bahadur Khan has employed the Sarno Expedition! qstr__Word_reaches_you_that_Kadan_Baha| Word reaches you that Kadan Bahadur Khan has employed a Singalian Slaver company! qstr__Word_reaches_you_that_Kadan_Bahad| Word reaches you that Kadan Bahadur Khan has employed the Chosen of Indar! qstr__Word_reaches_you_that_Kadan_Bahadu| Word reaches you that Kadan Bahadur Khan has employed a Singalian Mercenary Company! qstr__Word_reaches_you_that_Bur| Word reaches you that Burilgi the Usurper has gathered an army and now fights for Koningur Valdis! qstr__Word_reaches_you_that_M| Word reaches you that Meregan Kierlic has brought together the Griffonsword Adventuring Company under the banner of Koningur Valdis! qstr__Word_reaches_you_that_Kon| Word reaches you that Koningur Valdis has employed a Mettenheim Mercenary Company! qstr__Word_reaches_you_that_Koni| Word reaches you that Koningur Valdis has employed the Free Company! qstr__Word_reaches_you_that_Konin| Word reaches you that Koningur Valdis has employed a Veccavi Mercenary Company! qstr__Word_reaches_you_that_Koning| Word reaches you that Koningur Valdis has employed Jatu Warlords as a Mercenary Company! qstr__Word_reaches_you_that_Koningu| Word reaches you that Koningur Valdis has employed a company of Barclay Conquistadores qstr__Word_reaches_you_that_Koningur| Word reaches you that Koningur Valdis has employed the Freybrueder! qstr__Word_reaches_you_that_Koningur_| Word reaches you that Koningur Valdis has employed the Veccavi Renegades! qstr__Word_reaches_you_that_Koningur_V| Word reaches you that Koningur Valdis has employed the Primera Guardia Real! qstr__Word_reaches_you_that_Koningur_Va| Word reaches you that Koningur Valdis has employed the Sarno Expedition! qstr__Word_reaches_you_that_Koningur_Val| Word reaches you that Koningur Valdis has employed the Chosen of Indar! qstr__Word_reaches_you_that_Koningur_Vald| Word reaches you that Koningur Valdis has employed several Vanskerry Jarls as a Mercenary Company! qstr__Word_reaches_you_that_Os| Word reaches you that Oswald de Fleur has assembled all of his Adventuring Companies and has joined Marius Imperator! qstr__Word_reaches_you_that_Bo| Word reaches you that Boris the Raven has gathered a company of Raven Spear Knights and has joined Marius Imperator! qstr_Word_reaches_you_tha|Word reaches you that Marius Imperator has employed Barclay Conquistadores as a Mercenary Company! qstr__Word_reaches_you_that_Kod| Word reaches you that Kodan Ironsword has gathered nobles and knights and have joined Marius Imperator! qstr__Word_reaches_you_that_Ma| Word reaches you that Marius Imperator has employed the Free Company! qstr__Word_reaches_you_that_S| Word reaches you that Sheik Shalavan has united the Desert warriors and now fights under the banner of Marius Imperator! qstr_Word_reaches_you_that|Word reaches you that Marius Imperator has employed Jatu Warlords as a Mercenary Company! qstr__Word_reaches_you_that_Mar| Word reaches you that Marius Imperator has employed the Freybrueder! qstr__Word_reaches_you_that_Mari| Word reaches you that Marius Imperator has employed the Veccavi Renegades! qstr__Word_reaches_you_that_Mariu| Word reaches you that Marius Imperator has employed the Primera Guardia Real! qstr__Word_reaches_you_that_Marius| Word reaches you that Marius Imperator has employed the Sarno Expedition! qstr__Word_reaches_you_that_Marius_| Word reaches you that Marius Imperator has employed the Chosen of Indar! qstr_Word_reaches_you_that_|Word reaches you that Marius Imperator has employed a Mercenary Company! qstr_{s1}_Merchant_Carava|{s1} Merchant Caravan qstr__Being_Raided_|(Being Raided) qstr__Looted_|(Looted) qstr__Under_Siege_|(Under Siege) qstr_The_village_of_{s1}_|The village of {s1} has been looted by {s2}. qstr_{s3}_is_no_longer_un|{s3} is no longer under siege. qstr_Small_bands_of_enemi|Small bands of enemies spotted near {s1}. qstr_Enemy_patrols_spotte|Enemy patrols spotted near {s1}. qstr_Medium_sized_group_o|Medium-sized group of enemies spotted near {s1}. qstr_Significant_group_of|Significant group of enemies spotted near {s1}. qstr_Army_of_enemies_spot|Army of enemies spotted near {s1}. qstr_Large_army_of_enemie|Large army of enemies spotted near {s1}. qstr_Great_host_of_enemie|Great host of enemies spotted near {s1}. qstr_{s1}_has_been_besieg|{s1} has been besieged by {s2} of the {s3}. qstr__{s1}__{s11} _{s14}|({s1}) {s11} {s14} qstr_{s14}__{s21}_|{s14} ({s21}) qstr_{s1}_is_the_new_mars|{s1} is the new marshal of the {s2}. qstr_You_gained_{reg12}_r|You gained {reg12} renown. qstr_You_lose_{reg12}_ren|You lose {reg12} renown. qstr_Your_relation_with_{|Your relation with {s1} has improved. qstr_Your_relation_with_{s|Your relation with {s1} has deteriorated. qstr_You_have_broken_the_|You have broken the mercenary contract. qstr_You_gain_honor.|You gain honor. qstr_You_lose_honor.|You lose honor. qstr_The_{s1}_declared_wa|The {s1} declared war against the {s2}. qstr_The_{s1}_and_the_{s2|The {s1} and the {s2} have made peace with each other. qstr_{s2}_{reg3?was is_cu|{s2} {reg3?was is currently} at {s3}. qstr_{s2}_{reg3?was is}_t|{s2} {reg3?was is} travelling to {s3} and {reg4?she he} {reg3?was should be} close to {s4}{reg3? at the moment}. qstr_{s2}_{reg3?was is}_i|{s2} {reg3?was is} in the field and {reg4?she he} {reg3?was should be} close to {s3}{reg3? at the moment}. qstr_{s2}_{reg3?was is}_b|{s2} {reg3?was is} being held captive at {s3}. qstr_{s2}_{reg3?was has_b|{s2} {reg3?was has been} taken captive by {reg4?her his} enemies. qstr_{reg3?{s2}_s_locatio|{reg3?{s2}'s location was unknown I don't know where {s2} is}. qstr_{s6}_has_joined_your|{s6} has joined your party. qstr_You_now_owe_{reg2}_d|You now owe {reg2} denars to {s1}. qstr_Renown_value_for_thi|Renown value for this battle is {reg8}. qstr_You_have_run_into_a_|You have run into a trap! qstr_You_are_attacked_by_|You are attacked by a group of bandits! qstr_Holding|Holding qstr_Following|Following qstr_Charging|Charging qstr_Advancing|Advancing qstr_Falling_Back|Falling Back qstr_Standing_Closer|Standing Closer qstr_Spreading_Out|Spreading Out qstr_Standing|Standing qstr_N/A|N/A qstr_Free|Free qstr_Any_Weapon|Any Weapon qstr_Blunt_Weapons|Blunt Weapons qstr_{s1}_Farmers|{s1} Farmers qstr_{s1}_Rebels|{s1} Rebels qstr_Given_by _{s62}|Given by {s62} qstr_Given_on _{s60}|Given on {s60} qstr_You_have_{reg0}_days|You have {reg0} days to finish this quest. qstr_This_quest_has_been_|This quest has been concluded. Talk to {s59} to finish it. qstr_This_quest_has_been_s|This quest has been successfully completed. Talk to {s59} to claim your reward. qstr_This_quest_has_faile|This quest has failed. Talk to {s59} to explain the situation. qstr_At_the_time_quest_wa|At the time quest was given ^{s1} qstr_{s5}_has_a_strength_|{s5} has a strength of {reg1} men in total. qstr_The_last_time_you_sa|The last time you saw {reg1?her him}, {s1} qstr_The_last_time_you_he|The last time you heard about {reg1?her him}, {s1} qstr_Current_garrison_con|Current garrison consists of {reg5} men.^Has food stock for {reg6} days. qstr_Impoverished|Impoverished qstr_Extremely_Poor|Extremely Poor qstr_Very_Poor|Very Poor qstr_Poor|Poor qstr_Very_Neglected|Very Neglected qstr_Neglected|Neglected qstr_Below_Average|Below Average qstr_Average|Average qstr_Above_Average|Above Average qstr_Prosperous|Prosperous qstr_Wealthy|Wealthy qstr_Rich|Rich qstr_Opulent|Opulent qstr_Loyal|Loyal qstr_Devoted|Devoted qstr_Fond|Fond qstr_Gracious|Gracious qstr_Friendly|Friendly qstr_Supportive|Supportive qstr_Favorable|Favorable qstr_Cooperative|Cooperative qstr_Accepting|Accepting qstr_Indifferent|Indifferent qstr_Wary|Wary qstr_Suspicious|Suspicious qstr_Hostile|Hostile qstr_Resentful|Resentful qstr_Angry|Angry qstr_Hateful|Hateful qstr_Revengeful|Revengeful qstr_Vengeful|Vengeful qstr_{s1}_Militia_Patrol|{s1} Militia Patrol qstr_Red_Brotherhood_from|Red Brotherhood from {s1} qstr_Red_Brotherhood_Thie|Red Brotherhood Thieves qstr_Rogue_Red_Brotherhoo|Rogue Red Brotherhood Outlaws qstr_Red_Brotherhood_Slav|Red Brotherhood Slavers qstr_Singalian_Slavers|Singalian Slavers qstr_Singalian_Raiders|Singalian Raiders qstr_Rogue_Singalian_Slav|Rogue Singalian Slavers qstr_Singalian_Hunters|Singalian Hunters qstr_Snake_Cult_Patrol|Snake Cult Patrol qstr_Snake_Worshipers|Snake Worshipers qstr_Serpent_Coven|Serpent Coven qstr_Snake_Cult_Killers|Snake Cult Killers qstr_Snake_Cult_Virgin_Hu|Snake Cult Virgin Hunters qstr_Snake_Cult_Kidnapper|Snake Cult Kidnappers qstr_Snake_Cult_Warband|Snake Cult Warband qstr_Snake_Cult_Doomrider|Snake Cult Doomriders qstr_Serpent_High_Prieste|Serpent High Priestess Guards qstr_Snake_Cult_Raiders|Snake Cult Raiders qstr__A_wandering_travele| A wandering traveler tells you that Maltise and her Dread Legion have landed near Cez and are invading Pendor! qstr__A_wandering_traveler| A wandering traveler tells you that the worshipers of the snake goddess have landed an army near Cez and are invading Pendor! qstr_Heretic_Coven|Heretic Coven qstr_Demon_Worshippers|Demon Worshippers qstr_Black_Coven|Black Coven qstr_Death_Cult|Death Cult qstr_Heretic_Virgin_Hunte|Heretic Virgin Hunters qstr_Heretic_Sacrifice_Ki|Heretic Sacrifice Kidnappers qstr__You_come_across_a_m| You come across a monk on a pilgrimage who tells you that a powerful demonic warrior called Eyegrim the Devourer is invading Pendor with an army of undead! qstr__Word_reaches_you_that_a| Word reaches you that a mysterious trio of witches roams the countryside with an army of followers! qstr__You_receive_word_fr| You receive word from a traveler that Heretics have managed to summon demonic warriors and have raised an army! qstr_Inquisition_Patrol|Inquisition Patrol qstr_Interrogation_Band|Interrogation Band qstr_Inquisition_Missiona|Inquisition Missionaries qstr_Inquisition_Devoted|Inquisition Devoted qstr_Inquisition_Heathen_|Inquisition Heathen Hunters qstr_Inquisition_Crusader|Inquisition Crusaders qstr_Zealot_Purgers|Zealot Purgers qstr_Inquisition_Holy_Gua|Inquisition Holy Guard qstr_Heresy_Hunters|Heresy Hunters qstr_Inquisition_Heretic_|Inquisition Heretic Hunters qstr__Word_reaches_you_that_H| Word reaches you that Holy Inquisitor Rasmus Devatica has assembled an army to hunt heretic and spread his religious might to the uncivilized D'Shar tribes. qstr__A_wandering_traveler_| A wandering traveler tells you that The Holy Inquisition has assembled an army and started a crusade against the D'Shar tribes. qstr__Word_reaches_you_that_Buri| Word reaches you that Burilgi the Usurper has gathered an army near Torbah! qstr__Word_reaches_you_that_Osw| Word reaches you that Oswald de Fleur has assembled all of his Adventuring Companies to form a single army! qstr__Word_reaches_you_that_Bor| Word reaches you that Boris the Raven has gathered a company of Raven Spear Knights! qstr__Word_reaches_you_Me| Word reaches you Meregan Kierlic has brought together the Griffonsword Adventuring Company! qstr__Word_reaches_you_that_t| Word reaches you that there is free ale, fine entertainment and a troublemaker called Alaric Von Brouhaha marching a small army of deserters in a state of drunken revelry around Sarleon! qstr__Word_reaches_you_that_Koda| Word reaches you that Kodan Ironsword has gathered nobles and knights to challenge any who cross his path! qstr__Word_reaches_you_that_Sh| Word reaches you that Sheik Shalavan has united the Desert warriors to challenge the city dwellers in the D'Shar Steppes. qstr__Word_reaches_you_Syla| Word reaches you Syla Uzas, a renowned Immortal warrior of the Empire, has gathered together a small army of veteran Legionnaires and are inciting rebellion near Janos. qstr__You_come_across_a_mo| You come across a monk on a pilgrimage who tells you that a Champion Jarl of Vanskerry has landed an army on the Western coast! qstr__You_overhear_two_yo| You overhear two young farmers talking about a Heroic Adventurer who is leading a peasant revolt! qstr__You_have_the_feelin| You have the feeling that someone or something is watching you. Your spotting skill has increased by 1. qstr__You_suddenly_realiz| You suddenly realize that there is utter silence surrounding you. The lack of sound seems deafening. Your leadership skill has been increased by 1. qstr__Suddenly_you_feel_u| Suddenly you feel unusually alert and the hairs on the back of your neck stand on end! Your training skill has been increased by 1. qstr__As_if_in_a_daze_you| As if in a daze, you look around you with a sense of deja-vu, recalling a dream you once had of conversing with a woman who had long dark hair and almond eyes. The conversation was important, but try as you will, you cannot remember what was said. Your tactics skill has been increased by 1. qstr__There_is_a_strangel| There is a strangely hypnotic melody playing in your mind. You cannot put your finger on where or when you heard it before, but it keeps playing over and over again and you can't get it out of your head. You have a feeling that if you could recall who had played it, the significance of the tune would be important. Your Engineering skill has been increased by 1. qstr__You_were_idly_watch| You were idly watching cloud formations in the sky as you did when you were a child, seeing shapes and faces within the clouds. One form seemed to be that of a fleet horse archer racing across the sky. Suddenly, an arrow drives into the ground before you, seemingly shot from the archer in the sky. Your horse archery skill has been increased by 1. qstr__In_the_sound_of_a_g| In the sound of a gusting wind you hear voices but cannot make out what they are saying. You strain to listen, but the voices fade away. You know they were trying to tell you something, but could not make out the message. Your prisoner management skill has been increased by 1. qstr__As_you_travel_you_s| As you travel, you strain your eyes towards the distant horizon. Something is there; you can just make out far off movement but cannot see clearly. A misty form flashes briefly in front of the trees and is gone. Your weapons master skill has been increased by 1. qstr__Last_night_you_drea| Last night you dreamed that you were riding a horse swifter than the wind, which never tired, though you rode for an eternity. You bent over his neck and his mane blew against your face. You recall the dream perfectly and wonder what it might portend. Your riding skill has been increased by 1. qstr__Carried_by_the_wind| Carried by the wind, the sound of a cheerful tune played upon a Noldor flute reaches your ears, but there is no one visible. You know that if you could just find the musician, you would be enthralled utterly by the music. As you look about, the music ends. Your first aid skill has been increased by 1. qstr__A_chill_runs_down_y| A chill runs down your spine and you shiver. Someone must be walking over your future grave. Your athletics skill has been increasd by 1. qstr__You_have_the_oddest| You have the oddest feeling that something ghostly is behind you and keep looking over your shoulder. All you see is the men who follow you. A chill hand brushes your cheek. Your inventory management skill has been increased by 1. qstr__As_you_travel_somet| As you travel, something flashes in the grass. You pick it up and see it is a curiously curved dagger of obviously ancient provenance. Your surgery skill has been increased by 1. qstr_You_overhear_talk_of|You overhear talk of death cult marauders ravaging the land in the name of Azi Dahaka! qstr_Questing_Lords|Questing Lords qstr_Errant_Knights|Errant Knights qstr_Patrolling_Knights|Patrolling Knights qstr_Errant_Lords|Errant Lords qstr_Secular_Knights|Secular Knights qstr_Knight_Company|Knight Company qstr_Order_Knights|Order Knights qstr_Knight_Adventurers|Knight Adventurers qstr_Questing_Honour_Knig|Questing Honour Knights qstr_Loyal_Knights|Loyal Knights qstr_Questing_Knights|Questing Knights qstr_Lost_Knight_Patrol|Lost Knight Patrol qstr_Clandestine_Patrol|Clandestine Patrol qstr_Jatu_Black_Hand_Trib|Jatu Black Hand Tribesmen qstr_Jatu_Thunder_Tribe_W|Jatu Thunder Tribe Warriors qstr_Jatu_Horsemen|Jatu Horsemen qstr_Jatu_Raiding_Party|Jatu Raiding Party qstr__A_traveling_peddler| A traveling peddler hails you and tells you the news that the Jatu tribes have united and formed a mighty army! qstr__A_traveling_peddler_| A traveling peddler hails you and tells you the news that the Jatu tribes have united under K'Juda the Ravager! qstr__A_traveling_peddler_h| A traveling peddler hails you and tells you the news that the Jatu tribes have united under Warlord Zulkar! qstr_Mystmountain_Raiders|Mystmountain Raiders qstr_Blackroot_Clan_Warri|Blackroot Clan Warriors qstr_Blood_Valley_Clan_Ra|Blood Valley Clan Raiders qstr_Snow_Wolf_Clan_Warri|Snow Wolf Clan Warriors qstr_Bear_Tooth_Clan_Raid|Bear Tooth Clan Raiders qstr_A_farmer_hails_you_a|A farmer hails you and tells you the news that the Mystmountain tribes have united under a mighty hero and are invading Pendor! qstr_A_farmer_hails_you_an|A farmer hails you and tells you the news that the Mystmountain tribes have united under Wolfbode the Slayer and are invading Pendor! qstr_Jarl_Haggar_Three_Fi|Jarl Haggar Three Finger's Vanskerry Raiders qstr_Jarl_Hrolf_Ironbreek|Jarl Hrolf Ironbreeks Raiders qstr_Jarl_Ivan_the_Bersar|Jarl Ivan the Bersark's Blood Raiders qstr_Jarl_Thon_Redsword_s|Jarl Thon Redsword's Vanskerry Raiders qstr_Jarl_Ragnar_the_Drag|Jarl Ragnar the Dragon's Berserkers qstr_Jarl_Gunder_Goldtoot|Jarl Gunder Goldtooth's Grim Raiders qstr_Queen_Agnus_One_eye_|Queen Agnus One-eye's She Devil Freebooters qstr_Vanskerry_Raiders|Vanskerry Raiders qstr_Noldor_House_of_Aeld|Noldor House of Aeldarian Rangers qstr_Noldor_House_of_Ithi|Noldor House of Ithilrandir Scouts qstr_Noldor_House_of_Cael|Noldor House of Caelvanir Rangers qstr_Noldor_House_of_Faer|Noldor House of Faergwethanir Warriors qstr_Noldor_Rangers|Noldor Rangers qstr_Noldor_Patrol|Noldor Patrol qstr__You_receive_word_fro| You receive word from a traveler that the Noldor lord Aeldarian has gathered a large army and is attacking any humans who dare to enter the Woods of Laria! qstr__You_receive_word_from| You receive word from a traveler that the Noldor lord Ithilrandir has gathered a large army and is driving the Jatu back into their steppes! qstr_Sarleon|Sarleon qstr_Eastern|Eastern qstr_Ravenstern|Ravenstern qstr_Northern|Northern qstr_D_Shar|D'Shar qstr_Foreign|Foreign qstr_Fierdsvain|Fierdsvain qstr_Western|Western qstr_Baccus|Baccus qstr_Southern|Southern qstr_Red_Fletcher_Hunting|Red Fletcher Hunting Party qstr_Order_of_the_Boar_Ou|Order of the Boar Outlaws qstr_Outlaw_Order_of_the_|Outlaw Order of the Owl Knights qstr_House_of_Morgan_Rene|House of Morgan Renegades qstr_Outlaw_Merchant_Hous|Outlaw Merchant House of Felin qstr_Outlaw_Melitine_Adve|Outlaw Melitine Adventurers qstr_Deathwind_Renegades|Deathwind Renegades qstr_Renegade_Omen_Seeker|Renegade Omen Seekers qstr_Outlaw_Skyblade_Assa|Outlaw Skyblade Assassins qstr_Disgraced_Zelshai_Re|Disgraced Zelshai Renegade Tribesmen qstr_Outlaw_Barclay_Noble|Outlaw Barclay Nobles qstr_Veccavian_Slavers|Veccavian Slavers qstr_First_Blood_Hunting_|First Blood Hunting Party qstr_Outlaw_Heretic_Svarg|Outlaw Heretic Svargeon Nobles qstr_Outlaw_Iceguard_Rang|Outlaw Iceguard Rangers qstr_Renegade_Ravenstern_|Renegade Ravenstern Halfbreed Knights qstr_Outlaw_Knights_of_th|Outlaw Knights of the Falcon qstr_Outlaw_Snow_Lion_Kni|Outlaw Snow Lion Knights qstr_Renegades_of_House_B|Renegades of House Breathnach qstr_Ebony_Knights_Huntin|Ebony Knights Hunting Cadre qstr_House_Gnaeus_Outlaw_|House Gnaeus Outlaw Knights qstr_Renegade_Centurions_|Renegade Centurions of the Iron Circle qstr_Outlaw_Merchant_House|Outlaw Merchant House of Manius (depraved dog torturers) qstr_Escaped_Gladiators|Escaped Gladiators qstr_Red_Brotherhood_Elve|Red Brotherhood Elven Slave Caravan qstr_Ebony_Gauntlet_Priso|Ebony Gauntlet Prisoner Train qstr_Grave_Robber_Corpse_|Grave Robber Corpse Caravan qstr_Outlawed_Adventure_C|Outlawed Adventure Company qstr_Renegade_Adventure_C|Renegade Adventure Company qstr_Treasure_Seekers|Treasure Seekers qstr_Treasure_Hunters|Treasure Hunters qstr_Adventure_Company|Adventure Company qstr_Bounty_Hunter_Advent|Bounty Hunter Adventure Company qstr__Word_reaches_you_a_| Word reaches you a large Outlaw warband has arrived from Barclay, laying waste to the countryside. qstr__Word_reaches_you_Ob| Word reaches you Obrist Heynrich, a former Barclay Empire general from Mettenheim, has landed in Pendor at the head of a large army. qstr__Word_reaches_you_Th| Word reaches you The Renegade Witch Hunt has arrived from Veccavia, hunting for a royal fugitive. qstr__Word_reaches_you_Se| Word reaches you Sebastokrator Kaspax of the Melitine Empire have unexpectedly landed in Pendor at the head of a large army. qstr_Singalian_Warband|Singalian Warband qstr_Singalian_Temptress_|Singalian Temptress Patrol qstr_Mountain_Outlaws|Mountain Outlaws qstr_Mystmountain_Outcast|Mystmountain Outcasts qstr_Renegade_Mountain_Me|Renegade Mountain Men qstr_Mountain_Hermits|Mountain Hermits qstr_Forest_Outlaws|Forest Outlaws qstr_Brigands|Brigands qstr_Robbers|Robbers qstr_Desperate_Highwaymen|Desperate Highwaymen qstr_Highwaymen|Highwaymen qstr_Forest_Bandits|Forest Bandits qstr_Forest_Robbers|Forest Robbers qstr_Thieves|Thieves qstr_D_Shar_Yusafzai_Raid|D'Shar Yusafzai Raiders qstr_D_Shar_Afridi_Warrio|D'Shar Afridi Warriors qstr_D_Shar_Turkmani_Ride|D'Shar Turkmani Riders qstr_D_Shar_Pathani_Tribe|D'Shar Pathani Tribesmen Raiders qstr_D_Shar_Pansjiri_Warr|D'Shar Pansjiri Warriors qstr__Yusafzai_Omen_Seeke| Yusafzai Omen Seekers qstr_Death_Seekers|Death Seekers qstr_D_Shar_Pansjiri_Omen|D'Shar Pansjiri Omen Seekers qstr_D_Shar_Raiders|D'Shar Raiders qstr_Desperate_Outcasts|Desperate Outcasts qstr_Foraging_Looters|Foraging Looters qstr_Hungry_Bandits|Hungry Bandits qstr_Desperate_Dirt_Bandi|Desperate Dirt Bandits qstr_Angry_Outcasts|Angry Outcasts qstr_Desperate_Refugees|Desperate Refugees qstr_Rabble|Rabble qstr_Hungry_Refugees|Hungry Refugees qstr_Angry_Peasants|Angry Peasants qstr_Red_Brotherhood_Hunt|Red Brotherhood Hunters qstr_Barclay_Assassins|Barclay Assassins qstr_Murdering_Outlaw|Murdering Outlaw qstr_Murdering_Arsonist|Murdering Arsonist qstr_Murdering_Barclay_No|Murdering Barclay Nobleman qstr_Hired_Hunters|Hired Hunters qstr_Hired_Sky_Blade_Assa|Hired Sky Blade Assassins qstr_Hired_Assassins|Hired Assassins qstr_Red_Brotherhood_Kill|Red Brotherhood Killers qstr_Mine|Mine qstr_A_mine_creates_direc|A mine creates direct income based upon the mineral value found during prospecting and increases prosperity by 5. qstr_Prospecting|Prospecting qstr_Hires_and_sends_out_|Hires and sends out a group of prospectors to find minerals and stone around the location. qstr_Herbalist|Herbalist qstr_A_herbalist_helps_th|A herbalist helps the health of your community, increasing the prosperity by 10 and relations by 5. qstr_Market|Market qstr_A_market_increases_b|A market increases base income by 50 and prosperity by 50. qstr_Skilled_Craftsmen|Skilled Craftsmen qstr_Skilled_Craftsmen_in|Skilled Craftsmen increases village prosperity by 20 and increases base income by 100. They also allow for independent weekly building repairs. qstr_Manor|Manor qstr_A_manor_lets_you_res|A manor lets you rest at the village, increases prosperity by 10 and increases base income by 10. qstr_Fish_Pond|Fish Pond qstr_A_fish_pond_increase|A fish pond increases base income by 10 and village prosperity by 10. qstr_School|School qstr_A_school_increases_t|A school increases the loyalty of the villagers to you by +1 every week. qstr_Watch_Tower|Watch Tower qstr_A_watch_tower_lets_t|A watch tower lets the villagers raise the alarm earlier. The time it takes for enemies to loot the village increases by 25. It also improves relations by 5. qstr_Messenger_Post|Messenger Post qstr_A_messenger_post_let|A messenger post lets the inhabitants send you a message whenever enemies are nearby, even if you are far away. It also improves relations by 5. qstr_Prison_Tower|Prison Tower qstr_A_prison_tower_reduc|A prison tower reduces the chance of held captives successfully escaping. qstr_Winery|Winery qstr_A_Winery_increases_b|A Winery increases base income by 50, prosperity by 10 and relations by 3. qstr_Hunting_Lodge|Hunting Lodge qstr_A_Hunting_Lodge_send|A Hunting Lodge sends out hunting parties that increase income by 5 and prosperity by 10. qstr_Foresters|Foresters qstr_Foresters_organize_t|Foresters organize the gathering of resources and lumber that increase income by 5 and prosperity by 5. qstr_Sheriff|Sheriff qstr_This_keeper_of_order|This keeper of order and the law improves prosperity by 10, relations by 5, influences bandit spawns in the area and sends out militia patrols. qstr_Shrine|Shrine qstr_A_shrine_increases_t|A shrine increases the prosperity of the location by 5 and relations by 5. It will also attract pious nobles to your cause. qstr_Blacksmith|Blacksmith qstr_A_blacksmith_increas|A blacksmith increases income by 5 and the prosperity by 5. qstr_Hospital|Hospital qstr_A_hospital_increases|A hospital increases income by 5, prosperity by 10 and relations by 5. qstr_University|University qstr_A_University_increas|A University increases income by 10, prosperity by 10 and relations by 5. qstr_Thieves_Guild|Thieves Guild qstr_The_Thieves_Guild_br|The Thieves Guild brings the Red Brotherhood into your town, increasing direct income by 20 and prosperity by 15. It also reduces town relations by 10. qstr_Training_Grounds|Training Grounds qstr_Training_grounds_inc|Training grounds increase the direct income of a location by 3, allows additional training of garrison troops and hiring noble recruits. qstr_Church|Church qstr_A_Church_increases_i|A Church increases income by 5, prosperity by 10 and relations by 5. It will also attract pious nobles to your cause. qstr_Cathedral|Cathedral qstr_A_Cathedral_increase|A Cathedral increases income by 20, prosperity by 20 and relations by 10. qstr_Monastery|Monastery qstr_A_Monastery_increase|A Monastery increases income by 5, prosperity by 5 and relations by 5. qstr_Chapel|Chapel qstr_A_Chapel_increases_i|A Chapel increases income by 5. qstr_Crop_Rotation|Crop Rotation qstr_Crop_Rotation_increa|Crop Rotation increases income by 20 and prosperity by 5. qstr_Court_System|Court System qstr_A_court_system_incre|A court system increases income by 5, prosperity by 10% and relations by 5. qstr_Warehouse|Warehouse qstr_A_warehouse_increase|A warehouse increases income by 5 and prosperity by 5. qstr_Organized_Guilds|Organized Guilds qstr_Organized_Guilds_inc|Organized Guilds increase base income by 50 and prosperity by 25. qstr_Lamplighters|Lamplighters qstr_Lamplighters_increas|Lamplighters increase prosperity by 2 and relations by 2. qstr_Well_Cleaners|Well Cleaners qstr_Well_Cleaners_increa|Well Cleaners increase income by 2, prosperity by 2 and relations by 2. qstr_Street_Sweepers|Street Sweepers qstr_Street_sweepers_incr|Street sweepers increase prosperity by 3 and relations by 3. qstr_Building_Inspectors|Building Inspectors qstr_Building_Inspectors_|Building Inspectors increase base income by 2, prosperity by 3 and relations by 1. qstr_Renderers|Renderers qstr_Renderers_increase_d|Renderers increase direct income by 4 and prosperity by 4. qstr_Tax_collector_office|Tax collector office qstr_A_Tax_collector_offi|A Tax collector office increases base income at a location by 10, lowers prosperity by 10 and lowers relations by 2. qstr_Fire_Brigade|Fire Brigade qstr_A_Fire_Brigade_incre|A Fire Brigade increases prosperity by 5 and relations by 3. qstr_Town_Crier|Town Crier qstr_The_Town_Crier_incre|The Town Crier increases base income by 1, prosperity by 2 and relations by 1. qstr_Civic_Patrols|Civic Patrols qstr_Civic_Patrols_increa|Civic Patrols increase base income by 1%, prosperity by 2 and relations by 5. qstr_Improved_Roads|Improved Roads qstr_Improved_roads_incre|Improved roads increase base income by 5, prosperity by 20, and relations by 2. qstr_Sanitation_Standards|Sanitation Standards qstr_Sanitation_Standards_|Sanitation Standards increase base income by 2, prosperity by 2 and relations by 5. qstr_Prosperity_of_{s2}_h|Prosperity of {s2} has {reg0?increased decreased} from {s3} to {s4}. qstr_ERROR _Companion_str|ERROR Companion strings actual/needed {reg1}/{reg2} qstr_{s4}_looks_upset.|{s4} looks upset. qstr_{s11}_and_{s12}_are_|{s11} and {s12} are upset at each other. qstr_{s11}_likes_{s12}.|{s11} likes {s12}. qstr_your_party|your party qstr_{reg0?One_of_your_pr|{reg0?One of your prisoners, }{s1} of {s3} has escaped from captivity! qstr_You_brought_{reg3}_h|You brought {reg3} heads of cattle to {s1}. qstr_I_heard_that_there_w|I heard that there will be a tournament in {s62} soon. qstr_I_heard_that_one_can|I heard that one can buy {s62} very cheap at {s63}. qstr_I_heard_that_they_pa|I heard that they pay a very high price for {s62} at {s63}. qstr_two_days_ago|two days ago qstr_DEBUG _{s3}_doesn_t_|DEBUG {s3} doesn't have a guardian. (checking on behalf of {s4}) qstr_Best_threat_of_{s4}_|Best threat of {s4} has value level of {reg1} qstr_No_center_found_to_d|No center found to defend qstr_You_gain_right_to_ru|You gain right to rule. qstr_You_lose_right_to_ru|You lose right to rule. qstr_{s9}_{reg4?She He}_s|{s9} {reg4?She He}'s calling {reg4?herself himself} now {s7}. qstr_{s13}_Snake_Cult_Arm|{s13} Snake Cult Army^ qstr_{s13}_{reg0}_Snake_C|{s13} {reg0} Snake Cult Armies^ qstr_{s13}_Mystmountain_A|{s13} Mystmountain Army^ qstr_{s13}_{reg0}_Mystmou|{s13} {reg0} Mystmountain Armies^ qstr_{s13}_Vanskerry_Army|{s13} Vanskerry Army^ qstr_{s13}_{reg0}_Vansker|{s13} {reg0} Vanskerry Armies^ qstr_{s13}_Heretic_Army^|{s13} Heretic Army^ qstr_{s13}_{reg0}_Heretic|{s13} {reg0} Heretic Armies^ qstr_{s13}_Jatu_Army^|{s13} Jatu Army^ qstr_{s13}_{reg0}_Jatu_Ar|{s13} {reg0} Jatu Armies^ qstr_{s13}_Inquisition_Ar|{s13} Inquisition Army*^ qstr_{s13}_{reg0}_Inquisi|{s13} {reg0} Inquisition Armies*^ qstr_{s13}_Wolfbode_the_S|{s13} Wolfbode the Slayer^ qstr_{s13}_Dread_Legion^|{s13} Dread Legion^ qstr_{s13}_K_Juda_the_Rav|{s13} K'Juda the Ravager^ qstr_{s13}_Alaric_von_Bro|{s13} Alaric von Brouhaha^ qstr_{s13}_Warlord_Zulkar|{s13} Warlord Zulkar^ qstr_{s13}_Eyegrim_the_De|{s13} Eyegrim the Devourer^ qstr_{s13}_Burilgi_the_Us|{s13} Burilgi the Usurper^ qstr_{s13}_Oswald_de_Fleu|{s13} Oswald de Fleur Adventure Company^ qstr_{s13}_Griffonsword_A|{s13} Griffonsword Adventure Company^ qstr_{s13}_Kodan_Ironswor|{s13} Kodan Ironsword's Adventure Company^ qstr_{s13}_Sheik_Shalavan|{s13} Sheik Shalavan's Adventure Company^ qstr_{s13}_Sir_Boris_the_|{s13} Sir Boris the Raven^ qstr_{s13}_The_Three_Seer|{s13} The Three Seers^ qstr_{s13}_Aeldarian_Nold|{s13} Aeldarian Noldor Lord*^ qstr_{s13}_Ithilrandir_No|{s13} Ithilrandir Noldor Lord*^ qstr_{s13}_Syla_Uzas^|{s13} Syla Uzas^ qstr_{s13}_Obrist_Heynric|{s13} Obrist Heynrich^ qstr_{s13}_The_Renegade_W|{s13} The Renegade Witch Hunt*^ qstr_{s13}_Tercio_Villavi|{s13} Tercio Villaviciosia^ qstr_{s13}_Melitine_Invas|{s13} Melitine Invasion Force^ qstr_{s13}_Holy_Inquisito|{s13} Holy Inquisitor Rasmus Devatica*^ qstr_{s13}_No_standing_ar|{s13} No standing armies to dispute your rule!^ qstr_{s13}^_parties_marke|{s13}^(parties marked with * are not a victory condition)^ qstr__{s7}| {s7} qstr_Mettenhiem_Captain|Mettenhiem Captain qstr_Mettenheim_Soldiers|Mettenheim Soldiers qstr_Veccavian_Huntress|Veccavian Huntress qstr_Veccavian_Warriors|Veccavian Warriors qstr_Jatu_War_Leader|Jatu War-Leader qstr_Jatu_Riders|Jatu Riders qstr_Powerful_Mercenary_C|Powerful Mercenary Captain qstr_Sellswords|Sellswords qstr_Barclay_Noble_Advent|Barclay Noble Adventurer qstr_Barclay_Adventurers|Barclay Adventurers qstr_Melitine_Adventurer|Melitine Adventurer qstr_Melitine_Adventurers|Melitine Adventurers qstr_Singalian_War_Leader|Singalian War Leader qstr__The_villagers_and_y| The villagers and your troops find and kill the rats! qstr__The_villagers_kill_| The villagers kill many rats, but no matter what they do, there are still more vermin! qstr__The_villagers_manag| The villagers manage to poison the rats and clear out the infestation! qstr__The_villagers_manage| The villagers manage to poison some rats, many cats, and a few dogs. Luckily they did not poison the well. qstr__The_Rat_Catcher_and| The Rat Catcher and the villagers manage to trap most of the rats. qstr__The_Rat_Catcher_fai| The Rat Catcher failed terribly and the villagers ran him out of town and blame you. qstr__The_Village_Elder_s| The Village Elder somehow managed to rid the village of rats and gave you credit for his solution. qstr__The_Village_Elder_f| The Village Elder fails to rid the village of rats! The villagers lose faith in you. qstr__{s64}_somehow_manag| {s64} somehow manages to make everything work and gives you credit. qstr__{s64}_fails_to_find| {s64} fails to find a solution for the damage! The villagers lose faith in you. qstr__{s64}_somehow_manage| {s64} somehow manages to make everything work with only 100 Dinars. qstr__{s64}_somehow_fails| {s64} somehow fails to help everyone with the 100 dinars and the villagers are uhappy. qstr__{s64}_succeeds_in_h| {s64} succeeds in helping everyone hurt by the waters. qstr__{s64}_somehow_squan| {s64} somehow squanders the 1000 dinars and there are villagers who are still hot helped. qstr__{s64}_succeeds_in_he| {s64} succeeds in helping everyone hurt by the waters and manages to build a low dirt levy for future occurances. qstr__{s64}_is_not_the_wi| {s64} is not the wisest of spenders, however the villagers do acknowledge your generosity and blame him and not you. qstr__{s64}_somehow_manages| {s64} somehow manages to pull the village together with the help of the village vicar to sooth raw nerves. qstr__{s64}_fails_to_conv| {s64} fails to convince the superstitious villagers of your viewpoints. qstr__{s64}_somehow_manages_| {s64} somehow manages to pull the village together and they find a way with well water to give nourishment to the dying crops. qstr__Even_with_100_Dinar| Even with 100 Dinars, {s64} fails to convince the superstitious villagers of your viewpoints. qstr__{s64}_hires_the_Wit| {s64} hires the Witch and within 24 hours it starts to rain. How did she do that? qstr__The_{s64}_hires_the| The {s64} hires the Witch, but she fails to bring much needed relief. qstr__The_Witch_blesses_t| The Witch blesses the crops and the villagers are much more productive. qstr__The_Village_Elder_h| The Village Elder hires the Witch, but she disappears with the 1000 Dinars! qstr__The_Village_Elder_su| The Village Elder succeeds in calming down the situation. qstr__The_Village_Elder_i| The Village Elder is unable to calm the two clans and there is bloodshed that affects the prosperity of the village. qstr__The_Village_Elder_a| The Village Elder and the local milita keep the peace. qstr__The_Village_Elder_ac| The Village Elder accepts the 300 Dinars and this difuses the situation. qstr__The_Village_Elder_t| The Village Elder takes the 300 Dinars, but is not enough to stop the bloodshed of other villagers. qstr__The_Village_Elder_ta| The Village Elder takes the 500 Dinars and with the arrest and subsequent hanging of the clan leaders, manages to avoid bloodshed, but there are some very angry villagers. qstr__The_Village_Elder_is| The Village Elder is unable to arrest the leaders and the attempt incites additional violence. qstr_Angry_mob_of_Village|Angry mob of Villagers qstr__An_angry_mob_of_vil| An angry mob of villagers rampages around the village! qstr__The_Village_Elder_is_| The Village Elder is unable to calm the villagers. qstr__{s64}_manages_to_ca| {s64} manages to capture and hang the thieves. The Horses were recovered. qstr__The_Village_Elder_is_u| The Village Elder is unable to find the thieves or recover the horses. qstr__{s64}_manages_to_bu| {s64} manages to buy several plow horses and resolves the situation. qstr__{s64}_squanders_the| {s64} squanders the money and is unable to purchase worthwhile plow horses. qstr__{s64}_organizes_a_p| {s64} organizes a posse and manages to capture and hang the thieves. The Horses were recovered. qstr__{s64}_is_unable_to_| {s64} is unable to find the thieves or recover the horses. qstr_Horse_Thieves|Horse Thieves qstr__The_Horse_Thieves_h| The Horse Thieves have been sighted! qstr__{s64}_succeeds_in_f| {s64} succeeds in finding a way to eliminate the wolf threat. qstr__Without_help_the_wo| Without help, the wolves are too much for {s64} to deal with! qstr__Even_with_100_Dinars| Even with 100 Dinars, the wolves are too much for {s64} to deal with! qstr__{s64}_hires_the_Witc| {s64} hires the Witch and soon thereafter, the wolves have left the area. How did she do that? qstr__The_{s64}_hires_the_| The {s64} hires the Witch, but she fails in her attempt to deal with the wolves. qstr__{s64}_succeeds_in_t| {s64} succeeds in turning away the refugees. qstr__{s64}_is_unable_to_g| {s64} is unable to get the refugees to leave. qstr__{s64}_gives_the_ref| {s64} gives the refuges some food and they leave peacefully. qstr__The_refugees_take_t| The refugees take the food, but {s64} is unable to get them to leave. qstr__{s64}_manages_to_su| {s64} manages to succesfully integrate the refugees into {s54}. qstr__The_refugees_do_not| The refugees do not assimilate well into {s54}, causing some issues with the location population that {s64} is unable to smooth over. qstr__{s64}_has_the_local| {s64} has the local carpenters build houses and manages to succesfully integrate the refugees into {s54}. qstr__The_citizens_of_{s5| The citizens of {s54} are not happy that these refugees get preferential treatment, and the assimilation of these people into {s54} is not smooth. {s64} was unsuccessful. qstr_Angry_Refugees|Angry Refugees qstr__The_refugees_get_an| The refugees get angry and take up arms against you! qstr__{s64}_has_the_local_| {s64} has the local carpenters repair the damage from the fire. qstr__{s64}_fails_to_enac| {s64} fails to enact the repairs and the citizens of {s54} are not happy. qstr__{s64}_succeeds_in_d| {s64} succeeds in dealing with the fire damage. qstr__{s64}_is_unable_to_d| {s64} is unable to deal with the fire damage and the general population is unhappy. qstr__{s64}_finds_the_cit| {s64} finds the citizens who appear to have set the fire and hangs them in the marketplace square. qstr__{s64}_is_unable_to_f| {s64} is unable to find anyone that looks like they set the fires. The citizens are upset over the strong-arm attitude. qstr__{s64}_has_managed_t| {s64} has managed to clean the well and the locals are happy with your actions. qstr__{s64}_fails_to_clea| {s64} fails to clean up the well, and the citizens of {s54} are not happy. qstr__{s64}_has_summoned_| {s64} has summoned the physicians and they have dealt with the well issue. qstr__The_medicine_men_th| The medicine men that {s64} summons fail to clean up the well, and the citizens of {s54} are not happy. qstr__{s64}_found_the_cul| {s64} found the culprit and tortured a confession out of him. The confession points to {s51} as the person who was behind this evil deed! The well eventually is usable again after many dozens of people fall ill. qstr__{s64}_fails_to_find_| {s64} fails to find the culprit. The well eventually washes out the poison, but not before more people fall ill. The citizens of {s54} are not happy. qstr__{s64}_found_the_culp| {s64} found the culprit and hanged him in the marketplace. The well eventually is usable again after many dozens of people fall ill. qstr__{s64}_turns_the_Her| {s64} turns the Heretic over to the Knights of the Dawn. qstr__{s64}_has_the_priso| {s64} has the prisoner tortured and in the end he confesses to being a Heretic and having commited murder. qstr__{s64}_reports_that_| {s64} reports that the Heretic prisoner escaped! qstr__{s64}_determines_th| {s64} determines that the prisoner is a Heretic and is executed forthwith. qstr__After_extensive_inv| After extensive investigation, {s64} determines that the prisoner is not a heretic and is let go. qstr_Heretic_Hunters|Heretic Hunters qstr__{s64}_finds_ways_to| {s64} finds ways to protect the local orphans and organizes a search that eventually turns up the spy. Unfortunately the spy did not survive the experience. qstr__{s64}_leads_the_for| {s64} leads the forces who eventually find the spy. Unfortunately the spy did not survive the experience. qstr__{s64}_conducts_a_ho| {s64} conducts a house to house search but fails to find the spy. The citizens are unsettled by the commotion. qstr__{s64}_has_the_capta| {s64} has the captain of the guard flogged. Unfortunately the citizens and your troops do not approve. qstr_Snake_Cult_Spies|Snake Cult Spies qstr__{s64}_takes_the_new| {s64} takes the news well and manages to convey your decision to the farmers so that they do not riot. qstr__{s64}_orders_that_t| {s64} orders that the shrine not be replaced! qstr__{s64}_successfully_| {s64} successfully conveys to the citizens that the shrine is not to be built! qstr__{s64}_orders_that_th| {s64} orders that the shrine not be replaced! The Knights of the Dawn withdraw peacefully. qstr__{s64}_takes_the_news| {s64} takes the news well, but your citizens revolt.. qstr__{s64}_orders_that_the| {s64} orders that the shrine not be replaced. The local citizens are upset. qstr__{s64}_tries_to_calm| {s64} tries to calm down the citizens, but to no avail. Some of them riot in the streets causing economic upheaval! qstr__{s64}_tells_the_Kni| {s64} tells the Knights of the Dawn of your orders and they are not at all pleased! qstr_Astraea_Zealots!|Astraea Zealots! qstr_Zealots!|Zealots! qstr__{s64}_rejoices_at_y| {s64} rejoices at your decision and the local farmers praise your name. qstr__{s64}_happily_order| {s64} happily orders the small shrine built! qstr__{s64}_orders_that_the_| {s64} orders that the Eunomia Stabilitis shrine be errected! qstr__The_Knights_of_the_| The Knights of the Dawn are overjoyed. Not only do they build their shrine to Astraea, they tear down other small shrines in the area! qstr__The_shrine_is_built| The shrine is built, but it apparently has very few followers. qstr__{s64}_oversees_the_| {s64} oversees the shrine, but soon after it is built, it is raided and defaced. People are afraid to visit it. qstr__{s64}_tries_to_calm_| {s64} tries to calm down the citizens, but to no avail. Some of them riot in the streets causing economic upheaval. ! qstr__{s64}_infoms_the_Kn| {s64} infoms the Knights of the Dawn and they start to build their shrine. There is widespread resistance when they attempt to destroy other shrines! qstr__Zealots_take_arms_a| Zealots take arms against you! qstr__{s64}_succeeds_in_s| {s64} succeeds in sending the pilgrims away. qstr__{s64}_is_unable_to_de| {s64} is unable to deal with the pilgrims and there are hard feelings which make the general population unhappy. qstr__{s64}_sends_for_the| {s64} sends for the Physicians of the Radiant Cross, who come with all haste to treat whose with Malady. The locals are happy with your actions. qstr__{s64}_is_unable_to_e| {s64} is unable to enlist the aid of the Radiant Cross Knights and the citizens of {s54} are not happy. qstr__{s64}_manages_to_fi| {s64} manages to find healers, who come with all haste to treat whose with Malady. The locals are happy with your actions. qstr__{s64}_is_unable_to_en| {s64} is unable to enlist the aid any healers and the citizens of {s54} are not happy. qstr__{s64}_repents_and_m| {s64} repents and manages to find herbalists, and other healers, who treat those with Malady. The locals are happy with your actions. qstr__{s64}_prays_for_rep| {s64} prays for repentance and, ultimately, more people are afflicted with disease. The citizens of {s54} are not happy. qstr__{s64}_somehow_manages_t| {s64} somehow manages to find herbalists and other healers, who treat those with Malady. qstr__{s64}_has_no_idea_w| {s64} has no idea what to do and ultimately, more people are afflicted with disease. The citizens of {s54} are not happy. qstr_Mettenheim_Plunderer|Mettenheim Plunderers qstr_Veccavi_Hunters|Veccavi Hunters qstr_Jatu_Mercenary_Raide|Jatu Mercenary Raiders qstr_Mercenary_War_Band|Mercenary War Band qstr_Barclay_Mercenary_Ad|Barclay Mercenary Adventurers qstr_Melitine_Mercenary_A|Melitine Mercenary Adventurers qstr_Singalian_Mercenary_|Singalian Mercenary Slavers qstr__{s64}_informs_the_M| {s64} informs the Mercenary company to move along. qstr__{s64}_informs_the_Me| {s64} informs the Mercenary company to leave immediately. qstr__Your_generosity_att| Your generosity attracts additional Mercenaries to your cause. qstr_{s14}|{s14} qstr__The_{s20}_is_offend| The {s20} is offended! qstr__The_Mercenary_compa| The Mercenary company joins your forces in {s54}. qstr__{s64}_found_the_thi| {s64} found the thief and he most certainly was not stealing from true need. The citizens think you are soft towards crime. qstr__{s64}_fails_to_find_t| {s64} fails to find the culprit. The citizens mutter about the failure to find the thief. qstr__{s64}_improves_the_| {s64} improves the patrols and the citizens feel safer with no additional events of this nature. qstr__{s64}_manages_to_se| {s64} manages to search many houses and finds the thief. There was a brief but fair trial. The citizens are relieved. qstr__{s64}_fails_to_find_th| {s64} fails to find the culprit and upsets many citizens in the search. qstr__{s64}_puts_out_the_| {s64} puts out the reward, and the thief is found and executed promptly. The citizens are thankful. qstr__Even_with_the_200_d| Even with the 200 denar reward, the thief is nowhere to be found. {s64} fails to find the culprit. The citizens mutter about the failure to find the thief. qstr__{s64}_is_able_to_en| {s64} is able to enact the repairs with the help of {reg3} denars. qstr__{s64}_obtains_the_s| {s64} obtains the services of two engineering students who manage to die when a wall they were constructing falls on them qstr__{s64}_is_somehow_ab| {s64} is somehow able to enact the repairs using his own engineering skills. qstr__{s64}_understands_y| {s64} understands your position and the repairs are not done. qstr__{s64}_spreads_the_d| {s64} spreads the denars around to your troops, and you have no desertions. qstr__{s64}_somehow_manages_to| {s64} somehow manages to get tongue tied and garbles your message to the troops. This has some unfortunate consequences. qstr__{s64}_spreads_the_w| {s64} spreads the word and all Deserters flee the area. The good news is you do not have to pay a single Denar! qstr__{s64}_passes_along_| {s64} passes along your information and fate takes care of the rest. qstr__{s64}_informs_you_t| {s64} informs you that the Deserters are outside the gates! qstr_Brigand_Deserters!|Brigand Deserters! qstr__{s64}_somehow_manages_to_| {s64} somehow manages to convince the trade delegation to part with 2000 Dinars. The trade route has been set up and a significant bonus to prosperity has been achieved. qstr__{s64}_reports_that_t| {s64} reports that the trade delgation laughed at your suggestion and left immediately. qstr__{s64}_sets_up_the_n| {s64} sets up the necessary forms and contacts and arranges the trade route to be set up which gives a significant bonus to the prosperity of {s54}. qstr__Somehow_{s64}_has_m| Somehow {s64} has managed to insult the trade delegation and they leave in a huff. The trade route has not been set up. qstr__The_trade_delegatio| The trade delegation leaves immediately. qstr_Obliterated|Obliterated qstr_Destroyed|Destroyed qstr_Crushed|Crushed qstr_Fading|Fading qstr_Weakened|Weakened qstr_Healthy|Healthy qstr_Strong|Strong qstr_Overwhelming|Overwhelming qstr_Invincible|Invincible qstr_Nothing_as_there_is_|Nothing as there is no Knighthood Order present. qstr_{s8}_from_{s7}.|{s8} from {s7}. qstr_{s6}_from_{s8}.|{s6} from {s8}. qstr__I_promise_that_your| I promise that your defeat will be glorious! qstr__Then_let_us_test_ou| Then let us test our battle prowess! qstr__To_Arms!| To Arms! qstr___Very_well _Let_us_| Very well Let us do battle! qstr__You_don_t_look_all_| You don't look all that tough to me! qstr__If_we_must_let_us_d| If we must, let us die gloriously! qstr__You_will_join_your_| You will join your ancestors soon! qstr__You_don_t_look_part| You don't look particularly formidable to me. qstr__Better_to_die_in_ba| Better to die in battle than live as maggots like you. qstr__I_ve_seen_more_frig| I've seen more frightening sights than you in a brothel. qstr__If_I_were_afraid_of| If I were afraid of the likes of you, I'd fall on my sword in disgust. qstr__Make_peace_with_you| Make peace with your Gods while you still can. qstr__Do_you_really_think| Do you really think you're all that terrifying? Hah! qstr__I_hope_Hell_has_eno| I hope Hell has enough room for you and all your ancestors. qstr__If_you_think_you_ca| If you think you can win this fight, you're missing a few arrows in your quiver. qstr__You_intend_to_fight| You intend to fight me? Which are you, drunk or just plain stupid? qstr__You!__Stand_aside_m| You! Stand aside mendicant and show your betters proper respect! qstr__I_challenge_you_war| I challenge you warrior! Prove your honor in a feat of arms, or die trying! qstr__Hail_and_well_met!_| Hail and well met! Prepare yourself for a long journey.. into your next life! qstr__Ah_good!__Just_in_t| Ah good! Just in time to test my steel! qstr__Have_at_thee_knave!| Have at thee, knave! qstr__It_s_been_a_boring_| It's been a boring day so I suppose a fight with you will relieve my boredom. qstr__Challenge_me_will_y| Challenge me, will you? I'll cut you into ribbons, fool, before I eat your liver. qstr__You_look_a_bit_lost| You look a bit lost. Care for a bit of help finding your Maker? Have at 'em, boys! qstr__More_Blood!| More Blood! qstr_no_tidbits_of_value|no tidbits of value qstr_no_information_of_in|no information of interest qstr_no_interesting_news|no interesting news qstr_no_new_rumors_to_rep|no new rumors to report qstr_no_new_information|no new information qstr_very_little_worth_re|very little worth repeating qstr_nothing_but_worthles|nothing but worthless gossip and fishwives tales qstr_nothing_but_innuendo|nothing but innuendo and worthless boasts qstr_no_news_worth_repeat|no news worth repeating qstr__My_{reg63?Captain L| My {reg63?Captain Lady}, qstr__Business_has_been_b| Business has been brisk and qstr__Well_in_truth_{play| Well in truth, {playername}, qstr__Hmmm_{playername}._| Hmmm, {playername}. My sources have dried up, and qstr__My_good_{playername| My good {playername}, I have been very busy and qstr__I_am_sorry_{playern| I am sorry, {playername}, qstr_._Try_next_week.|. Try next week. qstr_._Perhaps_you_should|. Perhaps you should go ask someone else. qstr_._You_might_have_bet|. You might have better luck elsewhere. qstr_._Ask_me_later_say_i|. Ask me later, say in about a week. qstr_._I_am_sure_there_ar|. I am sure there are others that have the information you are looking for. qstr_._Perhaps_later_I_wi|. Perhaps later I will overhear something of interest. qstr_._Come_back_another_|. Come back another time. qstr_.|. qstr__{s2}_I_have_heard_{| {s2} I have heard {s5}{s6} qstr__{s2}_there_have_bee| {s2} there have been {s5}{s6} qstr__{s2}_I_have_to_say_| {s2} I have to say there is {s5}{s6} qstr__{s2}_few_people_hav| {s2} few people have been talking and I have heard {s5}{s6} qstr__{s2}_I_have_been_il| {s2} I have been ill, so I have heard {s5}{s6} qstr__{s2}_I_have_been_bu| {s2} I have been busy with this shipment so I have {s5} for you{s6} qstr__{s2}_I_haven_t_had_| {s2} I haven't had the time yet to listen for such, so unfortunately I have {s5} for you{s6} qstr__{s2}_I_have_been_bus| {s2} I have been busy with my apprentices, so I have {s5} to tell you{s6} qstr__Ah!_It_is_unfortuna| Ah! It is unfortunate My {reg63?Lord Lady}, as qstr__More_is_the_pity_go| More is the pity good {reg63?sir madame}, as qstr__I_have_been_idle_to| I have been idle too long, and qstr__I_have_been_busy_wi| I have been busy with personal matters of late, and qstr__My_ears_and_eyes_ha| My ears and eyes have been open, but, qstr__I_am_sorry| I am sorry, qstr_no_information_of_va|no information of value qstr_very_little_interest|very little interesting news qstr_no_valuable_news|no valuable news qstr_only_worthless_whisp|only worthless whispers qstr_nothing_but_the_chan|nothing but the change of weather and drunken songs qstr_only_unconfirmed_whi|only unconfirmed whispers of no value qstr_only_unsubstantiated|only unsubstantiated gossip for qstr_._I_am_sorry_my_frie|. I am sorry my friend, there are times when I'm just not privy to the happenings of the land. qstr_._These_things_happe|. These things happen. In a day or two I will have some more tantalizing gossip for you. qstr_._That_will_change_h|. That will change however, as it always does. Then I will hear something of great value. qstr_.__If_you_are_in_a_h|. If you are in a hurry, try speaking to the merchants or stewards, sometimes they hear nuggets of information. qstr_._Never_fear_my_ear_|. Never fear, my ear is to the ground and I am bound to hear something soon.. it is, after all, my profession! qstr_._Let_me_snoop_about|. Let me snoop about and ask some questions. In a day or two come back and I should know more. qstr_._Perhaps_you_should_|. Perhaps you should come back tomorrow. A few drinks here, a lover's whisper there, and information flows like water. qstr__{s2}_I_have_to_admi| {s2} I have to admit there is {s5}{s6} qstr__{s2}_so_few_people_| {s2} so few people have been gossiping. I have heard {s5}{s6} qstr__{s2}_I_have_encount| {s2} I have encountered so few people of late, so I have heard {s5}{s6} qstr__{s2}_I_have_been_en| {s2} I have been engaged on a secret mission, so I have {s5}{s6} qstr__{s2}_I_wish_I_had_b| {s2} I wish I had better news for you, but as the fates would have it, I have {s5} for you{s6} qstr__{s2}_I_have_been_oc| {s2} I have been occupied with business of a paying nature, so I have {s5} to tell you{s6} qstr__Ah!_It_is_an_unluck| Ah! It is an unlucky turn of events, good {reg63?Sir Lady}, as qstr__Sad_tales_good_{reg| Sad tales, good {reg63?sir madame}, as qstr__I_have_been_too_bus| I have been too busy with the flesh trade, and qstr__My_ears_are_open_bu| My ears are open, but, qstr_so_little_coherent_i|so little coherent information of value qstr_no_gossip_of_interes|no gossip of interest qstr_very_little_interesti|very little interesting news to share qstr_only_worthless_slave|only worthless slave talk qstr_nothing_but_the_crie|nothing but the cries of women and moans of bench slaves qstr_only_the_wild_tales_|only the wild tales of the soon to be shackled qstr_only_minor_gossip_an|only minor gossip and talk of endless wars qstr_._I_am_sorry_my_prof|. I am sorry, my profession is to enslave the unwilling, not listen to their tales of woe. qstr_._Information_like_w|. Information like what you seek comes to me every week or so. Check back then. qstr_._Pity_too_as_I_coul|. Pity too, as I could use some juicy gossip to lift my spirits. qstr_._If_you_are_in_a_hu|. If you are in a hurry, try speaking to the other patrons in the taverns and maybe even the merchants. qstr_._If_you_want_to_kno|. If you want to know the real juicy stories, then seek out those wandering spies in the taverns. They know a thing or two. qstr_._Those_guild_rats_n|. Those guild-rats never tell me anything. Just buy the flesh, pay the coin and staff the galleys! qstr_._Hell_I_am_bound_to|. Hell, I am bound to hear something worth passing on at some point during this next week. I always do. qstr_._Perhaps_you_should_c|. Perhaps you should come back next week. I am expecting a delivery soon and that source always spins a good yarn. qstr__{s2}_I_must_tell_yo| {s2} I must tell you I have heard {s5}{s6} qstr__{s2}_so_few_people_h| {s2} so few people have been willing to speak. I have heard {s5}{s6} qstr__{s2}_I_have_encounte| {s2} I have encountered only slaves of late, so I have heard {s5}{s6} qstr__{s2}_I_have_been_sp| {s2} I have been speaking to the guild masters, so I have {s5} for you{s6} qstr__{s2}_I_wish_that_my| {s2} I wish that my tidings were better. As the fates would have it I have heard {s5}{s6} qstr__{s2}_I_have_been_ov| {s2} I have been overtaxed with some escaped slaves, so I have {s5} to tell you{s6} qstr_no_news|no news qstr_only_worthless_infor|only worthless information qstr_nothing_but_soldiers|nothing but soldiers' tales and cooks' gossip qstr_unsubstantiated_goss|unsubstantiated gossip qstr__My_{reg63?Lord Lady| My {reg63?Lord Lady}, qstr__Castle_business_is_| Castle business is taxing and qstr__Of_course_good_{reg| Of course good {reg63?Lord Lady}, qstr__My_sources_are_mute| My sources are muted, qstr_._I_am_sorry_{reg63?|. I am sorry {reg63?Lord Lady}, I will try harder to listen in the future. qstr_._Perhaps_you_should_a|. Perhaps you should ask someone else. A spy perhaps? qstr_._Have_you_tried_see|. Have you tried seeking information in the Taverns? qstr_._Have_you_thought_o|. Have you thought of asking Merchants, they are in contact with many sorts of travelers and hear many rumors and newsworthy tidbits. qstr_._I_am_sure_that_the|. I am sure that there are others that have the information you seek. qstr_._I_am_not_a_rumor_m|. I am not a rumor monger my {reg63?Lord Lady}, so I do not have a tendency to seek out gossip. qstr_._Perhaps_you_should_co|. Perhaps you should come back another time. One never knows what one will overhear in these halls. qstr__{s2}_few_people_have| {s2} few people have been gossiping. I have heard {s5}{s6} qstr__{s2}_I_have_been_busy| {s2} I have been busy in the castle, so I have heard {s5}{s6} qstr__{s2}_I_have_not_had| {s2} I have not had the time to listen to idle gossip, so I have {s5} for you{s6} qstr__{s2}_I_wish_I_had_be| {s2} I wish I had better news for you, but unfortunately I have {s5} for you{s6} qstr__{s2}_I_have_been_busy_| {s2} I have been busy with the pages, cooks, and chambermaids, so I have {s5} to tell you{s6} qstr__a_little_something| a little something qstr__a_rumor| a rumor qstr__an_interesting_tale| an interesting tale qstr__something_of_intere| something of interest qstr__some_dark_whispers| some dark whispers qstr__a_piece_of_informat| a piece of information qstr__a_newsworthy_story| a newsworthy story qstr__some_troubling_news| some troubling news qstr__some_worthwhile_inf| some worthwhile information qstr__a_story| a story qstr__Ah_yes!__I_do_know{| Ah yes! I do know{s9} which would interest you. qstr__I_m_glad_you_asked_| I'm glad you asked {reg63?Lord Lady} {playername}. qstr__As_a_matter_of_fact| As a matter of fact,{s9} did pass my way. qstr__Funny_you_should_as| Funny you should ask that. qstr__Hmm.._yes!__I_did_h| Hmm.. yes! I did hear{s9} recently. qstr__Ha!__Yes_I_did_run_| Ha! Yes, I did run across{s9} which you may find of value. qstr__Well_yes_I_have_bee| Well, yes I have been told{s9}. qstr__{s2}_I_have_been_so| {s2} I have been so busy with these shipments I almost forgot about it! qstr__{s2}_Almost_slipped| {s2} Almost slipped my mind! qstr__{s2}_Terrible_it_is| {s2} Terrible it is, terrible I tell you! Makes one lose sleep at night it does! qstr__{s2}_A_sad_state_of| {s2} A sad state of affairs it is too. qstr__{s2}_Gives_me_the_c| {s2} Gives me the chills it does! Right up my spine! qstr__{s2}_Nasty_bit_of_b| {s2} Nasty bit of business it is too. qstr__{s2}_Makes_me_wonde| {s2} Makes me wonder what our land is coming to ya know. qstr__{s2}_It_makes_me_gl| {s2} It makes me glad that I am safe behind these walls let me tell you! qstr__{s2}_May_the_fates_| {s2} May the fates protect us, my {reg63?Lord Lady}. qstr__Ah!_Well_met.| Ah! Well met. qstr__Well_met_Captain.| Well met, Captain. qstr__Ah!_I_am_glad_you_a| Ah! I am glad you asked. qstr__Well_my_{reg63?Lord| Well, my {reg63?Lord Lady}, I believe fortune smiles upon you. qstr__Please_keep_your_vo| Please keep your voice down, my friend. qstr__Please_sit_down_wit| Please sit down with me, good {reg63?Lord lady}. qstr__My_{reg63?lord Lady| My {reg63?lord Lady}, lower your voice, information is power and ears are everywhere. qstr__Well_met_my_{reg63?| Well met, my {reg63?lord Lady} {playername}. qstr__{reg63?Lord Lady}_{| {reg63?Lord Lady} {playername}, you have come just at the right time. qstr__Ah_yes.__You_have_c| Ah yes. You have come to the right person. qstr__{s10}__I_have{s9}_f| {s10} I have{s9} for you. qstr__{s10}__I_was_told{s| {s10} I was told{s9} as a matter of personal trust. qstr__{s10}__I_trust_you_| {s10} I trust you will keep this between us. I was given{s9} in confidence. qstr__{s10}_I_do_indeed_h| {s10} I do indeed have{s9} for you. qstr__{s10}__I_was_privy_| {s10} I was privy to{s9}. qstr__{s10}__I_did_run_ac| {s10} I did run across{s9} that you may find of value. qstr__{s10}__Well{s9}_was| {s10} Well,{s9} was relayed to me. qstr__{s2}_It_is_a_good_t| {s2} It is a good thing that I have keen ears and watch for such things! qstr__{s2}_Very_interesti| {s2} Very interesting news, I must say! qstr__{s2}_I_hope_you_use| {s2} I hope you use this information well! qstr__{s2}_Important_info| {s2} Important information, like wine, does not flow freely. qstr__{s2}_Come_sit_down_| {s2} Come, sit down and let me share the details with you. qstr__{s2}_It_never_cease| {s2} It never ceases to amaze me what people know and are willing to share. qstr__{s2}_I_know_you_wil| {s2} I know you will find this at least mildly useful. qstr__{s2}_Perhaps_I_will| {s2} Perhaps I will stay here a bit longer, as traveling has become more dangerous. qstr__{s2}_Please_use_wha| {s2} Please use what I am about to tell you well. qstr__a_little_morsel| a little morsel qstr__a_nasty_little_rumo| a nasty little rumor qstr__an_interesting_yarn| an interesting yarn qstr__a_tidbit_of_interes| a tidbit of interest qstr__a_whisper_of_inform| a whisper of information qstr__a_second_hand_story| a second-hand story qstr__some_secret_gossip| some secret gossip qstr__Ah!_Hello_Captain.| Ah! Hello, Captain. qstr__Aye.._that_I_have.| Aye.. that I have. qstr__You_are_in_luck.| You are in luck. qstr__Yes_my_{reg63?Lord | Yes, my {reg63?Lord Lady}, I do. qstr__Please_keep_your_voi| Please keep your voice to a whisper, my friend. qstr__Aye_I_have_an_ear_a| Aye, I have an ear and a tale to tell. qstr__My_{reg63?lord Lady}| My {reg63?lord Lady}, keep your voice to a whisper if you value both of our lives. qstr__Well_met_my_{reg63?l| Well met, my {reg63?lord Lady} {playername}. If the Brotherhood found out I was selling information, then we would both be in danger. qstr__{reg63?Lord Lady}_{p| {reg63?Lord Lady} {playername} you are in luck. qstr__Preserve_me_from_sh| Preserve me from shackles, and bless me, I have what you want. qstr__{s10}__I_was_told{s9| {s10} I was told{s9}. Treat this as a matter of personal trust between us. qstr__{s10}__Yes_this_mus| {s10} Yes, this must be kept just between us. I came across{s9}. qstr__{s10}__I_was_fortun| {s10} I was fortunate to have heard{s9}. qstr__{s10}__I_was_in_the| {s10} I was in the right place at the right time to hear{s9}. qstr__{s10}__I_did_come_a| {s10} I did come across{s9} that you may find of value. qstr__{s10}__Well{s9}_was_| {s10} Well,{s9} was told to me. qstr__{s2}_I_meet_all_sor| {s2} I meet all sorts in my line of work and most are eager to spill their secrets if it keeps them out of shackles. qstr__{s2}_I_hope_that_th| {s2} I hope that this information is worth it to you. qstr__{s2}_This_is_someth| {s2} This is something that my associates would want to hear as well, just so you know. qstr__{s2}_I_am_glad_that| {s2} I am glad that you are wary of who you talk to, not all are who they seem. qstr__{s2}_I_put_myself_i| {s2} I put myself in danger by speaking to you, but I need the coin. qstr__{s2}_Let_us_keep_th| {s2} Let us keep this discussion to ourselves, shall we? qstr__{s2}_By_the_way_be_| {s2} By the way, be careful. The Brotherhood has had some inquires about your activities. qstr__{s2}_I_must_make_a_| {s2} I must make a report of this information to Brotherhood as well, but you are hearing it first. qstr__{s2}_Please_tell_no| {s2} Please tell no one, the Brotherhood frowns upon us making coin on the side. qstr__a_little_rumor| a little rumor qstr__a_tale| a tale qstr__a_sliver_of_informa| a sliver of information qstr__some_gossip| some gossip qstr__Ah!_Well_met_{reg63| Ah! Well met, {reg63?Lord Lady} {playername}. qstr__Yes_indeed_I_have_h| Yes, indeed I have heard something. qstr__Greetings_my_{reg63| Greetings, my {reg63?Lord Lady}. qstr__Yes_my_{reg63?Lord L| Yes, my {reg63?Lord Lady}, I do have something for you. qstr__Favor_smiles_upon_y| Favor smiles upon you, my {reg63?Lord Lady}. qstr__Aye_my_{reg63?Lord | Aye, my {reg63?Lord Lady}, there is something I have heard. qstr__My_{reg63?lord Lady}_| My {reg63?lord Lady}, I do have something worthwhile for you. qstr__Well_met_my_{reg63?lo| Well met, my {reg63?lord Lady} {playername}, you are in luck. qstr__{reg63?Lord Lady}_{pl| {reg63?Lord Lady} {playername}, fate smiles upon you. qstr__Not_that_I_indulge_| Not that I indulge in such rumor-mongering, my {reg63?Lord Lady}, but I have heard something. qstr__{s10}__I_was_told{s9}| {s10} I was told{s9} that made me think of you. qstr__{s10}__Yes{s9}_was_| {s10} Yes,{s9} was told to me and I made it a point to remember it. qstr__{s10}__I_overheard{| {s10} I overheard{s9} and was fortunate enough to make a note of it. qstr__{s10}__I_was_inform| {s10} I was informed of{s9} that may pique your interest. qstr__{s2}_Usually_I_am_t| {s2} Usually I am too busy to pay attention to such gossip. qstr__{s2}_I_hope_that_yo| {s2} I hope that you will find this useful. qstr__{s2}_I_do_hope_that| {s2} I do hope that this will be of some use to you. qstr__{s2}_Makes_me_wonder| {s2} Makes me wonder what dangers lurk outside these walls. qstr__{s2}_I_have_gained_| {s2} I have gained a new appreciation for the dangers which you face. qstr__{s2}_It_is_my_duty_| {s2} It is my duty and honor to serve you, {reg63?Lord Lady}. I hope this is the sort of information you were looking for. qstr__{s2}_By_the_way_my_| {s2} By the way, my {reg63?Lord Lady}, be careful in your journeys. qstr__{s2}_The_castle_is_| {s2} The castle is bustling with activity, my {reg63?Lord Lady}, and usually I cannot spare the time to engage in this type of information gathering. qstr__{s2}_Even_I_found_t| {s2} Even I found this of interest, my {reg63?Lord Lady}. qstr_{s2}_It_s_regarding_|{s2} It's regarding {s14}. {s4} qstr_{s2}_{s4}_about_{s14|{s2} {s4} about {s14}. qstr_{s2}_{s4}_regarding_|{s2} {s4} regarding {s14}. qstr_{s2}_{s4}_concerning|{s2} {s4} concerning {s14}. qstr_{s2}_My_informant_{s|{s2} My informant, {s11} told me {s9} about {s14}. qstr_{s2}_It_s_{s9}_from_|{s2} It's {s9} from {s11} about {s14}. qstr_{s3}_{s4}_{s34}|{s3} {s4} {s34} qstr_a_story|a story qstr_a_tale|a tale qstr_a_rumor|a rumor qstr_a_piece_of_gossip|a piece of gossip qstr_an_intriguing_story|an intriguing story qstr_a_piece_of_informati|a piece of information qstr_a_fascinating_tale|a fascinating tale qstr_a_yarn|a yarn qstr_an_interesting_story|an interesting story qstr_an_interesting_rumor|an interesting rumor qstr_a_sordid_tale|a sordid tale qstr_{s50}|{s50} qstr_a_nameless_acquainta|a nameless acquaintance, qstr_conducting_business_|conducting business which we will not discuss qstr_waiting_to_meet_some|waiting to meet someone qstr_waiting_for_someone|waiting for someone qstr_someone_who_shall_no|someone who shall not be named, qstr_hurrying_to_meet_som|hurrying to meet someone important qstr_was_collecting_somet|was collecting something owed to him qstr_avoiding_the_militia|avoiding the militia patrol qstr_a_person_best_not_na|a person best not named, qstr_hurrying_to_meet_a_f|hurrying to meet a friend qstr_waiting_to_meet_an_a|waiting to meet an associate qstr_hiding_to_avoid_bein|hiding to avoid being followed qstr_a_person_who_is_best|a person who is best left in shadows, qstr_waiting_to_receive_a|waiting to receive a report from an underling qstr_on_the_way_to_meet_a|on the way to meet an associate qstr_waiting_to_meet_one_|waiting to meet one of his men qstr_an_acquaintance|an acquaintance, qstr_minding_his_own_busi|minding his own business qstr_not_paying_much_atte|not paying much attention qstr_an_acquaintance_name|an acquaintance named {s12}, qstr_doing_some_chores|doing some chores qstr_going_to_meet_someon|going to meet someone qstr_{s12}_an_acquaintanc|{s12}, an acquaintance of mine, qstr_a_mercenary_calling_|a mercenary calling himself {s12}, qstr_waiting_for_his_capt|waiting for his captain qstr_looking_for_some_ent|looking for some entertainment qstr_looking_for_his_swor|looking for his sword mates qstr_heading_to_town_to_s|heading to town to seek work qstr_on_a_scouting_missio|on a scouting mission for his captain qstr_looking_for_his_capt|looking for his captain qstr_a_strange_traveler|a strange traveler, qstr_looking_for_somewher|looking for somewhere to eat qstr_wandering_the_town|wandering the town qstr_resting_on_the_side_|resting on the side of the road qstr_cooking_some_hens_ov|cooking some hens over a small campfire qstr_walking_along_the_ro|walking along the road qstr_a_traveler_named_{s1|a traveler named {s12}, qstr_looking_for_somethin|looking for something to eat qstr_exploring|exploring qstr_making_camp_along_th|making camp along the side of the road qstr_breaking_camp|breaking camp qstr_walking_with_a_group|walking with a group of refugees qstr_a_refugee|a refugee, qstr_looking_for_shelter|looking for shelter qstr_heading_to_the_next_|heading to the next town qstr_a_young_hunter_named|a young hunter named {s12}, qstr_waiting_for_another_|waiting for another hunter qstr_preparing_to_go_on_a|preparing to go on a hunting trip qstr_heading_out_of_the_t|heading out of the town qstr_looking_for_game|looking for game qstr_a_traveling_merchant|a traveling merchant, qstr_waiting_for_his_appr|waiting for his apprentice qstr_moving_inventory_ont|moving inventory onto his wagon qstr_looking_for_his_cara|looking for his caravan guards qstr_heading_to_town_to_se|heading to town to sell his goods qstr_riding_along_the_roa|riding along the road qstr_a_merchant_named_{s1|a merchant named {s12}, qstr_looking_for_his_appr|looking for his apprentice qstr_meeting_a_money_lend|meeting a money lender qstr_waiting_for_a_custom|waiting for a customer qstr_making_camp|making camp qstr_a_wandering_Knight_o|a wandering Knight of the Dawn, qstr_looking_for_his_squi|looking for his squire qstr_tending_to_his_horse|tending to his horse qstr_patrolling_the_stree|patrolling the street qstr_helping_some_refugee|helping some refugees qstr_patrolling_the_road|patrolling the road qstr_an_adventurer_callin|an adventurer calling himself {s12}, qstr_looking_for_his_frie|looking for his friend qstr_resting_under_a_tree|resting under a tree alongside the road qstr_an_abbot_called_{s12|an abbot called {s12}, qstr_rushing_to_the_aid_o|rushing to the aid of a sick friend qstr_helping_refugees|helping refugees qstr_strolling_the_street|strolling the streets qstr_on_a_pilgrimage|on a pilgrimage qstr_a_member_of_the_loca|a member of the local militia, qstr_on_patrol|on patrol qstr_patrolling_the_town|patrolling the town qstr_investigating_suspic|investigating suspicious activity qstr_a_local_militiaman|a local militiaman qstr_hunting_for_his_lord|hunting for his lord qstr_a_soldier_from_the_c|a soldier from the castle, qstr_on_guard_duty|on guard duty qstr_a_soldier_who_would_|a soldier who would not give his name qstr_scouting_the_area|scouting the area qstr_a_young_noble_lad|a young noble lad, qstr_looking_for_a_friend|looking for a friend qstr_on_important_busines|on important business qstr_meeting_someone|meeting someone qstr_hunting_a_stag|hunting a stag qstr_traveling_to_his_fat|traveling to his father's estate qstr_a_caravan_guard|a caravan guard, qstr_looking_for_his_mate|looking for his mates qstr_waiting_to_meet_his_|waiting to meet his next contract qstr_checking_the_horses|checking the horses qstr_scouting_ahead_of_hi|scouting ahead of his caravan qstr_catching_up_to_the_c|catching up to the caravan qstr_escorting_a_caravan|escorting a caravan qstr_a_bounty_hunter|a bounty hunter, qstr_following_up_on_a_le|following up on a lead qstr_waiting_to_meet_an_i|waiting to meet an informant qstr_on_the_trail_of_a_no|on the trail of a notorious outlaw qstr_asking_if_we_had_see|asking if we had seen bandits in the area qstr_a_Mercenary_Sellswor|a Mercenary Sellsword, qstr_waiting_for_his_serg|waiting for his sergeant qstr_on_his_way_to_town|on his way to town qstr_asking_if_we_knew_wh|asking if we knew where he could find work qstr_a_Militia_Warder|a Militia Warder, qstr_checking_on_a_recrui|checking on a recruit qstr_waiting_to_meet_a_bo|waiting to meet a bounty hunter qstr_asking_if_we_had_seen|asking if we had seen his friends qstr_a_young_Noble_by_the|a young Noble by the name of Lord {s12}, qstr_on_important_business|on important business for a Lord qstr_a_wandering_Ranger_b|a wandering Ranger by the name of {s12}, qstr_preparing_to_leave_t|preparing to leave the town qstr_investigating_someth|investigating something suspicious qstr_waiting_for_a_fellow|waiting for a fellow ranger qstr_a_good_squire_named_|a good squire named {s12}, qstr_waiting_for_his_Lord|waiting for his Lord qstr_meeting_a_friend|meeting a friend qstr_going_to_meet_his_Lo|going to meet his Lord qstr_a_neighbor_of_mine|a neighbor of mine qstr_on_his_way_to_the_sh|on his way to the shop qstr_walking_to_work|walking to work qstr_a_relative_of_a_frie|a relative of a friend qstr_on_his_way_to_his_ma|on his way to his masters shop qstr_looking_for_his_litt|looking for his little brother qstr_my_distant_cousin_na|my distant cousin named {s12}, qstr_avoiding_his_wife|avoiding his wife qstr_looking_for_his_son|looking for his son qstr_my_sister_s_husband_|my sister's husband's cousin twice removed qstr_avoiding_his_mother_|avoiding his mother-in-law qstr_looking_for_his_wayw|looking for his wayward son qstr_a_few_days_ago|a few days ago qstr_last_night|last night qstr_earlier_this_morning|earlier this morning qstr_yesterday|yesterday qstr_after_sundown_yester|after sundown yesterday qstr_while_dining_yesterd|while dining yesterday qstr_at_breakfast_this_mo|at breakfast this morning qstr_while_at_the_merchan|while at the merchant shop qstr_in_the_tavern|in the tavern qstr_in_the_street|in the street qstr_outside_the_walls|outside the walls qstr_in_the_castle_courty|in the castle courtyard qstr_noon_yesterday|noon yesterday qstr_recently|recently qstr_I_heard_{s9}_from_{s|I heard {s9} from {s11} qstr_I_was_told_{s13}_of_|I was told {s13} of {s9} from {s11} qstr_Hmm_{s13}_I_heard_{s|Hmm, {s13} I heard {s9} from {s11} qstr_I_heard_{s9}_from_{s1|I heard {s9} from {s11} {s13} qstr_I_met_{s11}_{s13}_wh|I met {s11} {s13} who told me {s9} qstr_I_came_across_{s9}_f|I came across {s9} from {s11} qstr_On_a_chance_encounte|On a chance encounter, I heard {s9} from {s11} qstr_I_ran_into_{s11}_{s1|I ran into {s11} {s13}, who informed me of {s9} qstr_I_bumped_into_{s11}_|I bumped into {s11} {s13}, who relayed to me {s9} qstr_I_overheard_{s9}_fro|I overheard {s9} from {s11} qstr_Snake_Cult|Snake Cult qstr_Jatu|Jatu qstr_thieves_and_bandits_|thieves and bandits of the forests qstr_Noldor|Noldor qstr_D_Shar_Steppe_Raider|D'Shar Steppe Raiders qstr_recent_events_that_s|recent events that seem out of the ordinary qstr_outlaws_and_forest_b|outlaws and forest brigands qstr_outlaws_and_highwaym|outlaws and highwaymen qstr_rogue_and_outlawed_K|rogue and outlawed Knights qstr_various_adventure_co|various adventure companies qstr_Heretics|Heretics qstr_Red_Brotherhood|Red Brotherhood qstr_Knights_of_Eventide|Knights of Eventide qstr_Knights_of_the_Dawn|Knights of the Dawn qstr_Mettenheim|Mettenheim qstr_Singalians|Singalians qstr_travellers|travellers qstr_the_accursed_{s14}|the accursed {s14} qstr_the_vile_{s14}|the vile {s14} qstr_the_damned_{s14}|the damned {s14} qstr_the_barbaric_{s14}|the barbaric {s14} qstr_the_horrid_{s14}|the horrid {s14} qstr_the_filthy_{s14}|the filthy {s14} qstr_days|days qstr_in_the_afternoon|in the afternoon qstr_fresh|fresh qstr_in_the_morning|in the morning qstr_fresh_cool|fresh cool qstr_nights|nights qstr_after_dark|after dark qstr_fresh_night|fresh night qstr_after_sunset|after sunset qstr_night|night qstr__few_{s7}_ago| few {s7} ago qstr_h_yes_it_was_two_{s7|h yes, it was two {s7} ago, {s17} qstr_hh_it_was_yesterday_|hh, it was yesterday, {s17} qstr_bout_three_{s7}_ago|bout three {s7} ago qstr__handful_of_{s7}_ago| handful of {s7} ago qstr__few_{s7}_past_{s17}| few {s7} past, {s17} qstr_{s41}|{s41} qstr_{s42}|{s42} qstr_{s43}|{s43} qstr_taking_a_stroll|taking a stroll qstr_headed_to_the_tavern|headed to the tavern qstr_walking_home|walking home qstr_getting_some_{s18}_a|getting some {s18} air qstr_enjoying_the_{s18}_a|enjoying the {s18} air qstr_he|he qstr_A{s12}_{s50}_was_{s3|A{s12}, {s50} was {s30}, qstr_When_{s50}_was_{s30}|When {s50} was {s30} a{s12}, qstr_A{s12}_when_{s50}_wa|A{s12}, when {s50} was {s30}, qstr_We_came_across_{s11}|We came across {s11} while he was {s30}. He told us about {s9}. qstr_Aye_{s13}_we_encount|Aye, {s13} we encountered {s11} who told us about {s9}. qstr_Yes_{s13}_we_encount|Yes, {s13} we encountered {s11} as he was {s30}. We had a brief discussion during which he relayed {s9}. qstr_Hmm_{s13}_we_came_up|Hmm, {s13} we came upon {s11} while he was {s30}. A friendly sort, he let us know about {s9}. qstr_Well_{s13}_we_met_{s|Well, {s13} we met {s11} while he was {s30}. He told us {s9}. qstr_{s4}_{s34}|{s4} {s34} qstr_{s15}^{s10}|{s15}^{s10} qstr_{s30}^{s3}|{s30}^{s3} qstr_^^^Unfortunately_the|^^^Unfortunately, there wasn't anything left worth equipping. qstr_{s2}_equipped_{s1}.|{s2} equipped {s1}. qstr_{s2}_{s1}|{s2}, {s1} qstr_{s2}_and_{s1}|{s2} and {s1} qstr_{s2}|{s2} qstr_{reg0}_noble_recruit|{reg0} noble recruits have joined your cause {reg1?({reg1} because of your shrines and churches{reg2?, {reg2} because of the glory to be in your army) )} {reg2?({reg2} because of the glory to be in your army) }} qstr_There_are_whispering|There are whisperings among the commoners that nobles are drawn to your cause qstr_Your_Noldor_opponent|Your Noldor opponents are ready for training. You must knock out all {reg1} of them to finish the training successfully. qstr_ranks|ranks qstr_shield_wall|shield wall qstr_wedge|wedge qstr_square|square qstr_up|up qstr_Infantry_forming_{s1|Infantry forming {s1}. qstr_Not_enough_infantry_|Not enough infantry to form {s1}, but holding. qstr_Cavalry_forming_{s1}|Cavalry forming {s1}. qstr_Not_enough_cavalry_t|Not enough cavalry to form {s1}, but holding. qstr_Archers_forming_{s1}|Archers forming {s1}. qstr_Not_enough_archers_t|Not enough archers to form {s1}, but holding. qstr_Infantry_formation_d|Infantry formation disassembled. qstr_Cavalry_formation_di|Cavalry formation disassembled. qstr_Archer_formation_dis|Archer formation disassembled. qstr_The_{s10}_in_{s2}_ha|The {s10} in {s2} has been fully repaired by the local craftsmen. qstr_The_craftsmen_of_{s2|The craftsmen of {s2} have partly repaired the {s10}. qstr_You_have_gained_{reg|You have gained {reg1} rank points with the {s1}. qstr_You_have_lost_{reg1}|You have lost {reg1} rank points with the {s1}. qstr_{s1}_{s2}_Knight|{s1} {s2} Knight qstr_{s1}_{s2}_Knights|{s1} {s2} Knights qstr_{s1}_{s2}|{s1} {s2} qstr_The_secrets_of_makin|The secrets of making {s2} are now known to the Knighthood Orders. qstr_{s1}|{s1} qstr_{reg8}|{reg8} qstr_You_ve_been_pimped_u|You've been pimped up! qstr_{reg4}_killed_{reg5}|{reg4} killed, {reg5} wounded qstr_{s0}^{s1} _{reg3}__{|{s0}^{s1} {reg3} ({s2}) qstr_{s0}^{s1}_ally_ _{re|{s0}^{s1}(ally) {reg3} ({s2}) qstr_{s0}^{s1}_enemy_ _{r|{s0}^{s1}(enemy) {reg3} ({s2}) qstr_not_enough_gold|not enough gold qstr_inventory_is_full|inventory is full qstr_{reg40}_denars_left|{reg40} denars left qstr_Forming_ranks.|Forming ranks. qstr_Gained_{reg33}_XP|Gained {reg33} XP qstr_Top_tier_troops_just|Top tier troops just left {s2} garrison. qstr_The_purge_order_has_|The purge order has been executed. qstr_You_ve_got_the_keys_|You've got the keys to the dungeon. qstr_You_have_escaped_fro|You have escaped from the fight with the scribe, talk to the Ghost Lady again. qstr_You_have_been_knocke|You have been knocked out by the scribe, talk to the Ghost Lady again. qstr_{s37}|{s37} qstr_You_have_been_knocked|You have been knocked out! qstr_You_were_defeated.|You were defeated. qstr_Rotate_with_the_mous|Rotate with the mouse. Move with standard keys. qstr_Shift/Control_for_Up|Shift/Control for Up/Down. Space Bar to increase speed. qstr_Numpad_Plus/Minus_to|Numpad Plus/Minus to change sensitivity. Numpad to rotate. qstr_Home_to_reset_positi|Home to reset position. End to flip Y rotation qstr_Y_Rotation_Inverted|Y-Rotation Inverted qstr_Y_Rotation_Normal|Y-Rotation Normal qstr_Sensitivity___25%__{|Sensitivity - 25% ({reg8}, {reg9}) qstr_Sensitivity_+_25%__{|Sensitivity + 25% ({reg8}, {reg9}) qstr_You_have_fallen_in_b|You have fallen in battle! qstr_Your_troops_are_char|Your troops are charging! qstr_{s13}_has_died|{s13} has died qstr_You_have_killed_{s13|You have killed {s13} qstr_You_have_knocked_out|You have knocked out {s13} qstr_You_can_t_retreat_be|You can't retreat because the enemy is too close! qstr_You_must_stay_behind|You must stay behind the line on the ground! Point is not counted. qstr_Cannot_leave_now.|Cannot leave now. qstr__You_ve_lost_the_cha| You've lost the challenge!!! qstr__You_ve_won_the_chal| You've won the challenge!!! qstr_Tutorial|Tutorial qstr_The_thieves_guarding|The thieves guarding the treasure were beaten - find the treasure chest qstr_{s1}_won_sparring_se|{s1} won sparring session qstr_You_came_into_the_wo|You came into the world the {reg3?daughter son} of displaced nobility from the land of Pendor. Your family fled the Pendoran city of Cez just after you were born, and purchased a tumbledown manor in an outlying district of Barclay. Your father and his retainers managed to provide you with a good education in the duties of the aristocracy and the idioms of life at court. Your mother and father rarely spoke of their history in Pendor, though you did get the sense that you mother was not from the Baccus Empire that now holds claim to the lands where your father was raised. qstr_You_were_born_the_{r|You were born the {reg3?daughter son} of a Fierdsvain Merchant Ship Captain, and his wife from Sarleon. Together they traded between Barclay and the Ports of Pendor, dodging pirates, outwitting corrupt harbor masters and avoiding the vicious Red Brotherhood, which seemed to grow stronger each year. Your father grew prosperous from his ventures, and paid off the debt on his ship to the Ship masters Guild in Barclay with a percentage of his earnings. It was a modest life but they provided you with a good education and a talent for making profit and opening new markets. qstr_When_you_were_a_chil|When you were a child, your father earned a respectable living as a master-at-arms in Barclay, hiring out to those who could pay for his services. He had great skill with a sword. Patiently he taught you all he knew, and you became capable with both sword and lance. He was rough, callous, but fair. Your mother was a minor Noble from Pendor who spoke very little of her past - though she did let on that she met your father when he rescued her from kidnappers. Your father spoke only once of the Knighthood Order to which he belonged, and then only said that it had been outlawed by order of the former King of Sarleon. He refused to answer your many questions about his deeds or even the name of the Order, saying only that he preferred not to speak of it. qstr_{reg3?daughter son}|{reg3?daughter son} qstr_You_were_the_{reg3?d|You were the {reg3?daughter son} of a man and woman who traveled with a band of mercenary adventurers. On many a night, you listened raptly to your their tales of bravery, adventure and sacrifice. They worked often for the Sheriff and Wardens in the outlying towns of Eastern Barclay, tracking down and capturing the poachers, outlaws and bandits who plagued the forests where you grew up. Both of them taught you how to survive in the wilds, to fight, and how to spot and avoid danger. qstr_Your_father_was_a_ba|Your father was a banished chieftain's son from the far lands of southern desert lands of Pendor. Growing up, you were a nomadic child, living in a wagon on the road. Your family traveled from place to place, camping for no more than half a year before moving on. Your father was born on the D'Shar Plains and your mother was a lady in waiting from Sarleon. They never really answered your many questions about how they knew each other or the circumstances around their meeting. Your father told you many stories of how his people lived and fought, inspiring you with pride in your ancestry. Years ago, when their father died, his older brother had banished him from his tribe. He gathered up his wife and few possessions and moved to the Northern Plains of Barclay, where you were born. He was joined by other D'shar outcasts and these outcasts formed their own new tribe, living off the land and carrying on the traditions of their homeland across the Eastern Sea. He taught you how to fight, and how to survive through self-reliance. qstr_Your_father_never_to|Your father never told you of your mother, and indeed seemed very secretive about his past, as you grew up in the poor section of Barclay's waterfront district. You received very little 'formal' education, however your father did teach you from a young age how to defend yourself, and how to spot and avoid danger. When you were a bit older, he taught you about herbs, poisons, and antidotes, and how to keep someone alive when they were wounded. He never stepped in to offer you protection from the local bullies, but insisted that you fight your own battles. He would often leave for extended periods of time, offering no explanation of where he was going, or saying when he would return. You raised yourself and sometimes had to resort to petty theft just to survive. Still, these difficult years made you streetwise, sharp to the secrets of cities and their shadowy back alley ways. qstr_You_were_an_only_{re|You were an only {reg3?daughter son} of noteworthy healers who, even though of noble blood, rejected the trappings of court intrigue and instead spent their lives traveling between the cities and towns of Barclay. Helping your parents make potions and healing the sick gave you an appreciation of life and a knowledge of healing. During your early travels with your parents, you became familiar with many cultures and heard many stories of distant lands. The spires of Veccavia, the scandalous bazaars of the Melitine, and the heroic poetry from the mountains of Mettenheim were tales that ignited the imagination. But of most fascination to you was the realm of Pendor. Always these stories kept you entranced, and early on you decided that someday you would travel to that land. qstr_As_a_{reg3?girl boy}|As a {reg3?girl boy} growing out of childhood, you were sent to live in the court of one of the many minor outlying baronies of Barclay. There, your first lessons were in humility, as you waited upon the lords and ladies of the household. From their chess games, their gossip, and their poems of great deeds and courtly love, you quickly began to learn of the conflicts of adult life and competition. You learned even more from the rough games of other children, who fought with sticks in imitation of their elders' sword battles. qstr_As_a_{reg3?girl boy}_|As a {reg3?girl boy} growing out of childhood, you apprenticed with a local craftsman to learn his trade. After you spent years working hard and studying harder under your master, he promoted you to journeyman. Later, he employed you as a fully-paid crafter until you decided it was time to move on. qstr_As_a_{reg3?girl boy}_g|As a {reg3?girl boy} growing out of childhood, you apprenticed to a wealthy merchant, learning your trade by managing inventories, selling merchandise, and traveling with his caravans. It was a hard life at first, but it grew easier as you learned how to pry out information, the art of buying low and selling high, and how to leave a customer thinking he'd beaten you, and driven the harder bargain himself. qstr_As_a_{reg3?girl boy}_b|As a {reg3?girl boy} barely emerged from childhood, you lived on the streets, doing whatever you had to, just to survive. You begged, stole and worked for gangs to earn your bread, living only from day to day in a violent world, frequently only one step ahead of the law and others who wished you ill. qstr_As_a_very_young_{reg|As a very young {reg3?girl boy}, you rode the great steppes on a horse of your own, learning the paths through the grass and the desert. Though you sometimes went hungry, you became a skillful hunter and pathfinder despite - or perhaps because of - the relatively trackless country. Your body grew lean and muscular as you mastered the nomad's way of life. qstr_{reg3?daughter man}|{reg3?daughter man} qstr_Though_the_distincti|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. When you were named squire to a noble at court, you practiced with weapons for long hours, learning how to give hard knocks without hesitation and take them with fortitude. You were instructed in your obligations to your lord, and your duties to those who would one day be your vassals. In addition to learning the chivalric ideal, you also learned about the less attractive side of the noble life -- from old warriors' stories of ruthless power politics, betrayals and usurpations, of men who used guile, as well as valor, to achieve their aims. qstr_{reg3?woman man}|{reg3?woman man} qstr_Though_the_distinctio|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You joined the tightly-knit circle of women at court, ladies who lived for the appearance of propriety; the wives and mistresses of noblemen, as well as maidens who had yet to find a husband. Even here, however, you found politics at work, as the ladies schemed for prominence and fought each other bitterly just to catch the eye of whatever unmarried man was currently in fashion at court. You soon learned ways of turning these situations to your own advantage. With that knowledge came the realization that you could yourself wield great influence in the world, if you applied a little subtlety towards achieving your own goals. qstr_Though_the_distinction|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You set out on your own, with nothing but your instrument and your voice. It was a poor existence, and you spent many a hungry night when people failed to appreciate your music, but you managed to get by on your music alone. As the years went by you became adept at playing to the drunken crowds in the taverns, and even better at talking anyone into whatever you wanted. qstr_Though_the_distinction_|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. You found yourself a student at the university of Barclay, in one of the great cities, where you studied the healing arts as well as theology and philosophy. Not all your lessons were learned in the lecture halls. Sometimes, you joined your fellows as they roamed the alleys in search of wine, {reg3?men women}, or a good fight. You learned first-hand how to set a broken jaw, and how to persuade an angry townsman to set down his club and accept cash as compensation for the destruction of his shop. qstr_Though_the_distinction_f|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. Heeding the call of the open road, you traveled from village to village, buying and selling. It was not a rich existence, but you became a master at negotiating a good price from even the most miserly elders. Soon, you knew, you would be well-placed to start your own trading empire... qstr_Though_the_distinction_fe|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You pursued a career as an apprentice engineer and builder, crafting plans for homes, castles and towns. As time wore on you became a master of your trade, and your work started to bring you high prices. With food on your table and logs on your fire, you could take pride in your work and your growing reputation. qstr_Though_the_distinction_fel|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. Dissatisfied with the common man's desperate scrabble for coin, you took to the forests and wilderness and decided to help yourself to its bounty. You hunted stags, boars and geese, and sold the precious meat on the sly. Later, your skills in tracking and pathfinding were often employed to track wanted outlaws for bounty. You made many friends, and many enemies as well. Your enterprise yielded more than a few silvers, of course. qstr_Happiness_was_within|Happiness was within your reach as your wedding date approached. Your engagement to a lady-in-waiting was everything you hoped it would be. Her planning for the event consumed most of her time and she was excited for a future with you. One fateful day, a group of petulant nobles decided that she would be their next adventure. Upon hearing the commotion, you raced to her aid. Even though you killed two of the rogues, their leader fled like the coward he is, leaving your fiancée violated both physically and mentally. The shame and horror of what happened to her was too much and she took her own life shortly thereafter, leaving you feeling angry and guilty for being unable to protect her in her time of need. Swearing revenge for this misdeed, you sought out the base scoundrel to exact your vengeance in his blood. Upon hearing of your intentions, he purchased his way out of facing you and fled to Pendor. You sell what you can and and take the next ship to Pendor, determined that he will not escape you... qstr_Happiness_was_within_|Happiness was within your reach as your wedding date approached. Your engagement to a minor lord was everything you hoped it would be. Planning for the event consumed your time, until the fateful day when a group of petulant nobles decided that you would be their next adventure. Your fiancée, hearing the commotion, raced to your aid but was overpowered and killed in the ensuing melee. Grabbing his up his sword, you killed two of the rogues in your anger and despair, but their leader fled like the coward he is. You later learned that he purchased passage to Pendor with the Red Brotherhood to escape the calls for justice in your fiancée's name. Determined not to let this misdeed go unpunished, you pack your belongings and travel to Pendor to exact your revenge... qstr_For_the_last_several|For the last several years you lived the life of a wandering bard, charming your way into the hearts of nobles who would be your patron and support your quest for artistic perfection. That was until you met the love of your life, who was not only enamored with your artistry, but also genuinely in love with you. One fateful night, when you were away tending to a minor task, a group of hooded men kidnapped your beloved for ransom. Unfortunately even though the wealthy parents of your beloved paid the ransom, your love was found dead the next morning. Swearing vengeance, you hunted down the scoundrels responsible for this heinous crime and cut most of them down with your crossbow and sword. Unfortunately, you were unable to slay the leader of the band, who escaped. Later, you discovered that he fled to Pendor with the help of the local Red Brotherhood. Swearing that this jackal will not escape justice, you book passage for Pendor... qstr_For_the_last_several_|For the last several years you had studied under a renowned and kindly scholar at the Barclay university, who treated you as if you were his child. Working beside him, you learned a great deal about medicine and the higher arts. Then one day, several cloaked men broke into the university and confronted your mentor - and after a heated argument they stabbed him and set fire to his room. As you raced to your mentors aid, the men escaped into the night. Unfortunately, you were unable to save him from the flames due to his injuries. Salvaging what you could of his research, you set forth to investigate the matter. You soon found that the cloaked men were from Pendor, and that they had returned shortly after their visit to the university. Swearing that you would exact revenge for this misdeed, you book passage for Pendor... qstr_As_a_merchant_you_kn|As a merchant you know that there will always be enemies, but even then, some things cross the line. Years of work and negotiations had you on the verge of creating a network of trading caravans that would provide for you and your future family. There was a very profitable opportunity with a particular caravan that would cement your legacy. As the fates would weave, your dreams were thwarted by cold steel and the villainy of a rival merchant - who had hired highwaymen to waylay your caravan and not steal, but destroy, the merchandise and kill everyone guarding it, including you. The highwaymen were successful in destroying your cargo, and as they were in the act of slaying your guards and drivers one by one, they let out the name of who hired them. One thing did not go to their plan however, and that was the unexpected arrival of a Barclay lancer patrol who managed to save you from an early demise. The rival merchant, learning that his plans were only partially successful and with a bounty on his head, fled to Pendor to escape being arrested. You swear that he would not get away from his crimes, and so you sell your remaining possessions and book passage for Pendor... qstr_Happiness_was_within_y|Happiness was within your reach as your wedding date approached. Alongside wedding preparation, you were working as second engineer in a castle reconstruction project. A fire set by the primary engineer to hide shoddy work claimed not only your reputation, but your life of your betrothed. The scoundrel fled to Pendor with the help of the Red Brotherhood to escape his crimes. You have sworn that the there is no place for him to hide, and so book passage on the next ship to Pendor... qstr_You_and_a_group_of_f|You and a group of fellow friends and hunters were ambushed by highwaymen looking to rob you. The fight ended badly, with all of your friends dead, although you did manage to kill most of the bandits. The leader escaped to Pendor with the assistance of the local Red Brotherhood, and you swear that you will track him down and avenge your fallen friends. To this end, you book passage on the next ship to Pendor... qstr_His_death_was_swift_|His death was swift and violent, at the hands of an unknown assailant. The message you received afterwards from your mother was vague and confusing. In it, she warned you that your father's enemies were seeking both her demise and your own. She advised you to flee from Barclay and travel to Pendor - only there would you be beyond the reach of these knaves. She stated that she had to go into hiding, and that she would be safe and not to worry about her. She gifted you your father's shield and told you that when the time came, you should fly these colors and claim your destiny. So, with a heavy heart, you book passage to Pendor... qstr_His_death_was_swift_a|His death was swift and violent, at the hands of an unknown assailant. The message you received afterwards from your mother was vague and confusing. In it, she warned you that your father's enemies were seeking both her demise and your own. She advised you to flee from Barclay and travel to Pendor - only there would you be beyond the reach of these knaves. She stated that she had to go into hiding, and that she would be safe and not to worry about her. Enclosed with the message was a promissory note for 1,000 gold and a tightly wrapped package containing an old jacket your father used to wear on his business trips. So, with a heavy heart, you book passage to Pendor... qstr_His_death_was_swift_an|His death was swift and violent, at the hands of an unknown assailant. The message you received afterwards from your mother was vague and confusing. In it, she warned you that your father's enemies were seeking both her demise and your own. She advised you to flee from Barclay and travel to Pendor - only there would you be beyond the reach of these knaves. She stated that she had to go into hiding, and that she would be safe and not to worry about her. She gifted you your father's sword, a family heirloom with which you could defend both your honor and your life. So, with a heavy heart, you book passage to Pendor... qstr_His_death_was_swift_and|His death was swift and violent, at the hands of an unknown assailant. The message you received afterwards from your mother was vague and confusing. In it, she warned you that your father's enemies were seeking both her demise and your own. She advised you to flee from Barclay and travel to Pendor - only there would you be beyond the reach of these knaves. She stated that she had to go into hiding, and that she would be safe and not to worry about her. She gifted you your father's armor, a family heirloom with which you could defend both your honor and your life. So, with a heavy heart, you book passage to Pendor... qstr_His_death_was_swift_and_|His death was swift and violent, at the hands of an unknown assailant. The message you received afterwards from your mother was vague and confusing. In it, she warned you that your father's enemies were seeking both her demise and your own. She advised you to flee from Barclay and travel to Pendor - only there would you be beyond the reach of these knaves. She stated that she had to go into hiding, and that she would be safe and not to worry about her. She gifted you your father's bow, a family heirloom with which you could defend both your honor and your life. So, with a heavy heart, you book passage to Pendor... qstr_His_death_was_unexpe|His death was unexpected and violent, at the hands of an unknown assailant. The message you received afterwards from one of his associates was vague and confusing. The missive warned you of an unseen enemy that had been seeking both your father's demise and your own. Apparently, your father was not your real father, but rather had been keeping you in hiding since you were an infant. He was a hired blade sent to kill your real mother and father, and he succeeded, but he could not bring himself to kill you as an infant. He decided to spare you, and keep you hidden from those who had paid to see you dead. He always felt guilt at his deeds, and tried as best he was able to raise you so that you could survive on your own. Recently, his past employers discovered his subterfuge and your continued existence. He had left instructions with a trusted friend that should anything happen to him, you should be sent this letter, along with his knives, his regrets of past actions, and this warning Leave Barclay immediately as your life is in danger. Travel to Pendor, there you will find a safe haven. Deciding to heed his words, you book passage to Pendor... qstr_His_death_was_unexpec|His death was unexpected and violent, at the hands of an unknown assailant. The message you received afterwards from your mother was vague and confusing. The missive tells you that you were not their child, but was in fact given to them to raise. Your real parents feared for your safety, and so they put you in the care of your adoptive parents - just weeks before assassins finally caught up to them and killed them. Since that time, your adoptive parents feared that some day, those who would see your family dead would catch up to them and slay them all, including you. That day has apparently arrived, with your adoptive father dead and your adoptive mother only alive through sheer luck, and the assassins now turning their sight to you. She reassured you that she is in hiding and safe, but stressed that your life is in danger, and urged you to leave Barclay immediately. She gifted you your father's book of healing, and asked your forgiveness for not telling you earlier that you were adopted. So, to escape these hidden enemies, you booked a passage to Pendor... qstr_A_series_of_unexpect|A series of unexpected deaths of close friends, having to put your favorite horse down and your fiancée breaking off your engagement all combined to make it seem necessary to leave Barclay and start life anew somewhere else. That 'somewhere else' is in the land of Pendor... qstr_A_series_of_unexpecte|A series of unexpected deaths of close friends, not to mention the loss of your fiancée in a duel defending your honor, all combined to make it seem necessary to leave Barclay and start life anew somewhere else. That somewhere else is in the lands of Pendor... qstr_A_series_of_unexpected|A series of unexpected cancellations and lack of patron support, coupled with a false accusation, tarnished your reputation beyond all repair in Barclay. You find yourself effectively locked out of upscale Taverns and Inns and thus the ability to make a living. The lure of new lands, new adventure and new patrons finds you booking passage to the lands of Pendor... qstr_An_unexpected_death_|An unexpected death of a patient leaves your reputation in tatters. Those healers who would take your practice and patients (and the income) spread half truths and outright lies about your methods and training. After months of decline you find the lure of new horizons too great to ignore. Selling some of your equipment, to pay for passage, you find yourself on a ship bound for Pendor... qstr_Unusual_rainfall_des|Unusual rainfall destroyed a warehouse filled with your inventory leaving you almost broke. Rival merchants moved in quickly to capitalize on your market, setting you back years of work. Discouraged and nearly bankrupt, you set your sights to new lands and new opportunities. You find yourself on a ship bound for Pendor... qstr_A_glut_of_experience|A glut of experienced builders and architects have taken all of the renovation and construction positions in Barclay. The lack of credit and lack of meaningful work find you looking to a distant land to start life anew. You find yourself booking passage to the lands of Pendor... qstr_After_you_captured_a|After you captured a dangerous fugitive for the local sheriff, he somehow managed to escape. Before he was recaptured, the vile criminal killed an entire family. You feel that those deaths are on your hands, and many in Barclay blame you for letting the villain escape in the first place. You find that your reputation is in tatters, and after weeks of recrimination and guilt, you decide to start fresh by taking a ship to the lands of Pendor... qstr_The_life_of_a_squire|The life of a squire can be difficult. Your liege was a powerful Duke of Barclay, and as a Duke, he had very powerful enemies. When the Duke's enemies out maneuvered him politically and had him declared a traitor to the Realm, many of his vassals, including you, were forced to flee Barclay or fall victim to the headsman's axe. You set your sights on the land across the sea, where a strong arm and some luck can carve out a future for the bold. You purchase passage on a ship bound for the lands of Pendor... qstr_The_life_of_a_lady_i|The life of a lady-in-waiting can be difficult. Your liege was a powerful Duke of Barclay, and as a Duke, he had very powerful enemies. When the Duke's enemies out maneuvered him politically and had him declared a traitor to the Realm, many of his vassals, including you, were forced to flee Barclay or fall victim to the headsman's axe. Disguising yourself as a squire, you acquire some arms and armor and purchase passage on a ship. So it is you set sail for the lands of Pendor... qstr_The_life_of_a_bard_i|The life of a bard in the service of the noble can be tenuous. Your patron, a powerful Duke of Barclay, was fond of your company and prose. Unfortunately, as a Duke, he had very powerful enemies. When the Duke's enemies out maneuvered him politically and had him declared a traitor to the Realm, many of his vassals, including you, were forced to flee Barclay or fall victim to the headsman axe. Purchasing passage on the first ship out of Barclay, you find that it is headed for the lands of Pendor... qstr_The_life_of_a_healer|The life of a healer can be difficult. When a powerful but gravely ill patient passes away unexpectedly, his sons declared 'Kan Devasi' on you, believing that you were responsible for his death. Knowing that they will not stop until you are dead, you elect to leave Barclay and start life again in the lands of Pendor... qstr_The_life_of_a_mercha|The life of a merchant can be trying. When a powerful leader of the local Red Brotherhood decided that you are in the way of his success, he broke brotherhood rules and began a campaign to drive you out of business. After a significant loss of coin and the deaths of most of your guards, you deem it wise to leave Barclay on the next ship, which happens to be bound for Pendor... qstr_The_life_of_an_engin|The life of an engineer can be trying. When a powerful leader of the local Red Brotherhood decided that you are in the way of his plans and put a bounty on your head, life swiftly became unpleasant. Luckily, some fast talking at the right time allowed you to slip past his thugs. You deem it wise to leave Barclay while you can, and so you book passage on the next ship, which happens to be bound for Pendor... qstr_After_capturing_a_da|After capturing a dangerous fugitive for the local sheriff, you were forced to kill him as he tried to escape. Unfortunately, the criminal's brothers, all of them associated with the Red Brotherhood, did not take this well and combined their efforts towards avenging their sibling. You know it is only a matter of time before you will be killed by one of them, so you decide that it wise to leave Barclay on the next ship, which happens to be bound for Pendor... qstr_The_letter_reads____|The letter reads - 'My {s14}, I am proud of the {s16} you have become. It is with a heavy heart that I must tell you that your path in life was dictated to you the moment you were born. You see, my {s14}, your mother is of ancient noble lineage, and in your veins flows the blood of the old Kings of Pendor. We fled Pendor all those years ago not because our house and fortunes were lost or displaced, but because we feared discovery by dark and evil powers who would end the true line of Pendor. Be warned, my {s14}, there are those who are actively seeking your death, and with your demise the line of heirs to the silver throne of Pendor will be broken forever. Forgive us for not telling you this sooner. Those that suspect that you and your mother live are here, in Barclay, and are seeking your location with fell intent. Your mother and I have gone into hiding, but there are assassins - and worse - that are even now searching for you. Take Heed! My advice is to leave Barclay as soon as possible and sail to Pendor. There you will find dangers, but you may also find answers, and with any luck you, or your sons or daughters, may be able to reclaim that which was lost. In any case, be well, my {s14}, and be safe in your travels. Sincerely - Your Father' And so, heart heavy and head spinning, you set sail for Pendor... qstr_The_letter_reads____M|The letter reads - 'My {s14}, I am proud of the {s16} you have become. It is with a heavy heart that I must tell you that your path in life was dictated to you the moment you were born. You see, my {s14}, your mother is of ancient noble lineage, and in your veins flows the blood of the old Kings of Pendor. We fled Pendor all those years ago because your mother feared discovery by dark and evil powers who would end the true line of Pendor. Be warned, my {s14}, there are those who are actively seeking your death, and with your demise the line of heirs to the silver throne of Pendor will be broken forever. Forgive us for not telling you this sooner. Those that suspect that you and your mother live are here, in Barclay, and are seeking your location with fell intent. Your mother and I have gone into hiding, but there are assassins - and worse - that are even now searching for you. Take Heed! My advice is to leave Barclay as soon as possible and sail to Pendor. There you will find dangers, but you may also find answers, and with any luck you, or your sons or daughters, may be able to reclaim that which was lost. In any case, be well, my {s14}, and be safe in your travels. Sincerely - Your Father' And so, heart heavy and head spinning, you set sail for Pendor... qstr_The_letter_reads____My|The letter reads - 'My {s14}, I am proud of the {s16} you have become. It is with a heavy heart that I must tell you that your path in life was dictated to you the moment you were born. You see, my {s14}, your mother is of ancient noble lineage, and in your veins flows the blood of the old Kings of Pendor. I first met your mother as she was fleeing dark and evil forces who sought to end the true line of Pendor, and we fled Pendor all those years ago because we feared discovery. Be warned, my {s14}, there are those who are actively seeking your death, and with your demise the line of heirs to the silver throne of Pendor will be broken forever. Forgive us for not telling you this sooner. Those that suspect that you and your mother live are here, in Barclay, and are seeking your location with fell intent. Your mother and I have gone into hiding, but there are assassins - and worse - that are even now searching for you. Take Heed! My advice is to leave Barclay as soon as possible and sail to Pendor. There you will find dangers, but you may also find answers, and with any luck you, or your sons or daughters, may be able to reclaim that which was lost. In any case, be well, my {s14}, and be safe in your travels. Sincerely - Your Father' And so, heart heavy and head spinning, you set sail for Pendor... qstr_The_letter_reads____My_|The letter reads - 'My {s14}, I am proud of the {s16} you have become. It is with a heavy heart that I must tell you that your path in life was dictated to you the moment you were born. You see, my {s14}, your mother was of ancient noble lineage, and in your veins flows the blood of the old Kings of Pendor. I was hired to find and kill her for precisely that reason. When I found her after years of searching, she was near death and you were swaddled in her arms. I did not have it in me to end her life, much less yours. My healing arts were not sufficient to save her, so I made it look as if I had killed her, collected the reward and then disappeared to raise you. I do not ask your forgiveness, only your understanding that sometimes a man is forced down a path not of his choosing. I know first-hand that there are those who are seeking you to end your life, as I have now come across those who seek to kill me for my failure to take your life as an infant. I have dealt with one initial group looking for us here in Barclay, and have wounds to heal for my trouble. I know there are many more out there, and that they will not stop until both of us are dead. I have gone into hiding; my part in your life is done, so do not try to find me. Take heed! My advice is to leave Barclay as soon as possible and sail to Pendor. In any case, be well and be safe in your travels. Regards-' And so, heart heavy and head spinning, you set sail for Pendor... qstr_The_letter_reads____My_{|The letter reads - 'My {s14}, I am proud of the {s16} you have become. It is with a heavy heart that I must tell you that your path in life was dictated to you the moment you were born. You see, my {s14}, your mother and I are not your real parents. You came to us when you were a newborn, from a noblewoman fleeing for her life from Pendor. She was fearful that her time was limited, and did not want you to share her fate. She told us she was of ancient noble lineage, the great-grandchild of the only true surviving member of the royal Pendorian line of Kings. After she gave you to us we found her along the road the next day near death, having been stabbed multiple times. Our healing arts were not sufficient to save her, so we buried her at the local church and took you in as if you were our child. We are sorry we did not tell you this before, and ask your understanding that what we have done was for your own protection. We tell you this now as we fear that those who took your mother's life have returned. We have been followed, and have heard of hooded men asking questions about our travels and our routes. More concerning are the questions they ask about you and your age. We fear that they mean you harm or worse. We have gone into hiding and feel that we will be safe. However, you should not stay in Barclay. Flee! Flee to the lands of Pendor and seek answers. In any case, be well and be safe in your travels. With love always - you will always be our {s14} - Your Father' And so, heart heavy and head spinning, you set sail for Pendor... qstr_Back_to_the_beginnin|Back to the beginning... qstr_View_next_segment...|View next segment... qstr_^No_food ___{reg7}|^No food -{reg7} qstr_^Wage_debt ___{reg6}|^Wage debt -{reg6} qstr_{s2}^{s4} _Econ _{re|{s2}^{s4} Econ {reg1} - Prosperity {reg2} {s50} qstr_Currently_no_locatio|Currently no locations owned. qstr_The_current_fief_inc|The current fief income is ^{s2} qstr_{s2}^{s4} _{s10}_in_|{s2}^{s4} {s10} in {reg8} {reg10?day hour}{reg9?s }. qstr_{s2}^{s4} _Building_|{s2}^{s4} Building {s10} in {reg8} {reg10?day hour}{reg9?s }. qstr_{s2}^{s4} _No_constr|{s2}^{s4} No construction. qstr_Current_construction|Current construction at your fiefs ^{s2} qstr_Long_Forgotten|Long Forgotten qstr_Defending_the_King_s|Defending the King's Honor qstr_The_Dragon_s_Fire_Gr|The Dragon's Fire Grows Cold qstr_The_Windriders_bow_t|The Windriders bow to the Gale qstr_The_Shieldwall_is_Pi|The Shieldwall is Pierced qstr_The_Emperor_s_Will_i|The Emperor's Will is Weak qstr_A_Fledgeling_Hope_fo|A Fledgeling Hope for Pendor qstr_Very_Weak|Very Weak qstr_Resisting_in_the_Kin|Resisting in the King's Name qstr_The_Dragon_s_Wings_a|The Dragon's Wings are Clipped qstr_The_Windriders_fear_|The Windriders fear the Wind qstr_The_Shieldwall_Buckl|The Shieldwall Buckles qstr_The_Emperor_s_Will_W|The Emperor's Will Wavers qstr_Promising_Madigan_s_|Promising Madigan's Dream qstr_Weak|Weak qstr_Strong_under_the_Kin|Strong under the King's Banner qstr_The_Dragon_is_Defian|The Dragon is Defiant in the North qstr_The_Windriders_are_F|The Windriders are Fiercely United qstr_The_Shieldwall_Holds|The Shieldwall Holds qstr_The_Emperor_s_Will_is|The Emperor's Will is Law qstr_Fulfilling_the_Proph|Fulfilling the Prophecy qstr_{s6}^The_{s1} _{s2}|{s6}^The {s1} {s2} qstr_Training_your_Order_|Training your Order troops. qstr_On_loan|On loan, qstr_Appoint_next_marshal|Appoint next marshal qstr_Award_{s12}_as_fief|Award {s12} as fief qstr_No_one|No one qstr_Selected_faction_is |Selected faction is {s10}^^{s9} qstr_You_are_currently_re|You are currently reading {s8}. qstr_You_are_not_reading_|You are not reading any books. qstr__{s9}_^^_You_have_th| {s9} ^^ You have the ability to train Knights of the Griffon due to your clear birthright. qstr_none|none qstr_{s5}_and_{s6}|{s5} and {s6} qstr_Your_estates_are _{s|Your estates are {s8}.^{s9} qstr_Honorary_Grandmaster|Honorary Grandmaster qstr_{s8}__{reg1}_|{s8} ({reg1}) qstr_You_are_a_{s8}_of_th|You are a {s8} of the Order of the {s12}.^{s9} qstr_You_are_the_sovereig|You are the sovereign {reg63?King Queen} of the {s8}, embracing the culture of {s7}.^{s9} ^ You have {reg1} Noble Recruits. qstr_You_are_a_lord_of_th|You are a lord of the {s8}.^{s9} ^ You have {reg1} Noble Recruits. qstr_You_are_a_Rogue_Lead|You are a Rogue Leader of the {s8}.^{s9} qstr_You_are_a_Mercenary_|You are a Mercenary Captain in the service of the {s8}.^{s9} qstr_You_are_a_Mercenary_C|You are a Mercenary Captain.^ {s9} qstr_{s9}_^_You_won_{reg3|{s9} ^ You won {reg33} Noldor Tournament. qstr_{s9}_^_You_won_{reg33|{s9} ^ You won {reg33} Noldor Tournaments. qstr_Current_party_size_l|Current party size limit is {reg5}.^Current party size modifiers are ^^Base size +10^Leadership {s2}{reg1}^Charisma {s3}{reg2}^Renown {s4}{reg3}^TOTAL {reg5} qstr_{s2}^The_{s4} _{reg1|{s2}^The {s4} {reg1} ({s33}) qstr_{s2}^|{s2}^ qstr_{s2}^{s4} _{reg1}__{|{s2}^{s4} {reg1} ({s33}) qstr_Your_relations_with_|Your relations with the factions are ^{s2} qstr_Your_relations_with_t|Your relations with the Orders are ^{s2} qstr_6_new_units_joined_t|6 new units joined the party qstr_1_million_xp_receive|1 million xp received qstr_Companion_complaints|Companion complaints are disabled qstr_Companion_complaints_|Companion complaints are enabled qstr_Cheat_mode_has_been_|Cheat mode has been disabled qstr_Player_renown_is_inc|Player renown is increased by 100. qstr_Player_honor_is_incr|Player honor is increased by 1 and it is now {reg7}. qstr_GM_quest_ready _talk|GM quest ready talk to the {s12} for a surprise. qstr_Report_back_to_the_O|Report back to the Order with your findings about Cult activity near {s8}. qstr_Random_order_of_the_|Random order of the {s12} created in Kennet Castle. 100 {s13}s recruited. qstr_Random_order_of_the_{|Random order of the {s12} created in {s14}. 5 {s13}s recruited. qstr_Noldor_castle_access|Noldor castle accessible qstr_Noldor_relation_set_|Noldor relation set to 30 qstr_OFF|OFF qstr_Standard|Standard qstr_Special|Special qstr_Economy|Economy qstr_Politics|Politics qstr_ERROR|ERROR qstr_Your_{s12}_have_acqu|Your {s12} have acquired new {s11}! qstr_10_Order_Knights_and|10 Order Knights and 10 Order Squires joined the party qstr_{s4} _{reg0}|{s4} {reg0} qstr_##_{s9}_average_stre|## {s9} average strength {reg1} qstr_####_Overall_average|#### Overall average strength {reg1} qstr_{s4} _strength_{reg0|{s4} strength {reg0} qstr_Limits_set_to_0_0!|Limits set to 0-0! qstr_Limits_set_to_50_50!|Limits set to 50-50! qstr_Limits_set_to_100_10|Limits set to 100-100! qstr_The_Hundred|The Hundred qstr_The_Hundred_are_upon|The Hundred are upon you! qstr_You_have_now_made_en|You have now made enemies with all lords and all orders... visit some taverns now... qstr_Daughter_waiting_to_|Daughter waiting to be rescued, talk to a village elder. qstr_Peasants_waiting_to_|Peasants waiting to be escorted, talk to a village elder. qstr_Bounties_await_talk_|Bounties await, talk to a friendly Order guard. qstr_Prices_reset.|Prices reset. qstr_Grain_price_in_{s4} |Grain price in {s4} {reg1} U {reg2} {reg3} {reg4} A {reg5} {reg6}. qstr_Bread_price_in_{s4} |Bread price in {s4} {reg1} U {reg2} {reg3} {reg4} A {reg5} {reg6}. qstr_Villages_per_town _m|Villages per town market (bound)^ qstr_{s2}^{s5} _{reg1}__{|{s2}^{s5} {reg1} ({reg2}) qstr_{s2}^^Total_villages|{s2}^^Total villages {reg1} (Bound {reg2}) qstr_{s2}^{s10} _{reg6}__|{s2}^{s10} {reg6} (Prod {reg3}/{reg4} Price {reg5}) qstr_{s5}_{s3}|{s5} {s3} qstr_Report_for_{s4} ^Eco|Report for {s4} ^Economy {reg1}^Prosperity {reg2}[{reg4}] {s50}^Hardship {reg3}^Market villages {s3}^{s2} qstr_{s2}^{s4} _E _{reg1}|{s2}^{s4} E {reg1} P {reg2}[{reg4}] H {reg3} qstr_Average_prices_in_Pe|Average prices in Pendor [Prod/Cons]^ qstr_{s2}^{s10} _{reg6}_[|{s2}^{s10} {reg6} [{reg12}/{reg13}] qstr_Noldor_relations_set|Noldor relations set to 30. qstr_Noldor_relations_set_|Noldor relations set to 15. qstr_Noldor_relations_set_t|Noldor relations set to -10. qstr_Noldor_castle_accessi|Noldor castle accessible. qstr_Noldor_quest_reset.|Noldor quest reset. qstr_Noldor_tournament_st|Noldor tournament started. qstr_One_week_s_worth_of_|One week's worth of new inventory added qstr_You_have_been_presen|You have been presented with an exquisite {s21} from the Noldor Council. qstr_{s8}|{s8} qstr_Generated_quest_#{re|Generated quest #{reg0} in {s4} - notification pending qstr_All_achievements_giv|All achievements given. Check report. qstr_All_achievements_cle|All achievements cleared. qstr_Notifications_queued|Notifications queued. Should trigger anytime now. qstr_10_Dragon_troops_joi|10 Dragon troops joined the party qstr_10_Squires_of_the_Li|10 Squires of the Lion joined the party qstr_10_Empire_Mortals_jo|10 Empire Mortals joined the party qstr_10_D_Shar_Dustriders|10 D'Shar Dustriders joined the party qstr_10_Lady_Einherjar_jo|10 Lady Einherjar joined the party qstr_10_Knights_of_the_Gr|10 Knights of the Griffon joined the party qstr_10_Knights_and_Talon|10 Knights and Talons of the Falcon joined the party qstr_10_Ravenspear_knight|10 Ravenspear knights joined the party qstr_10_Radiant_Cross_Kni|10 Radiant Cross Knights joined the party qstr_10_Rangers_of_the_Cl|10 Rangers of the Clarion Call joined the party qstr_10_Knights_of_the_Da|10 Knights of the Dawn joined the party qstr_10_Knights_of_the_Eb|10 Knights of the Ebony Gauntlet joined the party qstr_10_Shadow_Legion_Mar|10 Shadow Legion Marinae joined the party qstr_10_Silvermist_Ranger|10 Silvermist Rangers joined the party qstr_10_Knights_of_Eventi|10 Knights of Eventide joined the party qstr_Added_Ghost_Lady|Added Ghost Lady qstr_100_Heroine_Adventur|100 Heroine Adventurers joined the party qstr_100_Hero_Adventurers|100 Hero Adventurers joined the party qstr_100_Jatu_Mercenary_R|100 Jatu Mercenary Riders joined the party qstr_100_Marleons_Heavy_C|100 Marleons Heavy Cavalry joined the party qstr_100_Ravenstern_Highl|100 Ravenstern Highlanders joined the party qstr_100_D_Shar_Djaha_Arc|100 D'Shar Djaha Archers joined the party qstr_100_Fierdsvain_Berse|100 Fierdsvain Berserkers joined the party qstr_100_Noldor_Twilight_|100 Noldor Twilight Knights joined the party qstr_100_Noldor_Maiden_Ra|100 Noldor Maiden Rangers joined the party qstr_100_Noldor_Rangers_j|100 Noldor Rangers joined the party qstr_100_K_Juda_s_Kajahar|100 K'Juda's Kajahars joined the party qstr_100_Doomguides_joine|100 Doomguides joined the party qstr_100_Omen_Seekers_joi|100 Omen Seekers joined the party qstr_A_specialty_troop_ha|A specialty troop has joined the party qstr_100_Dread_Legion_Inf|100 Dread Legion Infantry joined the party qstr_100_Anaconda_Knights|100 Anaconda Knights joined the party qstr_100_Fallen_Revenants|100 Fallen Revenants joined the party qstr_100_Demonic_Magni_jo|100 Demonic Magni joined the party qstr_100_Heretic_Invokers|100 Heretic Invokers joined the party qstr_A_Mettenheim_company|A Mettenheim company has joined your party qstr_A_Barclay_company_ha|A Barclay company has joined your party qstr_A_Veccavian_company_|A Veccavian company has joined your party qstr_A_Melitine_company_h|A Melitine company has joined your party qstr_A_Singalian_company_|A Singalian company has joined your party qstr_A_Sarleon_Company_ha|A Sarleon Company has joined the party qstr_A_Ravenstern_Company|A Ravenstern Company joined the party qstr_A_D_Shar_Company_joi|A D'Shar Company joined the party qstr_A_Fierdsvain_Company|A Fierdsvain Company joined the party qstr_An_Empire_Company_jo|An Empire Company joined the party qstr_A_Pendor_Company_has|A Pendor Company has joined the party
https://w.atwiki.jp/legoblog/pages/43.html
Brick Fan Building (雑居ビル) Brick Fan Building(ぶりっく・ふぁん・びるでぃんぐ) 街の有力者ゼニー・ミューラー氏が所有する雑居ビル。 新街区の建物の中でも建築年数は古い。したがって建物のデザインは新街区の中でも少し古くモノトーン系に統一されている。 壁面のツートーンのモザイクパターンが特徴。 1階はアパレルなど一通りのお店がある。かつて3Fにダンスホールがあった。 場所 新街区/ 中央駅通り AS9-AT10 周辺施設 駅前広場 中央駅 中央駅 Blue Spider、中央駅通り ◎ ゴールデングレインビル 現地製作の建物5、中央駅通り 緑地 緑地 作品情報 ビルダー MUTCHY ビルド見所 中央の円柱形のつくりは、かなり昔のレアなキャタピラパーツで出来ています。 関連リンク "http //legoblog.exblog.jp/7475865/" コメントどうぞ 名前 コメント
https://w.atwiki.jp/oper/pages/2371.html
このテンプレはポリウト方式で作成されています。 こちらの役名一覧に和訳を記載して管理人までお知らせください。 Ouvertüre ERSTER AKT (Platz am Canal grande mit Blick auf die Dogana (Santa Maria della Salute) und die Insel San Giorgio. Rechts vorne das in romanischem Stil gehaltene Haus Delacquas, dahinter, unmittelbar am Kanal, ein zweites Haus. Links vorne ein torartiger Schwibbogen; an diesen anschliessend der rückwärtige Teil des Palazzo Urbino (in maurischem Stil). Es wird angenommen, dass die Vorderfronten des Palazzo und des Hauses zur Rechten gegen den Kanal zu liegen, so dass auf dem Platz nur die Rückseiten der Gebäude sichtbar sind. Links, hart an dem Schwibbogen, steht der primitive Stand des Pappacoda ein kleines, zerlumptes Zelt, darunter der mit Kohlenfeuer geschürte Makkaronikessel; daneben ein kleines Tischchen, auf dem ineinandergeschichtete Schüsseln liegen. Im Kanal sieht man manchmal eine Gondel vorbeifahren. Rechts am Ufer liegt eine Barke.) ERSTER AUFTRITT (Peppino, Volk, Schiffer, Orientalen, Mönche, Gondolieri, Soldaten, Matrosen, Händler aller Art. Dann Pappacoda, zuletzt Annina.) (Wenn der Vorhang aufgeht, herrscht reges Volksleben. Es ist Feierabend. Über der Szene liegt gelblichrotes Licht, wie es der Dämmerung vorangeht. Am Ufer des Kanals legt eine Gondel an, welcher eine Dame entsteigt, die Einkäufe macht und dann weiterfährt. Aus der Barke, die am Ufer liegt, wird Holz geladen. Um Pappacodas Stand stehen und sitzen einige zerlumpte Gesellen, die Makkaroni essen. Peppino, ein kleiner, schmieriger Junge, bedient sie. Der heiter auftretende Pappacoda ist ein junger Neapolitaner in seinem Äusseren halb Lazzaroni, halb Koch; er hat krauses Haar, braunen Teint, trägt Ohrringe und um den Hals ein Amulett, ist sehr geschwätzig und gestikuliert aufs lebhafteste.) Nr. 1 - Introduktion ▼ALLGEMEINER CHOR▲ Wenn vom Lido sacht Wieder Kühlung weht, Wenn der Sonne Macht Schon zur Neige geht, Dann strömet die Menge In buntem Gedränge Durch Plätze und Strassen, Kanäle und Gassen; Die Ufer, die Brücken Gefüllt zum Erdrücken; Ein Hasten, ein Laufen Zum Kaufen, Verkaufen! In zahllosen Weisen Hört Waren man preisen! ▼STIMMEN DER VERKÄUFER▲ (durcheinander) ▼FISCHWEIB▲ Pesci, pesci freschi! ▼BLUMENMÄDCHEN▲ Qua la bella pianta! ▼OBSTVERKÄUFER▲ Rosse, rosse le angurie! ▼WASSERTRÄGER▲ Acqua, acqua dolce! ▼BOHNENHÄNDLER▲ Favetta, favetta! ▼TOPFENHÄNDLERIN▲ Puina, puina! ▼ALLGEMEINER CHOR▲ Welch ein Leben, welch Regen, Welch munteres Bewegen! Aus Gondeln die Lieder! Vom Ufer hallt's wider In jubelnden Sängen, In schmetternden Klängen Tönt es Heil dir, heil Venezia! Heil dir, Königin der Adria! ▼PAPPACODA▲ Signori, prego, hört, Was Pappacoda wert! Ihr habt wohl manches Schöne hier, Doch ohne mich, was wäret ihr?! ▼CHOR▲ Was sagt er? O hört doch! Kommet heran! Hört den Neapolitaner an! ▼PAPPACODA▲ Kommet heran, hört mich an! 1 Ihr habet euren Markuspiatz, Daneben die Piazzetta, Die Rialtobriicke dann, Die Merceria, die Loggetta! Ihr habt des Dogen Prachtpalast, Den schlanken Campanile, Der Kanäle süssen Duft, Und habt der Riva Abendkühle. Nur eines hat gefehlt noch Bisher euch immer hier Ein echter Makkaronikodi Den habt ihr nun in mir, ja hier in mir! Pappacoda in Person Hat nach Venedig sich gewandt, Erzeugt für euch die Makkaron' Mit seiner kunstgeübten Hand! (Tanzend) Tia, tia, tia, tia! Drum sei glücklich, sei selig, Venezia! Pappacoda, Pappacoda, Pappacoda ist da! ▼CHOR▲ (ebenso) Sei glücklich, sei selig, Venezia! Pappacoda, Pappacoda, Pappacoda ist da! ▼PAPPACODA▲ 2 Preis ihm, der diese Welt So trefflich schuf nach allen Seiten, Er schuf Erd' und Himmelszelt, Schuf Wolken, die vorübergleiten, Die Vögel, das Insektenheer, Den Walfisch, die Harpune, Schuf auch diese Stadt im Meer Und schuf die sandige Lagune! Schuf Sonnenschein und Mondlicht Und schuf zuletzt auch mich! Nur Makkaroni schuf er nicht, Denn diese schaff nur ich! Die schaff nur ich! Pappacoda in Person Hat nach Venedig sich gewandt, Erzeugt für euch die Makkaron' Mit seiner kunstgeübten Hand! (Tanzend) Tia, tia, tia, tia! Drum sei glücklich, sei selig, Venezia, Pappacoda, Pappacoda, Pappacoda ist da! ▼CHOR▲ (ebenso) Sei glücklich, sei selig, Venezia! Pappacoda, Pappacoda, Pappacoda ist da! ZWEITER AUFTRITT (Vorige. Enrico Piselli) ▼PAPPACODA▲ (ausrufend) Maccheroni, Maccheroni di Napoli! Maccheroni con sugo! Einen Denar die Schüssel! Makkaroni, so lang wie der Canal grande, mit soviel Käse wie Sand am Lido! Makkaroni, Signori, Makkaroni! (Einige Personen treten an den Stand) ▼ENRICO▲ (der, in einen Mantel gehüllt, schon vorher geheimnisvoll von rechts auftrat und das Haus Delacquas fixierte, halblaut). Pappacoda! (Stärker) Pappacoda! ▼PAPPACODA▲ Oh, Signor Piselli! (Stürzt zu ihm.) Befehlen? ▼ENRICO▲ Mein Onkel zuhause? ▼PAPPACODA▲ Signor Delacqua? Nein. Der Senat hat heute Sitzung. Der Onkel sitzt mit. ▼ENRICO▲ Wirklich? Dann will ich meine Tante besuchen! (Will ins Haus) ▼PAPPACODA▲ Man soll nie jemand besuchen, der nicht zuhause ist! Signora Delacqua ist mit Ciboletta zur Vesper nach San Marco. ▼ENRICO▲ Wie unangenehm! Pappacoda, kannst du schweigen? ▼PAPPACODA▲ Oh, Signor, eher schwatzt der Löwenrachen vor dem Dogenpalast als ich! ▼ENRICO▲ Nun denn, nimm diesen Scudo! ▼PAPPACODA▲ Ein Scudo?! Das ist gut, oh! Welche Schandtat soll ich begehen für diese Riesensumme? ▼ENRICO▲ Lass meiner Tante ein Briefchen zukommen! ▼PAPPACODA▲ Sonst nichts? ▼ENRICO▲ Nein. Aber mein Onkel darf nichts davon wissen - du begreifst? ▼PAPPACODA▲ Vollkommen! ▼ENRICO▲ Morgen ist Delacquas Geburtstag, es betrifft - eine Überraschung! ▼PAPPACODA▲ Für den Onkel? Verstehe vollkommen. Eine Überraschung! ▼ENRICO▲ Sage Signora Barbara, für heute abend bliebe es bei neun Uhr! ▼PAPPACODA▲ (der nicht versteht) Aha! Für heute abend bleibt es bei… ▼ENRICO▲ (ungeduldig) Neun Uhr! Ich verlasse mich auf dich, Pappacoda! Und zu keinem Menschen ein Wort! ▼PAPPACODA▲ Zu keinem Menschen ein Wort! (Enrico geht langsam nach rechts ab) ▼ALLE▲ (zu Pappacoda, der tiefe Bücklinge macht). Was hat er denn? Was machst du denn? ▼PAPPACODA▲ Ich freue mich! Ich bin gerührt! Wenn man sieht, wie liebevoll dieser junge Neffe mit seiner jungen Tante eine Überraschung plant für den zuwideren Onkel für neun Uhr am Vorabend seines Geburtstags! Das geht einem förmlich zu Herzen! Braver Jüngling! Charmante Tante! (Mit der Geste des Gehörntwerdens) Beneidenswerter Onkel! Feine Familie! DRITTER AUFTRITT (Vorige. Annina) (Annina, ein Fischermädchen, geschmückt mit Korallen und Muscheln aller Art, ein mit Frutti di mare gefülltes Netz über der Schulter tragend, entsteigt einer rückwärts anlegenden Barke) Nr. 2 - Auftrittslied Anninas, mit Chor ▼ALLE▲ Seht, o seht! ▼ANNINA▲ Frutti di mare! Frutti di mare! Kommt und kauft Frischeste Ware! ▼ALLE▲ Seht, Annina legt dort an, Die immer, wenn sie Fische bringt, Uns neue Lieder singt! Stille, stille, hört sie an! ▼ANNINA▲ (nach vorne kommend) 1 Ich kam von Chioggia Zu euch übers Meer Und brachte die Barke Mit Fischen da her! Heut biet ich euch Austern, So saftig und frisch, Crevetten und Muscheln, Das Feinste zu Tisch! Frutti di mare! Frutti di mare! Kommt und kauft Frischeste Ware! ▼ALLE▲ Kauft, kauft! ▼ANNINA▲ 2 Das Fischlein im Netze Kann nicht mehr heraus, Die Auster verkriecht sich Und schliesset ihr Haus. Die Fische, die fängt man, Die Fische sind stumm, Die Auster, die schluckt man, Die Auster ist dumm! Frutti di mare! Frutti di mare! Kommt und kauft Frischeste Ware! ▼ALLE▲ Kauft, kauft! (Annina legt ihr Netz und einen Korb voll Austern auf die Bank vor Delacquas Haus) ▼PAPPACODA▲ Ah, schöne Annina! Also Frutti di mare? ▼ANNINA▲ Ja! Signor Pappacoda, wollt Ihr ein paar Austern schlürfen? ▼PAPPACODA▲ Aus Eurer Hand mit Haut und Haaren! ▼ANNINA▲ (öffnet gewandt mit einem vom Gürtel herab hängenden Messer einige Austern) Also, da habt Ihr! ▼PAPPACODA▲ (essend) Oh, delikat! Aber apropos Haare! Ich errate, was Euch herführt! Ihr seid wegen Caramello da, dem Leibbarbier des Herzogs von Urbino, der heute mit seinem Herrn hier ankommt. Da steht der Palast des Herzogs! (Deutet auf den Palazzo Urbino) ▼ANNINA▲ Ihr irrt Euch, Pappacoda ich bringe Barbara Delacqua, meiner Milchschwester, Fische! Von dem Leibbarbier will ich nichts wissen. ▼PAPPACODA▲ Wie? So sprecht Ihr von Caramello, der Euch verehrt anbetet? ▼ANNINA▲ Ein Tunichtgut ist er… ein Ungeheuer ein …ein… ▼PAPPACODA▲ Also, mit einem Wort, Ihr liebt ihn noch immer! ▼ANNINA▲ Ach, sprecht mir nicht mehr von ihm! Sagt mir lieber, wie Ihr mit Ciboletta steht, der hübschen Zofe von Signora Delacqua? ▼PAPPACODA▲ (presst ihre Hand auf sein Herz) Spürt Ihr, wie es da klopft, wenn ich diesen Balkon betrachte? (Blickt auf Delacquas Balkon) Wisst Ihr, was dieses Klopfen bedeutet, wenn ich zu diesem Balkon hinaufblicke? Habt Ihr eine Ahnung, was dieser Klopfbalkon mir… ▼ANNINA▲ (hat nach links geblickt) Still! Da kommt ihre Herrin! VIERTER AUFTRITT (Vorige. Barbara Delacqua). ▼ANNINA▲ (eilt auf Barbara, die von links kommt, zu) Barbara! ▼BARBARA▲ Annina! Ach, wie schön von dir, dass du gekommen bist! ▼PAPPACODA▲ (mit einem Kratzfuss) Meinen Respekt, Signora! ▼BARBARA▲ Grüss Euch, Pappacoda! (Geht an ihm vorbei, will zu Annina) ▼PAPPACODA▲ (räuspert sich, dann leise zu Barbara) Signora Barbara, auf ein Wort! (Barbara bleibt stehen) Signor Enrico Piselli … ▼BARBARA▲ (schnell) Mein Neffe? Was ist's mit ihm? ▼PAPPACODA▲ … gab mir diesen Brief für seine schöne Tante. ▼BARBARA▲ Gebt her! (Liest verstohlen den Brief) ▼PAPPACODA▲ (ironisch) Er meinte, es handle sich um eine Überraschung für hochdero Gemahl. ▼BARBARA▲ (verwirrt) Ja, ja, in der Tat … eine Überraschung… zu Delacquas Geburtstag! ▼PAPPACODA▲ (lauter) Und es bliebe, wie verabredet, bei heute abend, punkt neun Uhr! ▼BARBARA▲ Pst! Schreit doch nicht so! (leise) Es handelt sich doch um eine Überraschung! ▼PAPPACODA▲ Ja, richtig, um eine Uberraschung! ▼ANNINA▲ Nun, Barbara! ▼BARBARA▲ Gleich, gleich! (Will zu ihr, bleibt stehen) Pappacoda! Sagt Ciboletta, sie solle mir melden, wenn mein Mann aus der Sitzung heimkommt! Für Eure Botschaft besten Dank. Da, nehmt und schweigt! (Gibt ihm ein Geldstück) Jetzt komm, Annina, ich habe eine dringende Bitte an dich! Addio, Pappacoda! (Mit Annina ab) ▼PAPPACODA▲ Addio, Signora, addio! Zwei Scudi! Einer von dem Neffen, einer von der Tante, Jetzt fehlt nur noch einer von dem zuwideren Onkel! Doch, wo steckt Ciboletta? (Ruft) Ciboletta! FÜNFTER AUFTRITT (Vorige. Ciboletta). ▼CIBOLETTA▲ (hinter der Szene) Ich komme schon! (Sie tritt nach rückwärts gehend auf und ruft, heftig gestikulierend, in die Kulisse zurück) Addio, addio, Giovannina! Auf morgen! Hoppla! (Sie stösst an Peppino, der eben mit einer Schüssel Makkaroni hantiert, stolpert, fällt mit der Schüssel zugleich zu Boden, bleibt sitzen und macht ein dummes Gesicht) Bin schon da! ▼PAPPACODA▲ (hilft ihr auf) Wo warst du denn, mein Dummerl? ▼CIBOLETTA▲ In der Vesper! ▼PAPPACODA▲ Hast du gebetet, dass du ein recht gescheites Mädel wirst? ▼CIBOLETTA▲ Mein Gott, bei mir hilft ja doch nichts! ▼PAPPACODA▲ Aber was hast du denn in der Kirche gemacht, wenn du nicht gebetet hast? ▼CIBOLETTA▲ Ich hab recht bitterlich geweint weil ich in diesem Karneval noch nicht ein einziges Mal getanzt habe! ▼PAPPACODA▲ Geweint hast du? Geweint wegen Tanzen? Und so was liebt ein Mann wie ich! ▼CIBOLETTA▲ Ja liebst du mich denn wirklich? ▼PAPPACODA▲ Freilich liebe ich dich - und du - liebst du mich? ▼CIBOLETTA▲ Lieben? Was ist denn das? ▼PAPPACODA▲ Nun, wenn die da … den da … so recht von Herzen … na, du verstehst ja! (Ciboletta schüttelt verneinend den Kopf; er spricht mit komischen Gesten weiter) Also wenn der da … die da… so recht innig, leidenschaftlich … (drückt sie an sich) verstehst du? ▼CIBOLETTA▲ (nickt). Mhm! Aber wenn die da … den da … und der da … die da … liebt, so meine ich, sollten die da und der da ein Paar werden und - heiraten! ▼PAPPACODA▲ Heiraten? ▼CIBOLETTA▲ Freilich! ▼PAPPACODA▲ Also gut, wir heiraten, sobald ich den Platz als Herrschaftskoch habe, den ich noch immer vergebens suche. Aber sind wir einmal Mann und Frau, dann nimm dir nicht etwa ein Beispiel an deiner Herrin, die ihren Mann mit seinem Neffen betrügt! ▼CIBOLETTA▲ Ja, hast du denn einen Neffen? ▼PAPPACODA▲ Nein! ▼CIBOLETTA▲ Ich auch nicht. Mit wem soll ich dich dann betrügen? ▼PAPPACODA▲ (zum Publikum) Gott, ist die dumm! ▼CIBOLETTA▲ Wenn ich so dumm bin - weshalb willst du mich denn dann heiraten? ▼PAPPACODA▲ Eben deshalb! Eben deshalb! ▼CIBOLETTA▲ Was? Nur deshalb? Ich hab fein noch andere Sachen, die mich begehrenswert machen! ▼PAPPACODA▲ (drückt sie an sich) Das glaub ich - und was für Sachen du hast! ▼CIBOLETTA▲ (reisst sich los) Lass mich, zwischen uns ist es aus! ▼PAPPACODA▲ Aber Ciboletta! ▼CIBOLETTA▲ Ich lass mir nicht immer sagen, dass ich dumm bin! ▼PAPPACODA▲ Aber Ciboletta! ▼CIBOLETTA▲ (schreiend). Schluss! ▼PAPPACODA▲ Aber Cibo… ▼CIBOLETTA▲ Schluss! ▼PAPPACODA▲ Aber Ci… Nr. 3 - Duett ▼CIBOLETTA▲ Heiraten, ja, das würd' mich freun, Heiraten soll sehr lustig sein! ▼PAPPACODA▲ Nur wenn man eine Stellung hat! Von Lieb' allein wird man nicht satt! Und kurz - es geht noch nicht! ▼CIBOLETTA▲ Warum? ▼PAPPACODA▲ Warum? Die Frag' ist zu dumm! ▼CIBOLETTA▲ (beleidigt) Zu dumm? Zu dumm? ▼PAPPACODA▲ Zu dumm! Zu dumm! ▼CIBOLETTA▲ Nun denn, du kluger Mann, So hör mich einmal an! ▼PAPPACODA▲ (gesprochen) Was wird da herauskommen? ▼CIBOLETTA▲ 's ist wahr, ich bin nicht allzu klug, Doch wär' ich, sollt' ich denken, Als deine Frau schon klug genug, Ich werde dir nichts schenken! Wir beide gäben wohl ein Paar, Ich nähm' dich mit Vergnügen Doch willst du nicht nun denn, fürwahr, So werd ich mich drein fügen Und bald 'nen andern kriegen! Ja ja! Da sorg ich mich nicht drum! Ziehst du mich gar zu lang herum, So mach ich kurz "Linksum"! Halt mich nur nicht für gar so dumm! ▼PAPPACODA▲ Sei nur nicht bös gleich drum Ich seh, du bist nicht gar so dumm, Bist weder dumm noch stumm, Doch nimm nur nicht gleich alles krumm! ▼CIBOLETTA▲ Du bist ein Mann, bist sehr gescheit Und willst mir imponieren; Doch lass ich mich nur kurze Zeit So bei der Nase führen. Die Mutter hat mich's schon gelehrt "Trau keinem! Du wirst betrogen! Denn was ein Mann dir zehnmal schwört, Ist elfmal schon erlogen!" Dies Wort ist wohl erwogen! Drum frag ich jetzt Warum Ziehst du so lange mich herum? Blieb' ferner ich noch stumm, Da wär' ich wirklich gar zu dumm! ▼PAPPACODA▲ Sei nur nicht bös gleich drum Ich seh, du bist nicht gar so dumm, Bist weder dumm noch stumm, Doch nimm nur nicht gleich alles krumm! (Beide tanzen nach rechts ab) SECHSTER AUFTRITT (Delacqua, Testaccio, Barbaruccio ) (drei gleich gekleidete, komisch wirkende ältere Männer,Volk im Hintergrund) ▼BARBARUCCIO▲ Puh, das war eine stürmische Sitzung heute! ▼DELACQUA▲ Eure Rede gegen den Herzog von Urbino enthielt manches Wahre! ▼BARBARUCCIO▲ (im Rednerton) Ich opponiere gegen jeden feierlichen Empfang des Herzogs, rief ich, "wir sind Republikaner und keine Tyrannenknechte!" ▼TESTACCIO▲ Der Herzog von Urbino ist gar kein Tyrann! Er ist ein lebenslustiger Herr, der alljährlich zum Karneval nach Venedig kommt und enorm viel Geld sitzen lässt. ▼DELACQUA▲ Viel Geld aber auch ebenso viele betrogene Weiber! ▼BARBARUCCIO▲ Er hat uns Räte mit unseren Frauen zu einem Feste geladen, das er heute gibt! Ich habe den Beschluss durchgesetzt, dass unsere Frauen dies Fest nicht besuchen werden! Dass ich nicht gehe, versteht sich von selbst, denn ich sitze links - noch linkser als links! (Setzt sich links) ▼TESTACCIO▲ Und ich gehe zum Fest! Denn ich sitze rechts noch rechtser als rechts! (Setzt sich rechts) ▼BARBARUCCIO▲ (Zu Delacqua) Und Ihr? ▼DELACQUA▲ Ich lasse mich sehen, begrüsse den Herzog und verlasse das Lokal! ▼BARBARUCCIO▲ Aber Ihr wisst doch, dass der Herzog Eurem jungen Weibe im vorigen Karneval auf Schritt und Tritt nachstellte? ▼DELACQUA▲ Er hat mein Weib nie gesehen, sie war maskiert! ▼BEIDE▲ Oh! ▼DELACQUA▲ Meine Frau wird heute durch einen sicheren Gondoliere zu meiner Base, der Abtissin, gebracht. In einer halben Stunde führt sie Francesco nach Murano hinüber. Dort wird Barbara vor den tollen Streichen des Herzogs in Sicherheit sein! ▼TESTACCIO▲ Guter Gedanke! ▼BARBARUCCIO▲ Ich an Eurer Stelle ginge nicht zum Feste! ▼DELACQUA▲ Warum nicht? Der Herzog hat im Venezianischen reiche Besitzungen; sein Verwalter ist kürzlich gestorben; Der Posten soll neu besetzt werden; ich will mich darum bewerben. ▼BEIDE▲ (erstaunt). Ihr? ▼DELACQUA▲ Die Stelle trägt jährlich dreitausend Zechinen! ▼BEIDE▲ (erstaunt) Dreitausend Zechinen? ▼DELACQUA▲ Ich bin kein reicher Mann und… ▼TESTACCIO▲ Hm, wenn es so ist, werde ich ebenfalls um den Posten konkurrieren! ▼DELACQUA, BARBARUCCIO▲ Ihr? ▼TESTACCIO▲ Auch ich bin kein reicher Mann und… ▼BARBARUCCIO▲ Hm, ich füge mich als überstimmt der Majorität und werde auch auf den Ball gehen. ▼DELACQUA, TESTACCIO▲ Ihr? ▼BARBARUCCIO▲ Um den Herzog wegen des Postens zu interpellieren! ▼DELACQUA▲ (heftig) Oh, Ihr Wetterfahnen! ▼TESTACCIO▲ (heftig) Und dieser Mann schreit fortwährend gegen Korruption! ▼BARBARUCCIO▲ (heftig zu beiden) Wetterfahnen? Korruption? Was wollt Ihr damit sagen? Ich rufe zur Ordnung! Ich interpelliere Euch! Ich sitze links! ▼TESTACCIO▲ (schreiend) Ich sitze rechts! ▼DELACQUA▲ (schreiend) Und ich im Zentrum! Ich sage also Friede! Friede! Trinkt ein Glas Wein bei mir! Wir werden ja sehen, wer von uns die Verwalterstelle davonträgt! (Alle drei gehen in Delacquas Haus) SIEBENTER AUFTRITT (Volk. Centurio. Balbi. Diener. Dann Caramello. Gondolieri.) ▼CENTURIO▲ (ein Page, tritt mit Balbi und den anderen Dienern aus dem Palazzo Urbino) Schnell, schnell, ihr Leute, bald wird der Herzog hier sein! Hisst die Flaggen! Rollt diesen Teppich hier auf! (Die Diener rollen einen Laufteppich vom Palast zum Kanal. Centurio blickt nach rechts rückwärts) Da kommt schon eine Gondel mit Caramello, des Herzogs Leibbarbier! Da ist der Herzog auch nicht weit! (Caramello fährt in einer Gondel an, steigt aus) Nr. 4 - Auftrittslied Carame!Ios ▼CHOR▲ Evviva, Caramello! Des Herzogs Barbier! Er ist es, er ist es! Er kommt als Kurier! ▼CARAMELLO▲ (ist ausgestiegen; mit karrikierter Würde sich in die Brust werfend) Willkommen, alte Freunde! Gegrüsst seid alle mir! Ja, staunet nur, betrachtet Mich wie ein Wundertier! In hoher Ehrenstellung Seht ihr mich Wieder hier! Ich bin zwar nicht der Herzog, Doch bin ich sein Barbier! ▼CHOR▲ Evviva, Caramello! Des Herzogs Barbier! ▼CARAMELLO▲ Der Herzog von Urbino Ich sag's Euch con sordino Er liebt die schönen Fraun, Hat manche kleine Schwächen Ich weiss davon zu sprechen, Ich hab ja sein Vertraun! Ich leb dort wie im Himmel, Er nennt mich "Tölpel! Lümmel!" Das ist so seine Art! Doch mir wird alles möglich, Ich gehe ja tagtäglich Dem Herzog um den Bart! (Mit der Geste des Einseifens) Er liebt den Scherz, das Lachen, Er liebt die Pracht, den Glanz Und andre gute Sachen, Liebt Wein, Gesang und Tanz! Und alle diese Dinge Studiert' ich fleissig drum! Die Müh' war nicht geringe, Doch bracht' es mich nicht um! Ich mag mich selbst nicht loben, Doch geh ich gleich euch Proben Von ein'gem, was ich kann, Und mit mir rufet dann Hoch Caramello, die seltne Perl', Er ist doch und bleibt doch ein ganzer Kerl! ▼CHOR▲ Hoch Caramello, die seltne Perl', Er ist doch und bleibt doch ein ganzer Kerl! ▼CARAMELLO▲ (gesprochen) He! Was steht ihr denn da und gafft? Es ist doch Karneval - tanzt doch! Tanzt! (Weitersingend mit Tanzbewegungen, in welche die Umstehenden allmählich übergehen) Eine neue Tarantelle Zeig ich hier euch auf der Stelle! Gebet acht, ihr lernt sie schnelle, Auf dem Raume einer Elle! Auf und nieder wie die Welle, Hin und her wie die Libelle, Blank und schnell wie die Sardelle, Rasch und flink wie die Forelle! Vorwärts bis zur Morgenhelle Klinge Tamburin und Schelle Immer stärker schwelle, schwelle! Schlaget Löcher in die Felle, Das ist alles Bagatelle! Wer nicht singen kann, der belle, Dass es in die Ohren gelle! Dreht euch wie ein Karusselle, Wie berauscht vom Götterquelle. Schnelle! Schnelle! Schnelle! Ja, Caramello, das ist ein ganzer Kerl! Hoch soll er leben, Preis dieser Per!'! (Allgemeiner Tanz) ▼ALLE▲ Caramello ist fürwahr ein ganzer Kerl, Ein Kleinod, eine seltne Perl'! (Centurio und Balbi ziehen sich zurück) ACHTER AUFTRITT (Vorige. Pappacoda.) ▼PAPPACODA▲ (drängt sich durch die Menge, freudig die Arme ausbreitend). Ca … Ca … Caramello! ▼CARAMELLO▲ (ebenso) Pa … Pa … Pappacoda! ▼PAPPACODA▲ Lass dich umarmen! ▼CARAMELLO▲ Pappacoda, alter Makkaronikessei, wie geht es deinen Makkaroni? ▼PAPPACODA▲ Danke, gut! Wie geht es deinem alten Barbierpinsel? Ich muss dir etwas sagen! Ich habe Annina gesehen! ▼CARAMELLO▲ Wo ist sie? ▼PAPPACODA▲ Eben ging sie in Delacquas Haus! ▼CARAMELLO▲ Was macht denn der alte Delacqua? ▼PAPPACODA▲ Er ist eifersüchtiger denn je! ▼CARAMELLO▲ Und Barbara, sein schönes Weib? ▼PAPPACODA▲ Schöner denn je! ▼CARAMELLO▲ Das wird den Herzog freuen! Er schickt mich voraus, das Terrain zu sondieren! Du weisst, im Vorjahr hat ihm der alte Delacqua die Geschichte verpatzt und er konnte die schöne Barbara nur maskiert sehen! ▼PAPPACODA▲ Und mir scheint, heuer will er dem Herzog wieder einen Strich durch die Rechnung machen, denn soviel ich weiss, soll Signora Delacqua nach Murano fahren! ▼CARAMELLO▲ Delacqua weiss, dass der Herzog der schönen Barbara nachsteigt? ▼PAPPACODA▲ Ja und er will sie in Sicherheit bringen. Schlag neun Uhr kommt Francesco mit der Gondel und singt als Zeichen das Lied. ▼CARAMELLO▲ Welches Lied? ▼PAPPACODA▲ Weiss ich's? ▼CARAMELLO▲ Ah, der Schlag muss pariert werden! Pappacoda, höre mich an! Schaffe mir sofort den Gondoliere Francesco her. In der Gondel, die die schöne Barbara entführen soil, werde ich den Gondoliere spielen! ▼PAPPACODA▲ Ja, aber ich muss… ▼CARAMELLO▲ Halt jetzt deine Pappacoda und komm! (Zieht ihn rasch mit sich fort) NEUNTER AUFTRITT (Barbara. Annina.) ▼BARBARA▲ (kommt mit Annina aus dem Hause) Also, hast du mich verstanden? ▼ANNINA▲ Ich weiss, ich weiss, ich soll maskiert an deiner Steile nach Murano fahren, um neun Uhr wird Francesco kommen und das alte Lied singen "Komm in die Gondel, mein Liebchen ▼BARBARA▲ (blickt sich vorsichtig) Um Gotteswillen, still! ▼ANNINA▲ Aber, wozu denn das alles? Hast du ein Stelldichein? (Schelmisch lächelnd) Vielleicht mit Enrico? ▼BARBARA▲ Ja. Enrico und seine Freunde wollen meinem Manne ein Ständchen bringen und während des Tumults soll ich entwischen. ▼ANNINA▲ Du Glückliche! ▼BARBARA▲ Also willst du mir helfen? ▼ANNINA▲ Aber gerne! ▼BARBARA▲ Ich danke dir! Ich richte dir einstweilen den Domino her! Komm nicht zu spät! ▼ANNINA▲ Keine Angst! (Barbara geht ins Haus, Annina will ab) ZEHNTER AUFTRITT (Annina. Caramello.) (Caramello kommt von links, bemerkt Annina und pfeift. Annina blickt sich um, wendet sich aber sofort entrüstet ab.) ▼CARAMELLO▲ Annina! ▼ANNINA▲ (kalt). Mein Herr? ▼CARAMELLO▲ Ja, was ist denn das für ein Empfang? (Will zu ihr) ▼ANNINA▲ Halt! Komm mir nicht in die Nähe! ▼CARAMELLO▲ Was soll denn das heissen? ▼ANNINA▲ Das soll heissen Strafe muss sein! Damit ist alles gesagt! Vor einem Jahr war ich dein Alles, dein Täubchen von San Marco, dein Leckerbissen, dein Engel! Halunke! Und heuer? ▼CARAMELLO▲ Heuer kann ein Paar aus uns werden! ▼ANNINA▲ Das ist das sechste Heiratsversprechen, das du mir gibst… Fünf hast du nicht gehalten… windiger Geselle! ▼CARAMELLO▲ Stürmisch, stürmisch vielleicht aber nicht windig! Diesmal ist's Ernst. Wenn es glückt, werde ich Verwalter der venezianischen Güter meines Herzogs! ▼ANNINA▲ (spöttisch) Die armen Güter! ▼CARAMELLO▲ Die armen Güter? (Tritt ganz nahe zu ihr) Und wenn ich eine schöne Verwalterin zur Seite hätte (macht die Geste des Stehlens) die mir verwalten hilft?! ▼ANNINA▲ Meinst du mich? ▼CARAMELLO▲ Freilich! Seien wir doch wieder gut! ▼ANNINA▲ Nein! Nr. 5 - Duett ▼CARAMELLO▲ Annina! ▼ANNINA▲ Caramello! ▼CARAMELLO▲ Du fliegst nicht in meinen Arm? ▼ANNINA▲ Ich fliegen? Nein, mein Lieber! ▼CARAMELLO▲ Einst liebtest du mich treu und warm! ▼ANNINA▲ Die Zeiten sind vorüber! ▼CARAMELLO▲ Und nicht ein Küsschen zum Empfang? Ist das die Liebe unermessen? ▼ANNINA▲ Du liessest Zeit dir gar zu lang, Da hab ich auf die Lieb' vergessen! Ach! Als meine Barke Glitt übers Meer, Da flogen zwei Schwalben Hinter mir her Und sangen leise Mir meine Weise Pellegrina rondinella! ▼CARAMELLO▲ Hör mich, Annina! ▼ANNINA▲ Rondineila pellegrina! Pellegrina rondinella! Dein Lied von Lieb' und Treue Hat einen falschen Ton, Du hast es mir gesungen, Doch als es kaum verklungen, War's auch vergessen schon! Pellegrina rondinella, Rondinella pellegrina! Lockrer Vogel Caramello, Nimmer traut dir Annina! ▼BEIDE▲ Peliegrina rondinella, Rondinella pellegrina! ▼CARAMELLO▲ Immer treu blieb ich Annina! ▼ANNINA▲ Nimmer trau ich dir! ▼CARAMELLO▲ Glaub, o glaub doch mir! Lass frei mich dir's gestehen, Dass ich fern von dir, Wie das so oft pflegt zu gehen, Manch schöne Frau gesehen, Doch keine so wie dich! ▼ANNINA▲ Pellegrina rondinella, Rondinella pellegrina! Lockrer Vogel Caramello, Nimmer traut dir Annina! ▼BEIDE▲ Pellegrina rondinella, Roridinella pellegrina! ▼CARAMELLO▲ Immer treu blieb ich Annina! ▼ANNINA▲ Nimmer trau ich dir! ▼CARAMELLO▲ Glaub, o glaub doch mir! (Komischer Tanz. Er will sie küssen, sie reisst sich los,macht lachend eine lange Nase und eilt links ab. ) (Caramello folgt ihr komisch resigniert, die Hände in den Hosentaschen) ELFTER AUFTRITT (Annina. Ciboletta. Caramello. Pappacoda.) ▼PAPPACODA▲ (kommt mit Ciboletta von rechts) Nein, nein, nein, es geht absolut nicht! Unmöglich! Mit zwei elenden Scudi in der Tasche kann ich kein Kostüm ausleihen! ▼CIBOLETTA▲ (weinerlich) Aber ich bringe dir einen alten Anzug meines Herrn! ▼PAPPACODA▲ Wenn auch, es geht nicht! Hier Makkaroni kochen … am Markuspiatz tanzen - das geht nicht! ▼CIBOLETTA▲ (weint komisch) Hihihihihi! ▼PAPPACODA▲ (weint auch) Hahahahaha! ▼CARAMELLO▲ (kommt mit Annina von links) Höre dir das Duett an! (zu Pappacoda) Was hat sie denn? Warum heult sie denn? ▼PAPPACODA▲ Sie will tanzen! ▼CARAMELLO▲ So lass sie tanzen! ▼PAPPACODA▲ Wir haben kein Geld! ▼CARAMELLO▲ Ich hab auch kein Geld und tanze doch! In der Früh' mache ich's so … (macht die Geste des Einseifens) …und abends mache ich's so … (macht einige Tanzschritte) Ich habe eine prächtige Idee! Mein Herzog gibt heute ein Maskenfest ▼ANNINA▲ (freudig) Und da gehen wir alle hin! (Stolziert wie im Ballsaal) ▼CARAMELLO▲ (spottet ihr nach) Und da gehen wir alle hin!" Habt ihr schon so etwas gesehen? So willst du zum Herzog gehen? (Zeigt auf ihr Netz) Du hast ja lauter Löcher! (Greift in die Tasche und zieht ein Paket Einladungskarten heraus) Also hört mich an! Ich soll diese Karten für die Fürstlichkeiten austragen, Aber auf eine oder zwei kommt es nicht an! Da hast du eine und du und du … (Verteilt die Karten) Überhaupt, was soll ich erst viel herumlaufen? Pappacoda, nimm die ganzen Karten und gib sie deinen Freunden! Für Maskenanzüge werde ich sorgen! ▼CIBOLETTA▲ Dafür muss ich ihm einen Kuss geben! (Zu Pappacoda) Du erlaubst schon! (Küsst Caramello) ▼PAPPACODA▲ Auch ich muss ihr einen Kuss geben. (zu Caramello) Du erlaubst schon! (Will zu Annina, Caramello stellt ihm das Bein vor) ▼ANNINA▲ Halt, küsst nicht zu früh! Ich bin leider verhindert! Ich muss noch heute nach Chioggia der Vater wartet! ▼CARAMELLO▲ Der Vater wartet! Lass ihn warten! Übrigens wenn sie nicht kann, werde ich mir halt eine andere Tänzerin suchen! ▼ANNINA▲ (heftig) Was hast du gesagt? ▼CARAMELLO▲ Dass ich mir eine andere Tänzerin suchen werde! ▼ANNINA▲ So? Nun geh ich grade mit! (Für sich) Ich kann von Murano in einer Stunde zurück sein! ▼CARAMELLO▲ Ich hab's ja gewusst! ▼ANNINA▲ (hebt ihren Rock und spreizt ein Bein vor) Unsereins hat doch auch Füsse! ▼PAPPACODA▲ Und was für Füsse! Nr. 6 - Quartett ▼ALLE VIER▲ Alle maskiert, alle maskiert Cospetto, wie amüsant das wird! In der Menge Buntem Gedränge Sich verstecken Und necken! Hier entweichen, Dort erreichen, Bald sich finden, Bald verschwinden! Alle maskiert, alle maskiert, Wo Spass und wo Tollheit und Lust regiert! Ganz ungeniert alle maskiert Cospetto, wie amüsant das wird! ▼ANNINA▲ Alles sehen ungesehen Kann man dort bequem! ▼CIBOLETTA▲ Auch kann man im Tanz sich drehen Und weiss nie mit wem! ▼CARAMELLO▲ Das Geplauder zu belauschen Unbemerkt und stumm! ▼PAPPACODA▲ Schlechte Witze auszutauschen Bald gescheit, bald dumm! ▼ALLE VIER▲ Alle maskiert, alle maskiert, Wo Spass, wo Tollheit und Lust regiert! Ganz ungeniert, alle maskiert Cospetto, wie amüsant das wird! ▼ANNINA▲ Wenn ihr Männer intrigiert habt Und euch schliesslich demaskiert habt, Sehen wir armen Frauen klar, Dass einer wie der andre war! ▼CARAMELLO▲ Und wir Männer, die den Frauen Gingen gläubig auf den Leim, Kommen endlich statt in Masken Nur mit langen Nasen heim. ▼PAPPACODA▲ Dass du dieses nicht begriffen, Zeigt der Ausdruck des Gesichts! ▼CIBOLETTA▲ Ich versteh nichts von den Kniffen, Tanzen will ich, weiter nichts! ▼DIE ÜBRIGEN▲ Tanzen will sie, weiter nichts! ▼ALLE VIER▲ Alle maskiert, alle maskiert Wo Spass, wo Tollheit und Lust regiert! Ganz ungeniert, alle maskiert! Cospetto, wie amüsant das wird! (dann tanzen alle vier nach rückwärts ab) ZWÖLFTER AUFTRITT (Herzog. Gefolge. Volk. Gondolieri.) ▼CENTURIO▲ (kommt gelaufen) Der Herzog! Der Herzog! Caramello, der Herzog! (Eilt in den Palast) (Der Herzog fährt in einer Gondel an; zwei Kavaliere sind ihm beim Aussteigen behilflich und fahren dann in der Gondel weiter) ▼DER HERZOG▲ (blickt auf seinen Palast und dann auf die ganze Umgebung) Endlich sehe ich dich wieder! Du Stadt der Liebe! Du Stadt der Freude! Mein herrliches Venedig! Nr. 6a - Auftrittslied des Herzogs Sei mir gegrüsst, du holdes Venezia! Ich stehe träumend da, dir so nah! Zur Liebe dich Natur erkor, In deinen Mauern wohnt das Glück! Schon mancher hier sein Herz verlor, Bekam dafür ein anderes zurück! Wir fliegen dir zu, wie Falter zum Licht, Zur Stadt, die uns allen Liebe verspricht! Mein Herz ruft dir zu O Königin du, Sei mir gegrüsst, du holdes Venezia! Ich stehe träumend da, dir so nah! Du holde Zauberin, Spielst mit den Herzen, So nimm sie hin! Die Schmerzen Sei'n dir verziehn! Keiner kann dir entfliehn! Die Menschen, sie flüstern dir zu, Du holdes Venezia, du! Du Wunder dort im Weltenraum, Sei mir gegrüsst, sei mir gegrüsst! (Ab in den Palast) DREIZEHNTER AUFTRITT (Herzog. Caramello. Die drei Senatoren) ▼CARAMELLO▲ (kommt aufgeregt gelaufen) Der Herzog! Wo ist der Herzog? (Er erblickt den wieder auftretenden Herzog und macht tiefe Bücklinge) ▼HERZOG▲ Nun, hast du Barbara gesprochen? ▼CARAMELLO▲ Nein, unmöglich der Mann ist zu Hause! Er geht ihr nicht von der Seite! Ein ekelhafter Kerl! (Delacqua, Barbaruccio und Festaccio sind aus dem Hause gekommen) Da kommt er ja! ▼DELACQUA▲ (bemerkt den Herzog, für sich) Zum Teufel! (Eilt zur Tür seines Hauses und sperrt sie ab) ▼CARAMELLO▲ (leise zum Herzog) Er hat die Tür versperrt! ▼HERZOG▲ (lachend) Ja, ich habe es gesehen! ▼DELACQUA▲ (sich verbeugend) Hoheit! ▼BARBARUCCIO▲ (ebenso) Hoheit! ▼TESTACCIO▲ (ebenso) Hoheit! ▼HERZOG▲ Ich begrüsse Venedigs Senat in seinen würdigsten Vertretern! Heute abend beim Feste hoffe ich die Herren zu sehen! ▼DELACQUA, BARBARUCCIO, TESTACCIO▲ Gewiss, gewiss, gewiss! ▼HERZOG▲ (betonend) Selbstverständlich erwarte ich Sie mit ihren Damen! ▼TESTACCIO▲ (leise zu Barbaruccio) Und der Senatsbeschluss? ▼BARBARUCCIO▲ (stotternd) Leider, Hoheit, ist meine Gattin verhindert ▼TESTACCIO▲ So wie die meine! ▼HERZOG▲ Und Signora Delacqua? ▼DELACQUA▲ (stotternd) Auch meine Gattin kann nicht kommen… sie ist bei einer sterbenskranken Tante die einmal sterben wird … in Treviso! ▼BARBARUCCIO▲ (einfältig) Sagtet Ihr nicht, in Murano? ▼DELACQUA ▲ (tritt Barbaruccio wütend auf den Fuss) Nein! Nein! Treviso! Ihr habt schlecht gehört! ▼CARAMELLO▲ (leise zum Herzog) Sie soll heute abend nach Murano in Sicherheit gebracht werden! Ich werde aber seinen Plan vereiteln! ▼HERZOG▲ Bravo! Bravo! (Zu Delacqua) Signora Delacqua ist also nicht in Venedig? ▼DELACQUA▲ (stotternd) Nein… Sie ist nicht inwendig… in Venedig! ▼HERZOG▲ (lachend) Also auf ein andermal, ihr Herren! Arrivederci! ▼CARAMELLO▲ (den Herzog kopierend) Arrivederci! ▼BARBARUCCIO▲ Eine kleine Interpellation, Hoheit! Der Posten Eures Verwalters ist neu zu besetzen ich konkurriere darum… ▼TESTACCIO▲ Ich ebenfalls! ▼DELACQUA▲ Ich ebenfalls! ▼BARBARUCCIO▲ Also dieser Posten. ▼HERZOG▲ (fällt ihm ins Wort). Ist noch nicht besetzt und wird demjenigen zuerkannt, der sich meine Gunst zu erringen weiss! Addio, Signori! (Ab in den Palast) ▼DELACQUA, BARBARUCCIO, TESTACCIO▲ Es lebe der Herzog! ▼CARAMELLO▲ (gravitätisch, den Herzog parodierend) Der Posten ist noch nicht besetzt und wird demjenigen zuerkannt, der sich meine Gunst zu erringen weiss! ▼DELACQUA▲ Frecher Schlingel! ▼CARAMELLO▲ (weitersprechend) … hat der Herzog gesagt! Meine Herren, dieser Posten ist noch frei! (Zeigt auf den Makkaroniofen, drückt Delacqua Makkaroni in die Hand und eilt dann in den Palast ab) ▼DELACQUA▲ (wirft ihm zornig die Makkaroni nach) Ich protestiere gegen eine solche Behandlung! (Barbaruccio und Testaccio gehen ab) VIERZEHNTER AUFTRITT (Barbara. Delacqua. Pappacoda) ▼DELACQUA▲ (zu Pappacoda, der rückwärts aufgetreten ist) Pappacoda, hast du gehört, was der Herzog gesagt hat? ▼PAPPACODA▲ (während er die Makkaroni aufhebt und in den Ofen wirft, ohne Interesse) Jawohl, er hat ja laut genug gesprochen! ▼DELACQUA▲ Er hat gesagt "Der Posten wird dem zuerkannt, der sich meine Gunst zu erwerben weiss!" ▼PAPPACODA▲ Ihre Gunst? ▼DELACQUA▲ Seine Gunst! Das bezieht sich auf den Herzog! Das ganze bezieht sich auf Barbara, meine Frau, bezieht sich auf das Fest! Verstehst du? ▼PAPPACODA▲ Nein, aber auf jeden Fall, es bezieht sich! ▼DELACQUA▲ Was mache ich denn nur? ▼PAPPACODA▲ Das weiss ich nicht - das geht mich auch nichts an! ▼DELACQUA▲ Der Herzog hat meine Frau nie gesehen … Wie wäre es, wenn ich ihm eine falsche Barbara vorstellen würde? ▼PAPPACODA▲ Eine Gemeinheit! ▼DELACQUA▲ (empört) Frecher Geselle, mach dass du weiterkommst! (Während Pappacoda seinen Makkaroniofen zusammenräumt und fortträgt) Ja, das ist eine famose Idee … aber erst die richtige Barbara in Sicherheit gebracht! (Ruft zum Balkon) Barbara! Barbara! Weibchen! (Barbara erscheint auf dem Balkon) ▼BARBARA▲ (mit gespielter Zärtlichkeit) Ja, mein geliebtes Männchen? ▼DELACQUA▲ (ebenso) Mein Schätzchen, nimm dein Reisetäschchen, dein Kapüzchen, nimm ein Lärvchen vor… ▼BARBARA▲ (betreten) Schon jetzt? Es ist doch noch Zeit! ▼DELACQUA▲ Du fährst doch gern nach Murano zu Tantchen ins Klösterchen? ▼BARBARA▲ (wie oben) Gewiss, gewiss! ▼DELACQUA▲ Recht so, mein Herzchen, beeile dich nur! Das Gondelchen wird gleich da sein! Leb wohl, mein Herzchen! (Eilt ab) ▼BARBARA▲ (blickt nervös suchend umher) Wo nur Annina bleibt? (Erblickt Annina hinter der Szene, ruft) Annina! Annina! FÜNFZEHNTER AUFTRITT (Annina. Barbara). ▼ANNINA▲ (kommt atemlos über die Brücke, trägt in einem Tuch einen Domino aus roter Seide) Ich komme ja schon! Ich lief bis zum Arsenal, wo Enrico eben seine Freunde zur Serenade für deinen verehrten Herrn Gemahl drillt! Einen Domino habe ich dir auch mitgebracht! (Zeigt den Domino) Rot die Farbe der Liebe! Ist die Luft rein? ▼BARBARA▲ Ja, komm rasch! ▼ANNINA▲ (will in das Haus) Es ist ja zugesperrt! ▼BARBARA▲ Warte… da hast du das Schlüsselchen! (Wirft einen sehr grossen Schlüssel vom Balkon herab) Jetzt komm nur rasch! (Verschwindet) ▼ANNINA▲ Ich komme schon! (Sperrt das Haustor auf und eilt ab) SECHZEHNTER AUFTRITT (Caramello. Herzog) ▼HERZOG▲ (hat einen grossen Mantel umgeworfen, kommt lachend mit Caramello) Deine Idee ist ausgezeichnet! Und bist du des Gondoliere sicher? ▼CARAMELLO▲ (in einem gestreiften Mantel, mit einem grossen Schlapphut) Ich bestach ihn mit zehn Zechinen! ▼HERZOG▲ Zehn Zechinen? Ist das nicht zu wenig? ▼CARAMELLO▲ Ich habe ihm so nur acht gegeben! In der Gondel, welche Deiacqua mietet, in der die schöne Barbara entführt werden soll, werde also ich den Gondoliere spielen. ▼HERZOG▲ Ausgezeichnet! ▼CARAMELLO▲ Natürlich werde ich Signora Barbara in den Kanälen nur etwas spazieren führen, um sie schliesslich von der Wasserseite aus in den Palast Eurer Hoheit zu bringen. ▼HERZOG▲ (reibt sich vergnügt die Hände) Famos! Wenn sie so schön ist, wie sie im vergangenen Jahr geistreich war als Maske, so ist dein Glück gemacht! Nun ans Werk! (Caramello will ab) Halt! Wie wird Signora Barbara deine Gondel erkennen? ▼CARAMELLO▲ Das alte Lied (singend) Komm in die Gondel, mein Liebchen! O steige nur ein das ist das verabredete Zeichen! ▼HERZOG▲ Gut! Gut! Jetzt mach, dass du fortkommst! (Caramello geht ab) SIEBZEHNTER AUFTRITT Nr. 7 - Finale (Der Herzog. Dann Barbara und Annina. Später Pappacoda und Ciboletta) ▼HERZOG▲ (allein) Hier ward es still Benützen will Ich diesen Augenblick Ich locke sie mit Melodie, Vielleicht lacht mir das Glück! Der Mond hat schwere Klag' erhoben Und vor Gericht es kundgemacht Er will nicht länger stehn da droben Du hast ihn um den Glanz gebracht! Als er die Sterne jüngst gezählt, Hat's an der vollen Zahl gefehlt! Ja, zwei der schönsten nahmst du fort, Es sind die beiden Augen dort! (Annina und Barbara erscheinen am Balkon; der Herzog versteckt sich. Herzog für sich) Dort regt sich's schon Auf dem Balkon! ▼BARBARA▲ (leise zu Annina) Den Domino gib mir! (Annina gibt ihr den roten Domino) ▼HERZOG▲ Bei meiner Treu, Das scheinen zwei! ▼ANNINA▲ (leise) Nur schnell, bald ist er hier! ▼BARBARA▲ (ebenso) Horch! Wer schleicht da herum? ▼HERZOG▲ (zum Balkon) Pst! Pst! Pst! Pst! ▼ANNINA▲ (leise) Einerlei, wir bleiben stumm, Bis aus der Gondel das Lied erklingt! ▼HERZOG▲ Sie zaudert, doch List bald den Sieg erringt! Sei mir willkommen Du holde Nacht! Zum Herzenstehlen Wie gemacht! Bin zwar kein Räuber, Bin kein Dieb, Zum Herzenstehlen Treibt mich die Lieb'! (Pappacoda und Ciboletta kommen von rückwärts, tragen zwei Bündel) ▼ANNINA, BARBARA▲ Schon rückt sie näher, Die holde Nacht! Unser Beginnen Weckt nicht Verdacht! ▼ANNINA▲ Ich lass entführen mich, Ihr zulieb! Ihrer indessen harrt schon ein Dieb! ▼BARBARA▲ Sie lässt entführen sich! Mir zulieb harrt schon ein Dieb! ▼PAPPACODA▲ Schon rückt sie näher, Die holde Nacht, Drum auf mein Zeichen Habe wohl acht! ▼CIBOLETTA▲ Komm, Pappacoda, Du Herzensdieb, Ich spitz die Ohren, Dein Zeichen gib! ▼PAPPACODA▲ Hast du mir ein Kostüm gebracht? Für unsre heutige Faschingsnacht? ▼CIBOLETTA▲ Von meinem Herren brachte ich Dies alte Staatskleid mit für dich! ▼HERZOG▲ Mit Vorsicht jetzt hinausgeblickt, Ob uns das Abenteuer glückt! ▼ANNINA, BARBARA, PAPPACODA, CIBOLETTA, HERZOG▲ Mit Vorsicht jetzt hinausgeblickt, Ob uns das Abenteuer glückt! (Alle ziehen sich zurück. Delacqua eilt von links über die Szene zu seinem Hause, schliesst auf und verschwindet darin) ▼CARAMELLO▲ (hinter der Szene) Hoaho! Hoaho! ▼HERZOG▲ 's ist Caramello Als Gondolier! Ich hör sein Singen Schon in der Näh'! (Zieht sich wieder zurück) ACHTZEHNTER AUFTRITT (Caramello) ▼CARAMELLO▲ (fährt in einer Gondel ans Ufer, steigt aus und singt, dem Balkon zugewandt) Komm in die Gondel, mein Liebchen! O steige nur ein, Allzu lang schon fahr ich trauernd so ganz allein! Hab ich an Bord dich, dann stosse ich freudig vom Land, Führe eilig dich hinüber zum schönen Strand, Der dort lockend winkt, Fern im Mondlicht blinkt; Wo uns deckt Dunkel der Nacht, Wo kein Späherauge wacht! Dort sollst du mir sagen Ein süsses beglückendes Wort! Sehnsüchtig Klagen Findet Erhörung dort! Hoaho! Hoaho! NEUNZEHNTER AUFTRITT (Delacqua. Annina. Caramello. Herzog) (Delacqua, mit einer grossen brennenden Laterne in der Hand, führt die sorgsam verhüllte Annina, die er für seine Frau hält, aus dem Haus) ▼DELACQUA▲ Komm nur, liebes Kind! ▼ANNINA▲ Mir ist so bang! (Der Herzog tritt aus dem Dunkel und beobachtet genau den Vorgang; dann zieht er sich aufs neue zurück) ▼DELACQUA▲ Nach Murano, liebes Kind, Trägt die Gondel dich geschwind; Steig nur ein, lebe wohl, Bis von dort ich dich hol! (Er führt Annina zu dem an der Gondel harrenden Caramello. Im selben Augenblick stürzen Ciboletta und Pappacoda zu Delacqua, packen ihn von beiden Seiten und drängen ihn tanzend nach vorne) ZWANZIGSTER AUFTRITT (Vorige. Pappacoda. Ciboletta) ▼PAPPACODA▲ Messer Delacqua! ▼CIBOLETTA▲ Messer Delacqua! ▼PAPPACODA▲ Was soll das heissen? ▼CIBOLETTA▲ Jetzt Euch entfernen? ▼PAPPACODA▲ Seht sie dort kommen… ▼CIBOLETTA▲ Mit den Laternen ▼PAPPACODA▲ Die Serenade… ▼CIBOLETTA▲ Euch zu Ehren! ▼PAPPACODA▲ 's wär' doch schade ▼CIBOLETTA▲ Sie nicht zu hören. ▼PAPPACODA, CIBOLETTA▲ (drängen ihn zu seiner Tür) Hinein! Hinein! Ihr könnt Euch freun! ▼DELACQUA▲ (zu Annina) Leb wohl, es muss sein! (Annina winkt ihm stumm) Du sagst gar kein Wort? (Will zu ihr) ▼PAPPACODA, CIBOLETTA▲ (halten ihn fest). Sie kommen schon dort! ▼DELACQUA▲ Wohlan denn, hinein! (Ab) ▼PAPPACODA, CIBOLETTA▲ Hinein! Hinein! Ihr könnt Euch freun! ▼HERZOG▲ Hinein! Hinein! Du kannst dich freun! Bald soll sie bei mir In Sicherheit sein! (Verschwindet im Palast) ▼CARAMELLO▲ (fährt mit Annina fort). Hoaho! Hoaho! EINUNDZWANZIGSTER AUFTRITT (Vorige, ohne Caramello und Annina. Dann Enrico. Matrosen. Schiffsjungen. Volk. Zuletzt Barbara) (Matrosen und Schiffsjungen, von Enrico geführt, kommen von rechts rückwärts in einem Zuge tanzend vor Delacquas Haus und stellen sich dem Balkon gegenüber. Die Schiffsjungen haben bunte Laternen, die Matrosen haben Mandolinen usw. Von allen Seiten drängt sich Volk hinzu.) ▼VOLK▲ Schnell zur Serenade! CHOR der MATROSEN und SCHIFFSJUNGEN Du, den wir hochverehren, Bist morgen sechzig Jahr'! Du wurdest grau in Ehren Du seltnes Exemplar! Oft konnt'st du Ruhm dir holen, Und hast es nicht getan; Dass Herzen du gestohlen, Man nicht behaupten kann! Dies Lied sei dir empfohlen, Hab die Gnad' und hör es an! 1 Mit der Würde, die dir eigen, Hüllst du weise dich in Schweigen; Andre schwatzen, du bleibst stumm da, O Delacqua qua qua qua qua! Wenn die andern debattieren, Opponieren, sich blamieren, Sagst du gar nichts oder nickst "Ja!' O Delacqua qua qua qua qua! Deine grössten Gedanken, Du hältst sie in Schranken, In sicherem Verschluss, Du bist ein Pfiffikus! Solche Perlen des Geistes Sind kostbar, du weisst es, Du trägst sie versteckt, Wo sie kein Mensch entdeckt! Vivat! (Delacqua am Balkon seines Hauses, verneigt sich, ringt nach Worten) 2. Güt'ger Himmel, sei uns gnädig, In dem Rate von Venedig Lass ihn sitzen noch recht lang da, Den Delacqua qua qua qua qua! Was die Rechte sich wohl dachte, Was die Linke sich wohl dünke, Selbst das Zentrum geht ihm nicht nah, Dem Delacqua quaqua quaqua! Wie im Rat du gesessen, Kann niemand vergessen, Der je dich dort sah, Heil Delacqua qua qua! Drum bald lauter, bald leiser Ertönt's, bis wir heiser, Bald fern und bald nah Heil Delacqua qua qua! Vivat! DELACQUA (gerührt) Signori, Ihre Huldigung ehrt mich wie schade, dass meine Frau nicht zu Hause ist! Tausend Dank! (Windet sein Taschentuch aus, wovon Pappacoda, der unter dem Balkon steht, ganz nass wird; dann ab ins Haus) (Barbara, im roten Domino, ist inzwischen aus der Haustür getreten, wird von Enrico begrüsst und, von Laternenträgern gedeckt, durch den Schwibbogen fortgeführt.) CHOR Herrlicher Spass! Er ist ganz enchantiert! Eilet, dass den Moment ihr nicht verliert Schnell, macht euch fort, noch eh' er die Sache spürt! CARAMELLO (hinter der Szene) Hoaho! Hoaho! CHOR Nur stille und lauschet! Die Gondel, sie rauschet, Es tönet der Gesang! CARAMELLO (wie oben) Kaum dass mein Liebchen Die schaukelnde Gondel entführt, Hat auch bald sich's umfangen vom Schlaf gespürt! Schwankende Wogen, sie lullen leise dich ein Und mein Lied klingt dir süss in den Traum hinein! Hoaho! Hoaho! CHOR (hat sich zum Ufer gewendet) Aus den Gondeln holde Sänge, Von Balkonen Liebeslieder! Herzbestrickend hallt es wider, Übet Zaubermacht! Kosen und Lauschen Bei flüsterndem Rauschen In Mondstrahles Pracht Das ist Venedigs Nacht! (Bei den letzten Takten hat sich der Chor ganz leise zurückgezogen. Die Bühne bleibt einen Augenblick leer. Das Licht des eben aufgegangenen Monds beleuchtet die Szene. Caramello fährt, mit der schlafenden Annina in der Gondel, vorbei und sieht sich lachend nach dem Hause Delacquas um.) (Der Vorhang fällt langsam) Ouvertüre ERSTER AKT Platz am Canal grande mit Blick auf die Dogana (Santa Maria della Salute) und die Insel San Giorgio. Rechts vorne das in romanischem Stil gehaltene Haus Delacquas, dahinter, unmittelbar am Kanal, ein zweites Haus. Links vorne ein torartiger Schwibbogen; an diesen anschliessend der rückwärtige Teil des Palazzo Urbino (in maurischem Stil). Es wird angenommen, dass die Vorderfronten des Palazzo und des Hauses zur Rechten gegen den Kanal zu liegen, so dass auf dem Platz nur die Rückseiten der Gebäude sichtbar sind. Links, hart an dem Schwibbogen, steht der primitive Stand des Pappacoda ein kleines, zerlumptes Zelt, darunter der mit Kohlenfeuer geschürte Makkaronikessel; daneben ein kleines Tischchen, auf dem ineinandergeschichtete Schüsseln liegen. Im Kanal sieht man manchmal eine Gondel vorbeifahren. Rechts am Ufer liegt eine Barke.ERSTER AUFTRITT Peppino, Volk, Schiffer, Orientalen, Mönche, Gondolieri, Soldaten, Matrosen, Händler aller Art. Dann Pappacoda, zuletzt Annina.Wenn der Vorhang aufgeht, herrscht reges Volksleben. Es ist Feierabend. Über der Szene liegt gelblichrotes Licht, wie es der Dämmerung vorangeht. Am Ufer des Kanals legt eine Gondel an, welcher eine Dame entsteigt, die Einkäufe macht und dann weiterfährt. Aus der Barke, die am Ufer liegt, wird Holz geladen. Um Pappacodas Stand stehen und sitzen einige zerlumpte Gesellen, die Makkaroni essen. Peppino, ein kleiner, schmieriger Junge, bedient sie. Der heiter auftretende Pappacoda ist ein junger Neapolitaner in seinem Äusseren halb Lazzaroni, halb Koch; er hat krauses Haar, braunen Teint, trägt Ohrringe und um den Hals ein Amulett, ist sehr geschwätzig und gestikuliert aufs lebhafteste.Nr. 1 - Introduktion ALLGEMEINER CHORWenn vom Lido sacht Wieder Kühlung weht,Wenn der Sonne Macht Schon zur Neige geht,Dann strömet die Menge In buntem Gedränge Durch Plätze und Strassen,Kanäle und Gassen; Die Ufer, die Brücken Gefüllt zum Erdrücken; Ein Hasten, ein Laufen Zum Kaufen, Verkaufen! In zahllosen Weisen Hört Waren man preisen! STIMMEN DER VERKÄUFER(durcheinander) FISCHWEIBPesci, pesci freschi! BLUMENMÄDCHENQua la bella pianta! OBSTVERKÄUFERRosse, rosse le angurie! WASSERTRÄGERAcqua, acqua dolce! BOHNENHÄNDLERFavetta, favetta! TOPFENHÄNDLERINPuina, puina! ALLGEMEINER CHORWelch ein Leben, welch Regen,Welch munteres Bewegen! Aus Gondeln die Lieder! Vom Ufer hallt's wider In jubelnden Sängen,In schmetternden Klängen Tönt es Heil dir, heil Venezia! Heil dir, Königin der Adria! PAPPACODASignori, prego, hört, Was Pappacoda wert! Ihr habt wohl manches Schöne hier,Doch ohne mich, was wäret ihr?! CHORWas sagt er? O hört doch! Kommet heran! Hört den Neapolitaner an! PAPPACODAKommet heran, hört mich an! 1 Ihr habet euren Markuspiatz,Daneben die Piazzetta,Die Rialtobriicke dann,Die Merceria, die Loggetta! Ihr habt des Dogen Prachtpalast,Den schlanken Campanile,Der Kanäle süssen Duft,Und habt der Riva Abendkühle. Nur eines hat gefehlt noch Bisher euch immer hier Ein echter Makkaronikodi Den habt ihr nun in mir, ja hier in mir! Pappacoda in Person Hat nach Venedig sich gewandt,Erzeugt für euch die Makkaron' Mit seiner kunstgeübten Hand! Tanzend Tia, tia, tia, tia! Drum sei glücklich, sei selig, Venezia! Pappacoda, Pappacoda, Pappacoda ist da! CHORebensoSei glücklich, sei selig, Venezia! Pappacoda, Pappacoda, Pappacoda ist da! PAPPACODA2 Preis ihm, der diese Welt So trefflich schuf nach allen Seiten,Er schuf Erd' und Himmelszelt,Schuf Wolken, die vorübergleiten,Die Vögel, das Insektenheer,Den Walfisch, die Harpune,Schuf auch diese Stadt im Meer Und schuf die sandige Lagune! Schuf Sonnenschein und Mondlicht Und schuf zuletzt auch mich! Nur Makkaroni schuf er nicht,Denn diese schaff nur ich! Die schaff nur ich! Pappacoda in Person Hat nach Venedig sich gewandt,Erzeugt für euch die Makkaron' Mit seiner kunstgeübten Hand! Tanzend Tia, tia, tia, tia! Drum sei glücklich, sei selig, Venezia,Pappacoda, Pappacoda, Pappacoda ist da! CHORebensoSei glücklich, sei selig, Venezia! Pappacoda, Pappacoda, Pappacoda ist da! ZWEITER AUFTRITT Vorige. Enrico PiselliPAPPACODAausrufendMaccheroni, Maccheroni di Napoli! Maccheroni con sugo! Einen Denar die Schüssel! Makkaroni, so lang wie der Canal grande, mit soviel Käse wie Sand am Lido! Makkaroni, Signori, Makkaroni!Einige Personen treten an den StandENRICOder, in einen Mantel gehüllt, schon vorher geheimnisvoll von rechts auftrat und das Haus Delacquas fixierte, halblaut. Pappacoda! StärkerPappacoda! PAPPACODAOh, Signor Piselli! Stürzt zu ihm.Befehlen? ENRICOMein Onkel zuhause? PAPPACODASignor Delacqua? Nein. Der Senat hat heute Sitzung. Der Onkel sitzt mit. ENRICOWirklich? Dann will ich meine Tante besuchen! Will ins HausPAPPACODAMan soll nie jemand besuchen, der nicht zuhause ist! Signora Delacqua ist mit Ciboletta zur Vesper nach San Marco. ENRICOWie unangenehm! Pappacoda, kannst du schweigen? PAPPACODAOh, Signor, eher schwatzt der Löwenrachen vor dem Dogenpalast als ich! ENRICONun denn, nimm diesen Scudo! PAPPACODAEin Scudo?! Das ist gut, oh! Welche Schandtat soll ich begehen für diese Riesensumme? ENRICOLass meiner Tante ein Briefchen zukommen! PAPPACODASonst nichts? ENRICONein. Aber mein Onkel darf nichts davon wissen - du begreifst? PAPPACODAVollkommen! ENRICOMorgen ist Delacquas Geburtstag, es betrifft - eine Überraschung! PAPPACODAFür den Onkel? Verstehe vollkommen. Eine Überraschung! ENRICOSage Signora Barbara, für heute abend bliebe es bei neun Uhr! PAPPACODAder nicht verstehtAha! Für heute abend bleibt es bei… ENRICOungeduldigNeun Uhr! Ich verlasse mich auf dich, Pappacoda! Und zu keinem Menschen ein Wort! PAPPACODAZu keinem Menschen ein Wort!Enrico geht langsam nach rechts abALLEzu Pappacoda, der tiefe Bücklinge macht. Was hat er denn? Was machst du denn? PAPPACODAIch freue mich! Ich bin gerührt! Wenn man sieht, wie liebevoll dieser junge Neffe mit seiner jungen Tante eine Überraschung plant für den zuwideren Onkel für neun Uhr am Vorabend seines Geburtstags! Das geht einem förmlich zu Herzen! Braver Jüngling! Charmante Tante! Mit der Geste des GehörntwerdensBeneidenswerter Onkel! Feine Familie! DRITTER AUFTRITT Vorige. AnninaAnnina, ein Fischermädchen, geschmückt mit Korallen und Muscheln aller Art, ein mit Frutti di mare gefülltes Netz über der Schulter tragend, entsteigt einer rückwärts anlegenden BarkeNr. 2 - Auftrittslied Anninas, mit Chor ALLESeht, o seht! ANNINAFrutti di mare! Frutti di mare! Kommt und kauft Frischeste Ware! ALLESeht, Annina legt dort an,Die immer, wenn sie Fische bringt,Uns neue Lieder singt! Stille, stille, hört sie an! ANNINAnach vorne kommend1 Ich kam von Chioggia Zu euch übers Meer Und brachte die Barke Mit Fischen da her! Heut biet ich euch Austern,So saftig und frisch,Crevetten und Muscheln,Das Feinste zu Tisch! Frutti di mare! Frutti di mare! Kommt und kauft Frischeste Ware! ALLEKauft, kauft! ANNINA2 Das Fischlein im Netze Kann nicht mehr heraus,Die Auster verkriecht sich Und schliesset ihr Haus. Die Fische, die fängt man,Die Fische sind stumm,Die Auster, die schluckt man,Die Auster ist dumm! Frutti di mare! Frutti di mare! Kommt und kauft Frischeste Ware! ALLEKauft, kauft!Annina legt ihr Netz und einen Korb voll Austern auf die Bank vor Delacquas HausPAPPACODAAh, schöne Annina! Also Frutti di mare? ANNINAJa! Signor Pappacoda, wollt Ihr ein paar Austern schlürfen? PAPPACODAAus Eurer Hand mit Haut und Haaren! ANNINAöffnet gewandt mit einem vom Gürtel herab hängenden Messer einige AusternAlso, da habt Ihr! PAPPACODAessendOh, delikat! Aber apropos Haare! Ich errate, was Euch herführt! Ihr seid wegen Caramello da, dem Leibbarbier des Herzogs von Urbino, der heute mit seinem Herrn hier ankommt. Da steht der Palast des Herzogs! Deutet auf den Palazzo UrbinoANNINAIhr irrt Euch, Pappacoda ich bringe Barbara Delacqua, meiner Milchschwester, Fische! Von dem Leibbarbier will ich nichts wissen. PAPPACODAWie? So sprecht Ihr von Caramello, der Euch verehrt anbetet? ANNINAEin Tunichtgut ist er… ein Ungeheuer ein …ein… PAPPACODAAlso, mit einem Wort, Ihr liebt ihn noch immer! ANNINAAch, sprecht mir nicht mehr von ihm! Sagt mir lieber, wie Ihr mit Ciboletta steht, der hübschen Zofe von Signora Delacqua? PAPPACODApresst ihre Hand auf sein HerzSpürt Ihr, wie es da klopft, wenn ich diesen Balkon betrachte? Blickt auf Delacquas BalkonWisst Ihr, was dieses Klopfen bedeutet, wenn ich zu diesem Balkon hinaufblicke? Habt Ihr eine Ahnung, was dieser Klopfbalkon mir… ANNINAhat nach links geblicktStill! Da kommt ihre Herrin! VIERTER AUFTRITT Vorige. Barbara Delacqua. ANNINAeilt auf Barbara, die von links kommt, zuBarbara! BARBARAAnnina! Ach, wie schön von dir, dass du gekommen bist! PAPPACODAmit einem KratzfussMeinen Respekt, Signora! BARBARAGrüss Euch, Pappacoda! Geht an ihm vorbei, will zu AnninaPAPPACODAräuspert sich, dann leise zu BarbaraSignora Barbara, auf ein Wort! Barbara bleibt stehenSignor Enrico Piselli … BARBARAschnellMein Neffe? Was ist's mit ihm? PAPPACODA… gab mir diesen Brief für seine schöne Tante. BARBARAGebt her! Liest verstohlen den BriefPAPPACODAironischEr meinte, es handle sich um eine Überraschung für hochdero Gemahl. BARBARAverwirrtJa, ja, in der Tat … eine Überraschung… zu Delacquas Geburtstag! PAPPACODAlauterUnd es bliebe, wie verabredet, bei heute abend, punkt neun Uhr! BARBARAPst! Schreit doch nicht so! leiseEs handelt sich doch um eine Überraschung! PAPPACODAJa, richtig, um eine Uberraschung! ANNINANun, Barbara! BARBARAGleich, gleich! Will zu ihr, bleibt stehenPappacoda! Sagt Ciboletta, sie solle mir melden, wenn mein Mann aus der Sitzung heimkommt! Für Eure Botschaft besten Dank. Da, nehmt und schweigt! Gibt ihm ein GeldstückJetzt komm, Annina, ich habe eine dringende Bitte an dich! Addio, Pappacoda! Mit Annina abPAPPACODAAddio, Signora, addio! Zwei Scudi! Einer von dem Neffen, einer von der Tante, Jetzt fehlt nur noch einer von dem zuwideren Onkel! Doch, wo steckt Ciboletta? RuftCiboletta! FÜNFTER AUFTRITT Vorige. Ciboletta. CIBOLETTAhinter der SzeneIch komme schon! Sie tritt nach rückwärts gehend auf und ruft, heftig gestikulierend, in die Kulisse zurückAddio, addio, Giovannina! Auf morgen! Hoppla! Sie stösst an Peppino, der eben mit einer Schüssel Makkaroni hantiert, stolpert, fällt mit der Schüssel zugleich zu Boden, bleibt sitzen und macht ein dummes GesichtBin schon da! PAPPACODAhilft ihr aufWo warst du denn, mein Dummerl? CIBOLETTAIn der Vesper! PAPPACODAHast du gebetet, dass du ein recht gescheites Mädel wirst? CIBOLETTAMein Gott, bei mir hilft ja doch nichts! PAPPACODAAber was hast du denn in der Kirche gemacht, wenn du nicht gebetet hast? CIBOLETTAIch hab recht bitterlich geweint weil ich in diesem Karneval noch nicht ein einziges Mal getanzt habe! PAPPACODAGeweint hast du? Geweint wegen Tanzen? Und so was liebt ein Mann wie ich! CIBOLETTAJa liebst du mich denn wirklich? PAPPACODAFreilich liebe ich dich - und du - liebst du mich? CIBOLETTALieben? Was ist denn das? PAPPACODANun, wenn die da … den da … so recht von Herzen … na, du verstehst ja! Ciboletta schüttelt verneinend den Kopf; er spricht mit komischen Gesten weiterAlso wenn der da … die da… so recht innig, leidenschaftlich … drückt sie an sichverstehst du? CIBOLETTAnickt. Mhm! Aber wenn die da … den da … und der da … die da … liebt, so meine ich, sollten die da und der da ein Paar werden und - heiraten! PAPPACODAHeiraten? CIBOLETTAFreilich! PAPPACODAAlso gut, wir heiraten, sobald ich den Platz als Herrschaftskoch habe, den ich noch immer vergebens suche. Aber sind wir einmal Mann und Frau, dann nimm dir nicht etwa ein Beispiel an deiner Herrin, die ihren Mann mit seinem Neffen betrügt! CIBOLETTAJa, hast du denn einen Neffen? PAPPACODANein! CIBOLETTAIch auch nicht. Mit wem soll ich dich dann betrügen? PAPPACODAzum PublikumGott, ist die dumm! CIBOLETTAWenn ich so dumm bin - weshalb willst du mich denn dann heiraten? PAPPACODAEben deshalb! Eben deshalb! CIBOLETTAWas? Nur deshalb? Ich hab fein noch andere Sachen, die mich begehrenswert machen! PAPPACODAdrückt sie an sichDas glaub ich - und was für Sachen du hast! CIBOLETTAreisst sich losLass mich, zwischen uns ist es aus! PAPPACODAAber Ciboletta! CIBOLETTAIch lass mir nicht immer sagen, dass ich dumm bin! PAPPACODAAber Ciboletta! CIBOLETTAschreiend. Schluss! PAPPACODAAber Cibo… CIBOLETTASchluss! PAPPACODAAber Ci… Nr. 3 - Duett CIBOLETTAHeiraten, ja, das würd' mich freun, Heiraten soll sehr lustig sein! PAPPACODANur wenn man eine Stellung hat! Von Lieb' allein wird man nicht satt! Und kurz - es geht noch nicht! CIBOLETTAWarum? PAPPACODAWarum? Die Frag' ist zu dumm! CIBOLETTAbeleidigtZu dumm? Zu dumm? PAPPACODAZu dumm! Zu dumm! CIBOLETTANun denn, du kluger Mann, So hör mich einmal an! PAPPACODAgesprochenWas wird da herauskommen? CIBOLETTA's ist wahr, ich bin nicht allzu klug,Doch wär' ich, sollt' ich denken,Als deine Frau schon klug genug,Ich werde dir nichts schenken! Wir beide gäben wohl ein Paar,Ich nähm' dich mit Vergnügen Doch willst du nicht nun denn, fürwahr,So werd ich mich drein fügen Und bald 'nen andern kriegen! Ja ja! Da sorg ich mich nicht drum! Ziehst du mich gar zu lang herum,So mach ich kurz "Linksum"! Halt mich nur nicht für gar so dumm! PAPPACODASei nur nicht bös gleich drum Ich seh, du bist nicht gar so dumm,Bist weder dumm noch stumm,Doch nimm nur nicht gleich alles krumm! CIBOLETTADu bist ein Mann, bist sehr gescheit Und willst mir imponieren; Doch lass ich mich nur kurze Zeit So bei der Nase führen. Die Mutter hat mich's schon gelehrt "Trau keinem! Du wirst betrogen! Denn was ein Mann dir zehnmal schwört,Ist elfmal schon erlogen!" Dies Wort ist wohl erwogen! Drum frag ich jetzt Warum Ziehst du so lange mich herum? Blieb' ferner ich noch stumm,Da wär' ich wirklich gar zu dumm! PAPPACODASei nur nicht bös gleich drum Ich seh, du bist nicht gar so dumm,Bist weder dumm noch stumm,Doch nimm nur nicht gleich alles krumm! Beide tanzen nach rechts abSECHSTER AUFTRITT Delacqua, Testaccio, Barbarucciodrei gleich gekleidete, komisch wirkende ältere Männer,Volk im HintergrundBARBARUCCIOPuh, das war eine stürmische Sitzung heute! DELACQUAEure Rede gegen den Herzog von Urbino enthielt manches Wahre! BARBARUCCIOim RednertonIch opponiere gegen jeden feierlichen Empfang des Herzogs, rief ich, "wir sind Republikaner und keine Tyrannenknechte!" TESTACCIODer Herzog von Urbino ist gar kein Tyrann! Er ist ein lebenslustiger Herr, der alljährlich zum Karneval nach Venedig kommt und enorm viel Geld sitzen lässt. DELACQUAViel Geld aber auch ebenso viele betrogene Weiber! BARBARUCCIOEr hat uns Räte mit unseren Frauen zu einem Feste geladen, das er heute gibt! Ich habe den Beschluss durchgesetzt, dass unsere Frauen dies Fest nicht besuchen werden! Dass ich nicht gehe, versteht sich von selbst, denn ich sitze links - noch linkser als links! Setzt sich linksTESTACCIOUnd ich gehe zum Fest! Denn ich sitze rechts noch rechtser als rechts! Setzt sich rechtsBARBARUCCIOZu DelacquaUnd Ihr? DELACQUAIch lasse mich sehen, begrüsse den Herzog und verlasse das Lokal! BARBARUCCIOAber Ihr wisst doch, dass der Herzog Eurem jungen Weibe im vorigen Karneval auf Schritt und Tritt nachstellte? DELACQUAEr hat mein Weib nie gesehen, sie war maskiert! BEIDEOh! DELACQUAMeine Frau wird heute durch einen sicheren Gondoliere zu meiner Base, der Abtissin, gebracht. In einer halben Stunde führt sie Francesco nach Murano hinüber. Dort wird Barbara vor den tollen Streichen des Herzogs in Sicherheit sein! TESTACCIOGuter Gedanke! BARBARUCCIOIch an Eurer Stelle ginge nicht zum Feste! DELACQUAWarum nicht? Der Herzog hat im Venezianischen reiche Besitzungen; sein Verwalter ist kürzlich gestorben; Der Posten soll neu besetzt werden; ich will mich darum bewerben. BEIDEerstaunt. Ihr? DELACQUADie Stelle trägt jährlich dreitausend Zechinen! BEIDEerstauntDreitausend Zechinen? DELACQUAIch bin kein reicher Mann und… TESTACCIOHm, wenn es so ist, werde ich ebenfalls um den Posten konkurrieren! DELACQUA, BARBARUCCIOIhr? TESTACCIOAuch ich bin kein reicher Mann und… BARBARUCCIOHm, ich füge mich als überstimmt der Majorität und werde auch auf den Ball gehen. DELACQUA, TESTACCIOIhr? BARBARUCCIOUm den Herzog wegen des Postens zu interpellieren! DELACQUAheftigOh, Ihr Wetterfahnen! TESTACCIOheftigUnd dieser Mann schreit fortwährend gegen Korruption! BARBARUCCIOheftig zu beidenWetterfahnen? Korruption? Was wollt Ihr damit sagen? Ich rufe zur Ordnung! Ich interpelliere Euch! Ich sitze links! TESTACCIOschreiendIch sitze rechts! DELACQUAschreiendUnd ich im Zentrum! Ich sage also Friede! Friede! Trinkt ein Glas Wein bei mir! Wir werden ja sehen, wer von uns die Verwalterstelle davonträgt! Alle drei gehen in Delacquas HausSIEBENTER AUFTRITT Volk. Centurio. Balbi. Diener. Dann Caramello. Gondolieri.CENTURIOein Page, tritt mit Balbi und den anderen Dienern aus dem Palazzo UrbinoSchnell, schnell, ihr Leute, bald wird der Herzog hier sein! Hisst die Flaggen! Rollt diesen Teppich hier auf! Die Diener rollen einen Laufteppich vom Palast zum Kanal. Centurio blickt nach rechts rückwärtsDa kommt schon eine Gondel mit Caramello, des Herzogs Leibbarbier! Da ist der Herzog auch nicht weit!Caramello fährt in einer Gondel an, steigt ausNr. 4 - Auftrittslied Carame!Ios CHOREvviva, Caramello! Des Herzogs Barbier! Er ist es, er ist es! Er kommt als Kurier! CARAMELLOist ausgestiegen; mit karrikierter Würde sich in die Brust werfendWillkommen, alte Freunde! Gegrüsst seid alle mir! Ja, staunet nur, betrachtet Mich wie ein Wundertier! In hoher Ehrenstellung Seht ihr mich Wieder hier! Ich bin zwar nicht der Herzog,Doch bin ich sein Barbier! CHOREvviva, Caramello! Des Herzogs Barbier! CARAMELLODer Herzog von Urbino Ich sag's Euch con sordino Er liebt die schönen Fraun,Hat manche kleine Schwächen Ich weiss davon zu sprechen,Ich hab ja sein Vertraun! Ich leb dort wie im Himmel,Er nennt mich "Tölpel! Lümmel!" Das ist so seine Art! Doch mir wird alles möglich,Ich gehe ja tagtäglich Dem Herzog um den Bart! Mit der Geste des EinseifensEr liebt den Scherz, das Lachen,Er liebt die Pracht, den Glanz Und andre gute Sachen,Liebt Wein, Gesang und Tanz! Und alle diese Dinge Studiert' ich fleissig drum! Die Müh' war nicht geringe,Doch bracht' es mich nicht um! Ich mag mich selbst nicht loben,Doch geh ich gleich euch Proben Von ein'gem, was ich kann,Und mit mir rufet dann Hoch Caramello, die seltne Perl',Er ist doch und bleibt doch ein ganzer Kerl! CHORHoch Caramello, die seltne Perl',Er ist doch und bleibt doch ein ganzer Kerl! CARAMELLOgesprochenHe! Was steht ihr denn da und gafft? Es ist doch Karneval - tanzt doch! Tanzt! Weitersingend mit Tanzbewegungen, in welche die Umstehenden allmählich übergehenEine neue Tarantelle Zeig ich hier euch auf der Stelle! Gebet acht, ihr lernt sie schnelle,Auf dem Raume einer Elle! Auf und nieder wie die Welle,Hin und her wie die Libelle,Blank und schnell wie die Sardelle,Rasch und flink wie die Forelle! Vorwärts bis zur Morgenhelle Klinge Tamburin und Schelle Immer stärker schwelle, schwelle! Schlaget Löcher in die Felle,Das ist alles Bagatelle! Wer nicht singen kann, der belle,Dass es in die Ohren gelle! Dreht euch wie ein Karusselle,Wie berauscht vom Götterquelle. Schnelle! Schnelle! Schnelle! Ja, Caramello, das ist ein ganzer Kerl! Hoch soll er leben, Preis dieser Per!'! Allgemeiner TanzALLECaramello ist fürwahr ein ganzer Kerl,Ein Kleinod, eine seltne Perl'!Centurio und Balbi ziehen sich zurückACHTER AUFTRITT Vorige. Pappacoda.PAPPACODAdrängt sich durch die Menge, freudig die Arme ausbreitend. Ca … Ca … Caramello! CARAMELLOebensoPa … Pa … Pappacoda! PAPPACODALass dich umarmen! CARAMELLOPappacoda, alter Makkaronikessei, wie geht es deinen Makkaroni? PAPPACODADanke, gut! Wie geht es deinem alten Barbierpinsel? Ich muss dir etwas sagen! Ich habe Annina gesehen! CARAMELLOWo ist sie? PAPPACODAEben ging sie in Delacquas Haus! CARAMELLOWas macht denn der alte Delacqua? PAPPACODAEr ist eifersüchtiger denn je! CARAMELLOUnd Barbara, sein schönes Weib? PAPPACODASchöner denn je! CARAMELLODas wird den Herzog freuen! Er schickt mich voraus, das Terrain zu sondieren! Du weisst, im Vorjahr hat ihm der alte Delacqua die Geschichte verpatzt und er konnte die schöne Barbara nur maskiert sehen! PAPPACODAUnd mir scheint, heuer will er dem Herzog wieder einen Strich durch die Rechnung machen, denn soviel ich weiss, soll Signora Delacqua nach Murano fahren! CARAMELLODelacqua weiss, dass der Herzog der schönen Barbara nachsteigt? PAPPACODAJa und er will sie in Sicherheit bringen. Schlag neun Uhr kommt Francesco mit der Gondel und singt als Zeichen das Lied. CARAMELLOWelches Lied? PAPPACODAWeiss ich's? CARAMELLOAh, der Schlag muss pariert werden! Pappacoda, höre mich an! Schaffe mir sofort den Gondoliere Francesco her. In der Gondel, die die schöne Barbara entführen soil, werde ich den Gondoliere spielen! PAPPACODAJa, aber ich muss… CARAMELLOHalt jetzt deine Pappacoda und komm!Zieht ihn rasch mit sich fortNEUNTER AUFTRITT Barbara. Annina.BARBARAkommt mit Annina aus dem HauseAlso, hast du mich verstanden? ANNINAIch weiss, ich weiss, ich soll maskiert an deiner Steile nach Murano fahren, um neun Uhr wird Francesco kommen und das alte Lied singen "Komm in die Gondel, mein Liebchen BARBARAblickt sich vorsichtigUm Gotteswillen, still! ANNINAAber, wozu denn das alles? Hast du ein Stelldichein? Schelmisch lächelndVielleicht mit Enrico? BARBARAJa. Enrico und seine Freunde wollen meinem Manne ein Ständchen bringen und während des Tumults soll ich entwischen. ANNINADu Glückliche! BARBARAAlso willst du mir helfen? ANNINAAber gerne! BARBARAIch danke dir! Ich richte dir einstweilen den Domino her! Komm nicht zu spät! ANNINAKeine Angst!Barbara geht ins Haus, Annina will abZEHNTER AUFTRITT Annina. Caramello.Caramello kommt von links, bemerkt Annina und pfeift.Annina blickt sich um, wendet sich aber sofort entrüstet ab.CARAMELLOAnnina! ANNINAkalt. Mein Herr? CARAMELLOJa, was ist denn das für ein Empfang? Will zu ihrANNINAHalt! Komm mir nicht in die Nähe! CARAMELLOWas soll denn das heissen? ANNINADas soll heissen Strafe muss sein! Damit ist alles gesagt! Vor einem Jahr war ich dein Alles, dein Täubchen von San Marco, dein Leckerbissen, dein Engel! Halunke! Und heuer? CARAMELLOHeuer kann ein Paar aus uns werden! ANNINADas ist das sechste Heiratsversprechen, das du mir gibst… Fünf hast du nicht gehalten… windiger Geselle! CARAMELLOStürmisch, stürmisch vielleicht aber nicht windig! Diesmal ist's Ernst. Wenn es glückt, werde ich Verwalter der venezianischen Güter meines Herzogs! ANNINAspöttischDie armen Güter! CARAMELLODie armen Güter? Tritt ganz nahe zu ihrUnd wenn ich eine schöne Verwalterin zur Seite hätte macht die Geste des Stehlensdie mir verwalten hilft?! ANNINAMeinst du mich? CARAMELLOFreilich! Seien wir doch wieder gut! ANNINANein! Nr. 5 - Duett CARAMELLOAnnina! ANNINACaramello! CARAMELLODu fliegst nicht in meinen Arm? ANNINAIch fliegen? Nein, mein Lieber! CARAMELLOEinst liebtest du mich treu und warm! ANNINADie Zeiten sind vorüber! CARAMELLOUnd nicht ein Küsschen zum Empfang? Ist das die Liebe unermessen? ANNINADu liessest Zeit dir gar zu lang,Da hab ich auf die Lieb' vergessen! Ach! Als meine Barke Glitt übers Meer,Da flogen zwei Schwalben Hinter mir her Und sangen leise Mir meine Weise Pellegrina rondinella! CARAMELLOHör mich, Annina! ANNINARondineila pellegrina! Pellegrina rondinella! Dein Lied von Lieb' und Treue Hat einen falschen Ton,Du hast es mir gesungen,Doch als es kaum verklungen,War's auch vergessen schon! Pellegrina rondinella,Rondinella pellegrina! Lockrer Vogel Caramello,Nimmer traut dir Annina! BEIDEPeliegrina rondinella,Rondinella pellegrina! CARAMELLOImmer treu blieb ich Annina! ANNINANimmer trau ich dir! CARAMELLOGlaub, o glaub doch mir! Lass frei mich dir's gestehen,Dass ich fern von dir,Wie das so oft pflegt zu gehen,Manch schöne Frau gesehen,Doch keine so wie dich! ANNINAPellegrina rondinella,Rondinella pellegrina! Lockrer Vogel Caramello,Nimmer traut dir Annina! BEIDEPellegrina rondinella,Roridinella pellegrina! CARAMELLOImmer treu blieb ich Annina! ANNINANimmer trau ich dir! CARAMELLOGlaub, o glaub doch mir!Komischer Tanz. Er will sie küssen, sie reisst sich los,macht lachend eine lange Nase und eilt links ab.Caramello folgt ihr komisch resigniert, die Hände in den HosentaschenELFTER AUFTRITT Annina. Ciboletta. Caramello. Pappacoda.PAPPACODAkommt mit Ciboletta von rechtsNein, nein, nein, es geht absolut nicht! Unmöglich! Mit zwei elenden Scudi in der Tasche kann ich kein Kostüm ausleihen! CIBOLETTAweinerlichAber ich bringe dir einen alten Anzug meines Herrn! PAPPACODAWenn auch, es geht nicht! Hier Makkaroni kochen … am Markuspiatz tanzen - das geht nicht! CIBOLETTAweint komischHihihihihi! PAPPACODAweint auchHahahahaha! CARAMELLOkommt mit Annina von linksHöre dir das Duett an! zu PappacodaWas hat sie denn? Warum heult sie denn? PAPPACODASie will tanzen! CARAMELLOSo lass sie tanzen! PAPPACODAWir haben kein Geld! CARAMELLOIch hab auch kein Geld und tanze doch! In der Früh' mache ich's so … macht die Geste des Einseifens…und abends mache ich's so … macht einige TanzschritteIch habe eine prächtige Idee! Mein Herzog gibt heute ein Maskenfest ANNINAfreudigUnd da gehen wir alle hin! Stolziert wie im BallsaalCARAMELLOspottet ihr nachUnd da gehen wir alle hin!" Habt ihr schon so etwas gesehen? So willst du zum Herzog gehen? Zeigt auf ihr NetzDu hast ja lauter Löcher! Greift in die Tasche und zieht ein Paket Einladungskarten herausAlso hört mich an! Ich soll diese Karten für die Fürstlichkeiten austragen,Aber auf eine oder zwei kommt es nicht an! Da hast du eine und du und du … Verteilt die KartenÜberhaupt, was soll ich erst viel herumlaufen? Pappacoda, nimm die ganzen Karten und gib sie deinen Freunden! Für Maskenanzüge werde ich sorgen! CIBOLETTADafür muss ich ihm einen Kuss geben! Zu PappacodaDu erlaubst schon! Küsst CaramelloPAPPACODAAuch ich muss ihr einen Kuss geben. zu CaramelloDu erlaubst schon! Will zu Annina, Caramello stellt ihm das Bein vorANNINAHalt, küsst nicht zu früh! Ich bin leider verhindert! Ich muss noch heute nach Chioggia der Vater wartet! CARAMELLODer Vater wartet! Lass ihn warten! Übrigens wenn sie nicht kann, werde ich mir halt eine andere Tänzerin suchen! ANNINAheftigWas hast du gesagt? CARAMELLODass ich mir eine andere Tänzerin suchen werde! ANNINASo? Nun geh ich grade mit! Für sichIch kann von Murano in einer Stunde zurück sein! CARAMELLOIch hab's ja gewusst! ANNINAhebt ihren Rock und spreizt ein Bein vorUnsereins hat doch auch Füsse! PAPPACODAUnd was für Füsse! Nr. 6 - Quartett ALLE VIERAlle maskiert, alle maskiert Cospetto, wie amüsant das wird! In der Menge Buntem Gedränge Sich verstecken Und necken! Hier entweichen,Dort erreichen,Bald sich finden,Bald verschwinden! Alle maskiert, alle maskiert,Wo Spass und wo Tollheit und Lust regiert! Ganz ungeniert alle maskiert Cospetto, wie amüsant das wird! ANNINAAlles sehen ungesehen Kann man dort bequem! CIBOLETTAAuch kann man im Tanz sich drehen Und weiss nie mit wem! CARAMELLODas Geplauder zu belauschen Unbemerkt und stumm! PAPPACODASchlechte Witze auszutauschen Bald gescheit, bald dumm! ALLE VIERAlle maskiert, alle maskiert,Wo Spass, wo Tollheit und Lust regiert! Ganz ungeniert, alle maskiert Cospetto, wie amüsant das wird! ANNINAWenn ihr Männer intrigiert habt Und euch schliesslich demaskiert habt,Sehen wir armen Frauen klar,Dass einer wie der andre war! CARAMELLOUnd wir Männer, die den Frauen Gingen gläubig auf den Leim,Kommen endlich statt in Masken Nur mit langen Nasen heim. PAPPACODADass du dieses nicht begriffen,Zeigt der Ausdruck des Gesichts! CIBOLETTAIch versteh nichts von den Kniffen,Tanzen will ich, weiter nichts! DIE ÜBRIGENTanzen will sie, weiter nichts! ALLE VIERAlle maskiert, alle maskiert Wo Spass, wo Tollheit und Lust regiert! Ganz ungeniert, alle maskiert! Cospetto, wie amüsant das wird! dann tanzen alle vier nach rückwärts abZWÖLFTER AUFTRITT Herzog. Gefolge. Volk. Gondolieri.CENTURIOkommt gelaufenDer Herzog! Der Herzog! Caramello, der Herzog! Eilt in den PalastDer Herzog fährt in einer Gondel an; zwei Kavaliere sind ihm beim Aussteigen behilflich und fahren dann in der Gondel weiterDER HERZOGblickt auf seinen Palast und dann auf die ganze UmgebungEndlich sehe ich dich wieder! Du Stadt der Liebe! Du Stadt der Freude! Mein herrliches Venedig! Nr. 6a - Auftrittslied des Herzogs Sei mir gegrüsst, du holdes Venezia! Ich stehe träumend da, dir so nah! Zur Liebe dich Natur erkor,In deinen Mauern wohnt das Glück! Schon mancher hier sein Herz verlor,Bekam dafür ein anderes zurück! Wir fliegen dir zu, wie Falter zum Licht,Zur Stadt, die uns allen Liebe verspricht! Mein Herz ruft dir zu O Königin du,Sei mir gegrüsst, du holdes Venezia! Ich stehe träumend da, dir so nah! Du holde Zauberin,Spielst mit den Herzen,So nimm sie hin! Die Schmerzen Sei'n dir verziehn! Keiner kann dir entfliehn! Die Menschen, sie flüstern dir zu,Du holdes Venezia, du! Du Wunder dort im Weltenraum,Sei mir gegrüsst, sei mir gegrüsst!Ab in den PalastDREIZEHNTER AUFTRITT Herzog. Caramello. Die drei SenatorenCARAMELLOkommt aufgeregt gelaufenDer Herzog! Wo ist der Herzog? Er erblickt den wieder auftretenden Herzog und macht tiefe BücklingeHERZOGNun, hast du Barbara gesprochen? CARAMELLONein, unmöglich der Mann ist zu Hause! Er geht ihr nicht von der Seite! Ein ekelhafter Kerl! Delacqua, Barbaruccio und Festaccio sind aus dem Hause gekommenDa kommt er ja! DELACQUAbemerkt den Herzog, für sichZum Teufel! Eilt zur Tür seines Hauses und sperrt sie abCARAMELLOleise zum HerzogEr hat die Tür versperrt! HERZOGlachendJa, ich habe es gesehen! DELACQUAsich verbeugendHoheit! BARBARUCCIOebensoHoheit! TESTACCIOebensoHoheit! HERZOGIch begrüsse Venedigs Senat in seinen würdigsten Vertretern! Heute abend beim Feste hoffe ich die Herren zu sehen! DELACQUA, BARBARUCCIO, TESTACCIOGewiss, gewiss, gewiss! HERZOGbetonendSelbstverständlich erwarte ich Sie mit ihren Damen! TESTACCIOleise zu BarbaruccioUnd der Senatsbeschluss? BARBARUCCIOstotterndLeider, Hoheit, ist meine Gattin verhindert TESTACCIOSo wie die meine! HERZOGUnd Signora Delacqua? DELACQUAstotterndAuch meine Gattin kann nicht kommen… sie ist bei einer sterbenskranken Tante die einmal sterben wird … in Treviso! BARBARUCCIOeinfältigSagtet Ihr nicht, in Murano? DELACQUAtritt Barbaruccio wütend auf den FussNein! Nein! Treviso! Ihr habt schlecht gehört! CARAMELLOleise zum HerzogSie soll heute abend nach Murano in Sicherheit gebracht werden! Ich werde aber seinen Plan vereiteln! HERZOGBravo! Bravo! Zu DelacquaSignora Delacqua ist also nicht in Venedig? DELACQUAstotterndNein… Sie ist nicht inwendig… in Venedig! HERZOGlachendAlso auf ein andermal, ihr Herren! Arrivederci! CARAMELLOden Herzog kopierendArrivederci! BARBARUCCIOEine kleine Interpellation, Hoheit! Der Posten Eures Verwalters ist neu zu besetzen ich konkurriere darum… TESTACCIOIch ebenfalls! DELACQUAIch ebenfalls! BARBARUCCIOAlso dieser Posten. HERZOGfällt ihm ins Wort. Ist noch nicht besetzt und wird demjenigen zuerkannt, der sich meine Gunst zu erringen weiss! Addio, Signori! Ab in den PalastDELACQUA, BARBARUCCIO, TESTACCIOEs lebe der Herzog! CARAMELLOgravitätisch, den Herzog parodierendDer Posten ist noch nicht besetzt und wird demjenigen zuerkannt, der sich meine Gunst zu erringen weiss! DELACQUAFrecher Schlingel! CARAMELLOweitersprechend… hat der Herzog gesagt! Meine Herren, dieser Posten ist noch frei! Zeigt auf den Makkaroniofen, drückt Delacqua Makkaroni in die Hand und eilt dann in den Palast abDELACQUAwirft ihm zornig die Makkaroni nachIch protestiere gegen eine solche Behandlung!Barbaruccio und Testaccio gehen abVIERZEHNTER AUFTRITT Barbara. Delacqua. PappacodaDELACQUAzu Pappacoda, der rückwärts aufgetreten istPappacoda, hast du gehört, was der Herzog gesagt hat? PAPPACODAwährend er die Makkaroni aufhebt und in den Ofen wirft, ohne InteresseJawohl, er hat ja laut genug gesprochen! DELACQUAEr hat gesagt "Der Posten wird dem zuerkannt, der sich meine Gunst zu erwerben weiss!" PAPPACODAIhre Gunst? DELACQUASeine Gunst! Das bezieht sich auf den Herzog! Das ganze bezieht sich auf Barbara, meine Frau, bezieht sich auf das Fest! Verstehst du? PAPPACODANein, aber auf jeden Fall, es bezieht sich! DELACQUAWas mache ich denn nur? PAPPACODADas weiss ich nicht - das geht mich auch nichts an! DELACQUADer Herzog hat meine Frau nie gesehen … Wie wäre es, wenn ich ihm eine falsche Barbara vorstellen würde? PAPPACODAEine Gemeinheit! DELACQUAempörtFrecher Geselle, mach dass du weiterkommst! Während Pappacoda seinen Makkaroniofen zusammenräumt und fortträgtJa, das ist eine famose Idee … aber erst die richtige Barbara in Sicherheit gebracht! Ruft zum BalkonBarbara! Barbara! Weibchen!Barbara erscheint auf dem BalkonBARBARAmit gespielter ZärtlichkeitJa, mein geliebtes Männchen? DELACQUAebensoMein Schätzchen, nimm dein Reisetäschchen, dein Kapüzchen, nimm ein Lärvchen vor… BARBARAbetretenSchon jetzt? Es ist doch noch Zeit! DELACQUADu fährst doch gern nach Murano zu Tantchen ins Klösterchen? BARBARAwie obenGewiss, gewiss! DELACQUARecht so, mein Herzchen, beeile dich nur! Das Gondelchen wird gleich da sein! Leb wohl, mein Herzchen! Eilt abBARBARAblickt nervös suchend umherWo nur Annina bleibt? Erblickt Annina hinter der Szene, ruftAnnina! Annina! FÜNFZEHNTER AUFTRITT Annina. Barbara. ANNINAkommt atemlos über die Brücke, trägt in einem Tuch einen Domino aus roter SeideIch komme ja schon! Ich lief bis zum Arsenal, wo Enrico eben seine Freunde zur Serenade für deinen verehrten Herrn Gemahl drillt! Einen Domino habe ich dir auch mitgebracht! Zeigt den DominoRot die Farbe der Liebe! Ist die Luft rein? BARBARAJa, komm rasch! ANNINAwill in das HausEs ist ja zugesperrt! BARBARAWarte… da hast du das Schlüsselchen! Wirft einen sehr grossen Schlüssel vom Balkon herabJetzt komm nur rasch! VerschwindetANNINAIch komme schon! Sperrt das Haustor auf und eilt abSECHZEHNTER AUFTRITT Caramello. HerzogHERZOGhat einen grossen Mantel umgeworfen, kommt lachend mit CaramelloDeine Idee ist ausgezeichnet! Und bist du des Gondoliere sicher? CARAMELLOin einem gestreiften Mantel, mit einem grossen SchlapphutIch bestach ihn mit zehn Zechinen! HERZOGZehn Zechinen? Ist das nicht zu wenig? CARAMELLOIch habe ihm so nur acht gegeben! In der Gondel, welche Deiacqua mietet, in der die schöne Barbara entführt werden soll, werde also ich den Gondoliere spielen. HERZOGAusgezeichnet! CARAMELLONatürlich werde ich Signora Barbara in den Kanälen nur etwas spazieren führen, um sie schliesslich von der Wasserseite aus in den Palast Eurer Hoheit zu bringen. HERZOGreibt sich vergnügt die HändeFamos! Wenn sie so schön ist, wie sie im vergangenen Jahr geistreich war als Maske, so ist dein Glück gemacht! Nun ans Werk! Caramello will abHalt! Wie wird Signora Barbara deine Gondel erkennen? CARAMELLODas alte Lied singendKomm in die Gondel, mein Liebchen! O steige nur ein das ist das verabredete Zeichen! HERZOGGut! Gut! Jetzt mach, dass du fortkommst!Caramello geht abSIEBZEHNTER AUFTRITT Nr. 7 - FinaleDer Herzog. Dann Barbara und Annina. Später Pappacoda und CibolettaHERZOGalleinHier ward es still Benützen will Ich diesen Augenblick Ich locke sie mit Melodie,Vielleicht lacht mir das Glück! Der Mond hat schwere Klag' erhoben Und vor Gericht es kundgemacht Er will nicht länger stehn da droben Du hast ihn um den Glanz gebracht! Als er die Sterne jüngst gezählt,Hat's an der vollen Zahl gefehlt! Ja, zwei der schönsten nahmst du fort,Es sind die beiden Augen dort! Annina und Barbara erscheinen am Balkon; der Herzog versteckt sich. Herzog für sichDort regt sich's schon Auf dem Balkon! BARBARAleise zu AnninaDen Domino gib mir!Annina gibt ihr den roten DominoHERZOGBei meiner Treu, Das scheinen zwei! ANNINAleiseNur schnell, bald ist er hier! BARBARAebensoHorch! Wer schleicht da herum? HERZOGzum BalkonPst! Pst! Pst! Pst! ANNINAleiseEinerlei, wir bleiben stumm,Bis aus der Gondel das Lied erklingt! HERZOGSie zaudert, doch List bald den Sieg erringt! Sei mir willkommen Du holde Nacht! Zum Herzenstehlen Wie gemacht! Bin zwar kein Räuber, Bin kein Dieb,Zum Herzenstehlen Treibt mich die Lieb'!Pappacoda und Ciboletta kommen von rückwärts, tragen zwei BündelANNINA, BARBARASchon rückt sie näher, Die holde Nacht! Unser Beginnen Weckt nicht Verdacht! ANNINAIch lass entführen mich, Ihr zulieb! Ihrer indessen harrt schon ein Dieb! BARBARASie lässt entführen sich! Mir zulieb harrt schon ein Dieb! PAPPACODASchon rückt sie näher, Die holde Nacht,Drum auf mein Zeichen Habe wohl acht! CIBOLETTAKomm, Pappacoda, Du Herzensdieb,Ich spitz die Ohren, Dein Zeichen gib! PAPPACODAHast du mir ein Kostüm gebracht? Für unsre heutige Faschingsnacht? CIBOLETTAVon meinem Herren brachte ich Dies alte Staatskleid mit für dich! HERZOGMit Vorsicht jetzt hinausgeblickt,Ob uns das Abenteuer glückt! ANNINA, BARBARA, PAPPACODA, CIBOLETTA, HERZOGMit Vorsicht jetzt hinausgeblickt,Ob uns das Abenteuer glückt!Alle ziehen sich zurück. Delacqua eilt von links über die Szene zu seinem Hause, schliesst auf und verschwindet darinCARAMELLOhinter der SzeneHoaho! Hoaho! HERZOG's ist Caramello Als Gondolier! Ich hör sein Singen Schon in der Näh'!Zieht sich wieder zurückACHTZEHNTER AUFTRITT CaramelloCARAMELLOfährt in einer Gondel ans Ufer, steigt aus und singt, dem Balkon zugewandt Komm in die Gondel, mein Liebchen! O steige nur ein,Allzu lang schon fahr ich trauernd so ganz allein! Hab ich an Bord dich, dann stosse ich freudig vom Land,Führe eilig dich hinüber zum schönen Strand,Der dort lockend winkt,Fern im Mondlicht blinkt; Wo uns deckt Dunkel der Nacht,Wo kein Späherauge wacht! Dort sollst du mir sagen Ein süsses beglückendes Wort! Sehnsüchtig Klagen Findet Erhörung dort! Hoaho! Hoaho! NEUNZEHNTER AUFTRITT Delacqua. Annina. Caramello. HerzogDelacqua, mit einer grossen brennenden Laterne in der Hand, führt die sorgsam verhüllte Annina, die er für seine Frau hält, aus dem HausDELACQUAKomm nur, liebes Kind! ANNINAMir ist so bang!Der Herzog tritt aus dem Dunkel und beobachtet genau den Vorgang; dann zieht er sich aufs neue zurückDELACQUANach Murano, liebes Kind,Trägt die Gondel dich geschwind; Steig nur ein, lebe wohl,Bis von dort ich dich hol!Er führt Annina zu dem an der Gondel harrenden Caramello. Im selben Augenblick stürzen Ciboletta und Pappacoda zu Delacqua, packen ihn von beiden Seiten und drängen ihn tanzend nach vorneZWANZIGSTER AUFTRITT Vorige. Pappacoda. CibolettaPAPPACODAMesser Delacqua! CIBOLETTAMesser Delacqua! PAPPACODAWas soll das heissen? CIBOLETTAJetzt Euch entfernen? PAPPACODASeht sie dort kommen… CIBOLETTAMit den Laternen PAPPACODADie Serenade… CIBOLETTAEuch zu Ehren! PAPPACODA's wär' doch schade CIBOLETTASie nicht zu hören. PAPPACODA, CIBOLETTAdrängen ihn zu seiner TürHinein! Hinein! Ihr könnt Euch freun! DELACQUAzu AnninaLeb wohl, es muss sein! Annina winkt ihm stummDu sagst gar kein Wort? Will zu ihrPAPPACODA, CIBOLETTAhalten ihn fest. Sie kommen schon dort! DELACQUAWohlan denn, hinein! AbPAPPACODA, CIBOLETTAHinein! Hinein! Ihr könnt Euch freun! HERZOGHinein! Hinein! Du kannst dich freun! Bald soll sie bei mir In Sicherheit sein! Verschwindet im PalastCARAMELLOfährt mit Annina fort. Hoaho! Hoaho! EINUNDZWANZIGSTER AUFTRITT Vorige, ohne Caramello und Annina. Dann Enrico. Matrosen. Schiffsjungen. Volk. Zuletzt BarbaraMatrosen und Schiffsjungen, von Enrico geführt, kommen von rechts rückwärts in einem Zuge tanzend vor Delacquas Haus und stellen sich dem Balkon gegenüber. Die Schiffsjungen haben bunte Laternen, die Matrosen haben Mandolinen usw. Von allen Seiten drängt sich Volk hinzu.VOLKSchnell zur Serenade! CHOR der MATROSEN und SCHIFFSJUNGENDu, den wir hochverehren,Bist morgen sechzig Jahr'! Du wurdest grau in Ehren Du seltnes Exemplar! Oft konnt'st du Ruhm dir holen,Und hast es nicht getan; Dass Herzen du gestohlen,Man nicht behaupten kann! Dies Lied sei dir empfohlen,Hab die Gnad' und hör es an! 1 Mit der Würde, die dir eigen,Hüllst du weise dich in Schweigen; Andre schwatzen, du bleibst stumm da,O Delacqua qua qua qua qua! Wenn die andern debattieren,Opponieren, sich blamieren,Sagst du gar nichts oder nickst "Ja!' O Delacqua qua qua qua qua! Deine grössten Gedanken,Du hältst sie in Schranken,In sicherem Verschluss,Du bist ein Pfiffikus! Solche Perlen des Geistes Sind kostbar, du weisst es,Du trägst sie versteckt,Wo sie kein Mensch entdeckt! Vivat!Delacqua am Balkon seines Hauses, verneigt sich, ringt nach Worten 2. Güt'ger Himmel, sei uns gnädig,In dem Rate von Venedig Lass ihn sitzen noch recht lang da,Den Delacqua qua qua qua qua! Was die Rechte sich wohl dachte,Was die Linke sich wohl dünke,Selbst das Zentrum geht ihm nicht nah,Dem Delacqua quaqua quaqua! Wie im Rat du gesessen,Kann niemand vergessen,Der je dich dort sah,Heil Delacqua qua qua! Drum bald lauter, bald leiser Ertönt's, bis wir heiser,Bald fern und bald nah Heil Delacqua qua qua! Vivat! DELACQUAgerührtSignori, Ihre Huldigung ehrt mich wie schade, dass meine Frau nicht zu Hause ist! Tausend Dank! Windet sein Taschentuch aus, wovon Pappacoda, der unter dem Balkon steht, ganz nass wird; dann ab ins HausBarbara, im roten Domino, ist inzwischen aus der Haustür getreten, wird von Enrico begrüsst und, von Laternenträgern gedeckt, durch den Schwibbogen fortgeführt.CHORHerrlicher Spass! Er ist ganz enchantiert! Eilet, dass den Moment ihr nicht verliert Schnell, macht euch fort, noch eh' er die Sache spürt! CARAMELLOhinter der SzeneHoaho! Hoaho! CHORNur stille und lauschet! Die Gondel, sie rauschet, Es tönet der Gesang! CARAMELLOwie obenKaum dass mein Liebchen Die schaukelnde Gondel entführt,Hat auch bald sich's umfangen vom Schlaf gespürt! Schwankende Wogen, sie lullen leise dich ein Und mein Lied klingt dir süss in den Traum hinein! Hoaho! Hoaho! CHORhat sich zum Ufer gewendetAus den Gondeln holde Sänge,Von Balkonen Liebeslieder! Herzbestrickend hallt es wider,Übet Zaubermacht! Kosen und Lauschen Bei flüsterndem Rauschen In Mondstrahles Pracht Das ist Venedigs Nacht!Bei den letzten Takten hat sich der Chor ganz leise zurückgezogen. Die Bühne bleibt einen Augenblick leer. Das Licht des eben aufgegangenen Monds beleuchtet die Szene. Caramello fährt, mit der schlafenden Annina in der Gondel, vorbei und sieht sich lachend nach dem Hause Delacquas um.Der Vorhang fällt langsam Strauss,Johann II/Eine Nacht in Venedig/II
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This guide was made on Deathwing where 1 skill-up is 5. I don t know what multipliers have professions on other realms so I can t say how this guide would work for them. The skill-up list was made to minimize cost and any use of rare materials. Of course the recipes are my personal choice however I thought of most possible options to skill-up while planning this guide so I think you can rely on it. The corresponding gathering profession is mining. If you don t have mining, you better have a loaded personal guild bank. If you don t be ready to give up some gold. The number before every material refers to single +5 craft. I decided not to multiply the numbers because I can t tell you an exact amount if you craft something until the recipe becomes gray. On green you can progress two times in a row or you won t progress up at all. Still in some cases it s cheaper than crafting only orange recipes which guarantee a skill-up. I deliberately didn t sum all the materials. Firstly because the problem with skill-ups mentioned above and secondly because it would be nice if you, dear reader, would do at least some part of the thinking here. ) Comments are always welcomed! If this guide was useful to you don t be shy and send a word or a coin to character Chloroformxd on DW. •1 30 Rough Blasting Powder (1 20 30 40) •1x Rough Stone •30 50 Handful of Copper Bolts (30 45 52 60) •1x Copper Bar •50 65 Rough Copper Bomb (30 60 75 90) •1x Copper Bar •1x Handful of Copper Bolts •1x Copper Bar •2x Rough Blasting Powder •1x Rough Stone •1x Linen Cloth •65 70 Arclight Spanner (50 70 80 90) •6x Copper Bar •70 95 Coarse Blasting Powder (65 85 90 95) •1x Coarse Stone •95 125 Silver Contact (90 110 125 140) •1x Silver Bar •125 135 Heavy Blasting Powder (125 135 145) •1x Heavy Stone •135 150 Whirring Bronze Gizmo (125 150 175) •2x Bronze Bar (Blacksmithing) •1x Copper Bar •1x Tin Bar •1x Wool Cloth •150 170 Gold Power Core (150 170 190) •1x Gold Bar •170 175 Gyrochronatom (170 190 210) •1x Iron Bar •1x Gold Power Core •1x Gold Bar •175 195 Solid Blasting Powder (175 185 195) •2x Solid Stone •195 ÔÇô 205 Big Iron Bomb (190 210 230) •3x Iron Bar •3x Heavy Blasting Powder •1x Heavy Stone •1x Silver Contact •1x Silver Bar At this point you can choose one of the available engineering specializations which are gnome or goblin engineering. In WotLK there is only one difference between these two gnome engineers will be able to craft epic quality arrows, while gobli engineers epic quality bullets. Both recipes can be bought for 1 Primordial Saronite from The Ashen Verdict Quartermaster, Alchemist Finklestein in Icecrown Citadel. Personally I ve chosen gnome engineer for both my characters with that proffesion. You should be able to switch between gnome and goblin however I haven t tested it yet so can t say anything specific. The quest line (gnome engineer) starts from any capital city s engineering trainer, by whom you are sent to either Oglethorpe Obnoticus (Booty Bay) or Tinkmaster Overspark (Ironforge). First you have to sign your pledge of secrecy (that s pretty obvious!). After that your trainer will ask you to present your engineering craftsmanship so he can decide if you re worthy to learn the Gnomes secrets! The items you will be asked to make are •6x Mithril Tube •3x Mithril Bar •2x Advanced Target Dummy •4x Heavy Leather •1x Bronze Framework •2x Bronze Bar •1x Medium Leather •1x Wool Cloth •1x Gyrochronatom •1x Iron Bar •1x Gold Power Core•1x Gold Bar •1x Iron Strut•2x Iron Bar •1x Accurate Scope the schematic is sold in limited stock by Mazk Snipeshot in Booty Bay, the respawn timer is something between 20 and 30 minutes •1x Bronze Tube•2x Bronze Bar •Weak Flux •1x Jade •1x Citrine[/lilst] When you manage to complete this ordeal, congratulations, you are now an initiate. ) •205 220 Unstable Trigger (200 220 240) •1x Mithril Bar •1x Mageweave Cloth •1x Solid Blasting Powder •2x Solid Stone •220 225 Catseye Ultra Goggles (220 240 250 260) ÔÇô recipe is avaiable in the Marketplace for 5VP •4x Thick Leather •2x Aquamarine •1x Catseye Elixir (Alchemy) •1x Goldthorn •1x Fadeleaf •1x Leaded Vial •225 250 Blue Rocket Cluster (225 237 250) ÔÇô this recipe is avaiable only during Lunar Festival or bought from the Marketplace for 5VP •1x Solid Blasting Powder •2x Solid Stone •1x Thick Leather •250 270 Dense Dynamite (250 260 270) •2x Dense Blasting Powder •2x Dense Stone •3x Runecloth •270 290 Thorium Widget (260 280 290 300) ÔÇô you can make these on green to skip the recipe below and trade them during Darkmoon Faire for Darkmoon Faire Prize Tickets, doesn t give reputation though •3x Thorium Bar •1x Runecloth •290 295 Lifelike Mechanical Toad (265 285 295 305) ÔÇô this recipe can be skipped with Thorium Widgets however I put it here for people who may want to make their own mechanical toad, costs 6VP in the Marketplace •1x Living Essence •4x Thorium Widget •3x Thorium Bar •1x Runecloth •1x Gold Power Core •1x Gold Bar •1x Rugged Leather •295 300 Thorium Tube (275 295 305 315) •6x Thorium Bar •300 320 Elemental Blasting Powder (300 310 320) •1x Mote of Fire •2x Mote of Earth •320 325 Fel Iron Musket (320 330 340 350) •1x Heavy Stock •3x Fel Iron Casing •3x Fel Iron Bar •6x Handful of Fel Iron Bolts •1x Fel Iron Bar •325 ÔÇô 335 Gnomish Flame Turret (325 335 345 355) •1x Adamantite Frame •4x Adamantite Bar •1x Primal Earth •2x Handful of Fel Iron Bolts •1x Fel Iron Bar •3x Elemental Blasting Powder •1x Mote of Fire •2x Mote of Earth •1x Fel Iron Casing •3x Fel Iron Bar •335 355 White Smoke Flare (335 345 355) ÔÇô schematics sold by Rahid in Shattrath •1x Elemental Blasting Powder •1x Mote of Fire •2x Mote of Earth •1x Netherweave Cloth •355 375 Handful of Cobalt Bolts (350 360 370 380) •2x Cobalt Bar •375 390 Hammer Pick (375 380 385 390) •5x Cobalt Bar •390 400 Froststeel Tube (390 395 400 405) •8x Cobalt Bar •1x Crystallized Water •400 405 Mark "S" Boomstick (400 405 410 415) •10x Saronite Bar •2x Froststeel Tube •8x Cobalt Bar •1x Crystallized Water •1x Hair Trigger •1x Walnut Stock •405 410 Box of Bombs (405 410 415 420) •5x Saronite Bar •1x Volatile Trigger •3x Cobalt Bar •1x Crystallized Water •410 415 Healing Injector Kit (410 415 420 425) •12x Saronite Bar •2x Handful of Cobalt Bolts •2x Cobalt Bar •415 425 Saronite Razorheads (415 420 425) •2x Saronite Bar •425 ÔÇô 430 MOLL-E (425 430 432 435) •8x Saronite Bar •8x Eternal Air •430 435 Heartseeker Scope (430 435 445 455) •10x Saronite Bar •2x Twilight Opal •435 445 Gnomish Army Knife (435 440 445 450) •10x Saronite Bar •1x Skinning Knife •1x Mining Pick •1x Blacksmith Hammer •445 450 Wormhole Generator Northrend (435 450 455 460) •8x Titanium Bar •2x Eternal Shadow •2x Eternal Water •2x Eternal Fire •2x Eternal Air I think I didn t mention that this is my first guide in general. Sorry for any typos etc )
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Molten Edge [部分編集] blankimgプラグインエラー:画像URLまたは画像ファイル名を指定してください。 Category Base Item Class Templar Type Sword Item Level 5 Require Level 1 Damage Type Fire Dmg(Direct) 14-21 Speed Normal Shield Overload 100% Interrupt Strength 35 Critical Chance 0 Critical Damage 0 Range 2m Ignite Attack Strength 11 Equip Cost 4 Str, 4 Will Modification Fuel Relic Inherent Attributes Shield Overload 100% - - ※上記に画像がないときはアイテム名.jpgでアップロードしてください。 [部分編集] Molten EdgeベースのUnique Item 関連ページ
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Walangama【nlw】 00 Australian 01 Pama-Nyungan 02 South-West 《絶》extinct language オーストラリア【AU】 言語名別称 alternate names Boogoolmurra Bugulmara Karan Uw Alngam Wahlongman Wallan-kammer Wallenkammer Wollangama Wollongurmee 方言名 dialect names 参考文献 references WEB ISO 639-3 Registration Authority - SIL International Linguist List Ethnologue Wikipedia
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Code Geass 12. The Messenger from Kyoto Lelouch, a young outcast prince of Britannia possesses two great powers. One of them is the absolute ability to compel any person to do whatever he commands. The other is the Black Knights his military force assembled with the intent of destroying the Britannian Empire ruled by his father. Veiling his true identity behind the mask and the code name Zero, Lelouch has made his move to avenge his mother s murder and to create a world in which his younger sister Nunnally can find happiness. What would be the final outcome of these actions? At this point, no one can predict. Minister The Japan Liberation Front was nearly wiped out by your Narita operation, viceroy. Now, we re hunting down the survivors, one by one. Cornelia Are you being sarcastic? We re barely pulling our forces back together after that fiasco. Minister No, I, I didn t mean to... Guilford The Occupation Government is responsible for this. They ve done nothing about Area 11 s subways and mining railways. In the ghettoes, they falsify the registries and property deeds as the rebellion spreads unchallenged. Minister Ah, the subway tunnels stretch over the whole country. We can t just fill them all in. We don t have the budget. Guilford The terrorists are using them as their strike bases and escape routes. Minister B,,, But, Prince Clovis instructed us. Ah, he said forcing them would fuel the rebellion giving the Chinese Federation an excuse to attack. Cornelia They ve already got their excuse. Zero is growing stronger and bolder everyday. Darlton Vice-Minister. Internal Affairs has appointed special group of the Elevens to self-govern this area, isn t that right? A group who are called the NAC. Minister Huh? Darlton When we stormed Narita, we looked for the evidence of the NAC s conspiracies. But it was buried in the landslide. Still our suspicions remain high. If we suppress them now... Cornelia Hmm, a group of blue-bloods and plutocrats. Relics of their dismal past. Minister Oh, wait! please! These are just rumors. There s no evidence of that at all. If you suppress them, then the Eleven s economy will certainly collapse. That means no tax revenue to send to the homeland. Also, it s a prime directive of the empire that Numbers should take care of their own kind. Cornelia And what have you done to find the Black Knights? Minister We analyzed the shield machine they left showing Zero was behind the Narita operation. But that s all we ve got. You can t squeeze information out of corpses. Cornelia So you can t catch Zero and you don t want us to hit Kyoto. Do you know the word incompetent, minister? It s for people who can t get results. Kirihara So, the Britannian viceroy has gone this far already. Man With the Liberation Front smashed, the last embers of Japan have died away. Man No, he may be on the run, but Tohdoh is still strong, still fighting. Man Even if that so, I heard he lost his custom Burais. So, there s no hope. Kaguya There is hope. Man Mm? Man The Black Knights? You ve been infatuated with Zero since he rescued Suzaku Kururugi. We even sent him the Guren Mk-II. Teacher And after the defeat at Trafalgar, Elisabeth the third found herself surrounded by revolutionaries in Edinburgh. Shirley Oh, father... Teacher However with the help of Lord Britannia, she s fled to the American colonies now known as our homeland Britannia. Shirley Hmm... Um... H m... Ha... Milly Huh? OK. What s got you so worried. Constipated? Your monthly? Shirley Huh? That s not it. Milly Huh... You re lonely cause Lelouch is gone, aren t you? Shirley Wha... It s more like Kallen is absent the same day he is... again. Milly Oh, so carefree. While the rest of the world grapples with what happened at Narita. Suzaku s been out for two days because of that, too. Shirley I know that! But Lelou and Kallen gone on the same day together. That s serious. Milly He he he! I envy you, Shirley. That s what I love about you. Nina Huh? Shirley Don t make fun of me! Arthur Meow. Milly Then just tell him already, three little words "I like you!". Shirley Uh... Uh... I couldn t. I just couldn t. I mean what if... Milly What if he rejects me, it can ruin our great friendship. Ha ha ha ha ha ha ha ha ha ha! Shirley You don t have to laugh that hard, you know? Milly It s comfortable isn t it? This place now. The way we are together. Shirley That s true. Milly Still we should prepare ourselves a bit. The fact is nothing stays the same forever, you know. Shirley Uh... Milly Oh, forget it. Please don t take me too seriously. If it s bothering you why not you just ask him the next chance you get? So, how do you feel about it on your side? Shirley Huh? Wha... Lelou?! I thought you were absent! Lelouch Nunnally had a little fever this morning and Sayoko was busy. So, I stayed home to help. Shirley Oh really, you don t say. So, is Nunna feeling better now? Lelouch A bit. Madam president, those papers? Milly All right. Make sure you organize all of them by year and class, OK? Lelouch Yeah, I will. You have a talent for ordering people around. Milly He he. And you are a great subordinate. Lelouch Subordinate? Huh, I guess that s what I am. Shirley Oh, madam president! You nearly gave me a heart attack doing that! Huh?! Oh, where is my tickets? HUH!! Lelou! Lelouch What is it? Shirley Ah... Um... Is my dad s letter mixed up with that paperwork? Lelouch Huh? Oh, sorry. Huh? What s wrong? Shirley Ah! Lelou! Lelouch Shirley? C.C. Ah? Stop being so suspicious. That s hardly the case. To me, he is nothing more than a ... Shirley Ah huh huh huh hu... I did it! I actually really did it! So, now what happens? He ll come, right? I mean he didn t say no. Then again... N-n, he is just coming with me to a little concert. So, it s not big thing but still it s a chance. Huh... Thank you, father. Ah? Ohgi Kyoto praised us for using the Guren Mk-II so well. I thought that was encouraging. Kallen But there was the white armor. Tamaki Don t sweat it. It was a tie, right? A tie! Ha-ha-ha-ha-ha! A-ha-ha-ha-ha! Lelouch Why would Shirley just out of the blue? Shirley My dad works where really long away from here. But he likes to send me great staff like this to keep my spirits up, you know? So, I was just wondering... Ohgi Here. Lelouch Hmm? What s this? Ohgi A love letter. Lelouch Oh? From you? Tamaki A-ha-ha-ha-ha! And they say you have no sense of humor. A-ha-ha-ha-ha-ha! Kallen You laugh too much. Ohgi It s an official letter form Kyoto. They urgently request a meeting. Lelouch Is this really such a big deal? Kallen A big deal?! It s Kyoto! Ohgi If they accept us it means funding and support. It could solve our financial crisis. Lelouch Crisis?! Ohgi Ugh...! Lelouch There shouldn t be any problem if you are following the budget I laid out. Ohgi Oh, well... Tamaki Hey! It s not my fault! We re turning into a big organization now! That means new expenses, you know! Kallen Like French dinners for the new recruits so you can show off? Tamaki Hey, you?! Kallen I know where you ve been taking them, big spender? Tamaki Uh-ugh?! You know about it?! Lelouch Huh... We ll put Ohgi in charge of the treasury for now. Tamaki Hold it right there! I m the one that s in charge of the cash! That s my job! Lelouch If you want me to trust you then show me some results. Tamaki Did you actually just say trust a guy who hides his face from his own partners?! Sugiyama Huh? Tamaki How about it Zero, Huh?! Ohgi Hold on... That s a... Kallen Zero is not the problem here. Who cares who he is? He had the skill to outwit Cornelia, didn t he? That s why he is the leader of the Black Knights. Do you really need to know more? Tamaki Gee...! Nunnally Nina? Is that you? If you are not feeling well, then... Nina Oh no. It s nothing. Don t worry about it. Tamaki Huh... So, what do we do? Ohgi I don t know. Minami We were in Naoto s unit. Sugiyama I don t mind about his kid sister Kallen but... Tamaki You were next in line to be leader. Ohgi No one said that at Narita. Inoue Cause Zero practically forced us. Yoshida We are the senior commanders and he keeps secrets from us. Ohgi Huh... Lelouch I ve narrowed it down to twelve possibilities. Now let s see which bets pay off. For that I ll have to meet them face to face... (knock-knock) Lelouch Hm? Who is it? Kallen It s me. Um... I m sorry if I was out of line when I spoke up back there. Lelouch Kallen, tell me. Do you wanna know my identity as well? Kallen Hmm... That girl knows, doesn t she...? Hmm... No, sorry to bother you. Nunnally Lelouch? Lelouch Huh...! Huh... Looks like your fever s gone? Nunnally Maybe I was just a little moody. Lelouch Moody? Nunnally Huh... It just seems to me lately that you ve become a little distant like you have other things weighing on your mind. Lelouch Huh...! Nunnally Huh. Perhaps my body just did this on its own to get your attention. Huh. Lelouch You re wrong. I haven t changed. No matter what, I ll always be at your side, Nunnally. Nunnally So then, can I be a little selfish now? Please hold my hand just a little bit longer. If I fall asleep alone, I m afraid I ll have that dream again. C.C. You are serious? You are asking me for a favor? Lelouch Yes, I got the idea from something that you said. No matter what Kyoto s intentions are I want their power. C.C. Is that what you truly wish for? If it s at the very core of your reason for living then I ll try to help you. Lelouch Then do it. C.C., I need you. C.C. Hmm, I understand. By the way, you forgot something. Lelouch Huh?! I didn t forget! I don t know when I ll be back tonight so I was planning to call her and cancel. C.C. Stick to your contract. Huh? (Pi-Pi-Pi-Pi-Pi) Lelouch It s me. Oh good timing, I wanted to call. You see... Shirley Um... Listen, Lelou? Lelouch Huh? Shirley I know I made a date with you but I may be late. Lelouch Huh... Shirley Sorry, but anyway, I m sure it ll be fine, really. Hmm, but I promise you that I ll be there. Man Please bring your command staff along as for my master s instruction, understood? Lelouch They are patrolling the perimeter in case of any unpleasant contingencies. I ll call them soon. However before I do... Britannian Army Severely damaged corpses should be brought to tent 2. Id [your ?] personal items. Bring remains with identifiable faces to tent 1. Note locations and times. Britannian Army Medical team 2 will arrive [and not tech support ?]. Transport personnel, report to tent 2. Suzaku Was it really her? Did I really see her there? And then... Just forget it. She doesn t show up in any of the data. Lloyd Dug enough bodies out of the landslide, yet? Suzaku Hmm... I d like to continue recovery operation if that s possible. Lloyd Be my guest till it ll out of your system. Considering Princess Cornelia is pleasure to indulge you. Suzaku Hmm... Ah, Lloyd, Zero and the Black Knights what are they trying to do? What do they hope to achieve by sacrificing all these lives? Lloyd They are knights for justice, haven t you heard? Suzaku Is this justice? Lloyd Hey hey, I hope you are not going to start spouting some embarrassing theory about the nature of justice. We are soldiers, after all. Suzaku Huh. Hmm? Cecile Oh Suzaku, I replaced the energy filler for you. Suzaku Ah... OK. Lloyd Cecile. Cecile I checked the units including the purebloods. Lloyd And I was right, wasn t I? Cecile Yes, a radiant surge. Lloyd Rakshata. I never thought she d work with our enemies. Cecile Plus their pilot was extremely skilled. Suzaku s mental status is so unstable now. If we have to fight that Knightmare again... Lloyd You don t think it could win? Against my dear Lancelot? Tamaki This is taking too long. When do we get there? Kallen Ah, could you chill out? You are embarrassing. Tamaki Hm. What the hell? Kallen We are going up? Man Sorry for the inconvenience. The master is waiting for you. Sugiyama Huh...! Tamaki Wow...! Ohgi This is... the Fuji mines? Tamaki That is not possible. There s no way we could be here. Kallen It has to be Mt.Fuji! There is only one mountain like this. Tamaki That means the Sakuradite is right below us? The damn treasure that caused this whole war. You know, what they do to intruders here? Execute them! Ohgi The power of which is all the way up to here? Kyoto group is amazing. Kirihara It s repulsive. Mount Fuji, a sacred mountain once known for its clear water and quiet beauty. Now it is bent to the empire s will, a place of hideous violation. Our reflection of what Japan has become. It [plings ?] me so. I apologize for not showing my face. But, Zero, your face is hidden as well. Unfortunately, I cannot allow this. To trust you, I must know who you are. Therefore you will show me your face. Kallen Please wait! Zero has given us power and victory. That should be... Kirihara Silence! Now which of you is Ohgi? Ohgi Huh...! That s me. Kirihara You will remove Zero s mask. Kallen Ohgi! Ohgi I m sorry Zero, but we need a reason to put our faith in you, too. So help us to put our trust in you. Tamaki Huh?! A woman? Ohgi It can t be! Kallen It s not! This isn t Zero. I saw her before. She was with Zero after Narita. Kirihara You there, girl, is this true? C.C. It is. Kirihara So you are not Japanese? C.C. Correct, clan chief of Kyoto, Taizo Kirihara. Man Huh!? Anyone who can identify him must die. Man Especially one who is not Japanese! Tamaki Hey, hold on! I m not part of this! Lelouch You are soft and your methods and thinking are out dated. That is why you ll never win! Kallen Zero? Man When did you...? Huh! Man Hold on! He can fire at us with that remote. Everyone, stay back! Don t make a move! Lelouch Taizo Kirihara, founder of Kirihara Industry which has monopoly on Sakuradite mine, formerly a key backer of the Kururugi regime. However, when Japan fell, you dodged the tribunals by collaborating with the colonial rulers. Commonly known as Kirihara the traitor. In reality, you are one of the leaders of the Six Houses Of Kyoto, who support resistance groups throughout Japan, a double agent. How cliche. Man Show some respect, you swine! Kirihara Stop! Lelouch N-Hu-Hu-Hu... It s as you guessed though, I am not Japanese! Tamaki Is he serious? No wonder he never showed his face. Kirihara If you are not Japanese, why do you fight for Japan? What is it that you want? Lelouch The destruction of Britannia. Kirihara And so, do you believe that this is possible, that you can do it? Lelouch I can, because I must. I have reasons which compel me execrably. I m glad I m dealing with you. Kirihara You... Lelouch It s been a long time, Lord Kirihara. Kirihara Is it really you? It s eight years since I finally received you as a hostage. Lelouch Yes. And I appreciate you taking care of me then. Kirihara If I hadn t come tonight, were you planning to take our messengers as hostages? Lelouch Not at all. I came to ask for your help. That s all I m seeking from you. Kirihara So the flower planted eight years ago has finally bloomed. Tamaki I can t see him! Kirihara Ohgi! Ohgi Yes! Kirihara This man is a true model enemy of Britannia. His face must remain hidden for vital reasons. I urge you to follow Zero. And I guarantee that if you do, we will assist you generously with intelligence and strategic support. Ohgi We thank you. Lelouch I am grateful, Lord Kirihara. Kirihara Are you embarking on the path of blood? Lelouch Indeed, if that is my destiny. Villetta Yes, the spelling of Fenette matches this one. I m afraid this is him. I m sorry you had to learn about it like this. Shirley s mother It s all right... Man Can you please identify the body? Lelouch Of course, it s too late already. Anyway, things are finally moving forward. Now the Black Knights will operate as I envisioned. Lelouch I m sorry I was late. I thought you d already be back home by now. Anyway, never mind that. Come on, let s go some place to get out of the rain now. Shirley Lelou, tell me. Zero, he fights for the weak, doesn t he? Lelouch What? Yeah, well, that s what he says. Shirley Then, then... why did he kill my father? You know my father. He was so gentle. He never ever hurt me. He didn t do anything wrong. But he was buried alive. He couldn t... breath... why... why did my father have to die? I... don t want this. No... Please, Lelou... help me. Yes, I understand my actions have consequences. I know that now. So why? It d be so easy to vanish from the stage, just stop being Zero. If I can keep Kirihara quiet, I can go back to be merely Lelouch Lamperouge. But, even so!
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2011.05.30入荷 肩乗りレインピヨ/yw11EJ◆On-shoulder rain piyo/yw11EJ 肩乗りレインピヨ/bl11EJ◆On-shoulder rain piyo/bl11EJ 肩乗りレインピヨ/pk11EJ◆On-shoulder rain piyo/pk11EJ 折りたたみ傘/ピヨ/yw11EJ◆Folding umbrella/piyo/yw11E 折りたたみ傘/ピヨ/bl11EJ◆Folding umbrella/piyo/bl11E 折りたたみ傘/ピヨ/pk11EJ◆Folding umbrella/piyo/pk11E ロイヤルリボン/11EJRoyal ribbon/11EJ チェックレインコート/11EJPlaid raincoat/11EJ チェックリボンバッグ/11EJPlaid ribbon bag/11EJ チェックレインブーツ/11EJPlaid rain boots/11EJ 開いた傘/ロイヤル/11EJOpened umbrella/royal/11EJ 閉じた傘/ロイヤル/11EJClosed umbrella/royal/11EJ スイートレインリボン/11EJSweet rain ribbon/11EJ スイートレインポンチョ/11EJSweet rain poncho/11EJ スイートレインワンピ/11EJSweet rain dress/11EJ スイートミニポーチ/11EJSweet mni Pouch/11EJ スイートレインブーツ/11EJSweet rain boots/11EJ 閉じた傘/スイートレイン/11EJClosed umbrella/sweet/11EJ レイニーリボン/11EJRainy ribon/11EJ レイニーロングケープ/11EJRainy long cape/11EJ レイニーロリワンピ/11EJRainy long cape/11EJ レイニーポシェット/11EJRainy pochette/11EJ レイニーブーティ/11EJRainy booties/11EJ 開いた傘/レインロリータ/11EJOpened umbrella/rain lolita/11EJ レトロつば広帽/11EJRetro elegant hat/11EJ レトロレインコート/11EJRetro raincoat/11EJ レトロレインバッグ/11EJRetro rain bag/11EJ レトロレインブーツ/11EJRetro rain boots/11EJ 開いた傘/レトロフラワー/11EJOpened umbrella/Retro flower/11EJ 閉じた傘/レトロフラワー/11EJClosed umbrella/Retro flower/11EJ イナズマミニハット/11EJBolt mini hat/11EJ イナズマレインコート/11EJBolt raincoat/11EJ ブラックスターポーチ/11EJBlack star pouch/11EJ イナズマレインブーツ/11EJBolt rain boots/11EJ 開いた傘/イナズマ/11EJOpened umbrella/Bolt/11EJ 閉じた傘/イナズマ/11EJClosed umbrella/Bolt/11EJ ★レイニーイベント★-リボンエリアはこちら
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BABY SITTING Derrick You re manning this yacht for us,Niko.My contact s at these coordinates. お前はこの船を操縦してくれ、Niko。俺の取引相手はこの座標にいる。 指示 Go to Kim s boat. kimのボートに行け。 Derrick Escorting a Korean contact of mine into the country with a boat load of fake hundred dollar bills. 偽ドル札をボートに積んだ韓国人の取引相手を先導して上陸させるんだ。 Niko As long as the ones he s paying us with are real,it dosen t matter. そいつが俺たちに払う金が本物である限り、そんな事はどうでもいい。 Derrick I owe ya an apology,Niko.I was dosed when you told me you d killed Bucky and his boys. 悪いな、Niko。俺はお前がBukyとそいつらの仲間を殺したって言ったときヤクやってたからよ。 Niko Yeah, you were out of it. ああ、そんな感じだったな。 Derrick I haven t felt safe since Aiden O Malley went inside. Aiden O Malleyがパクられてからってもの、安心できたことがないぜ。 Niko Who s Aiden? Aidenって誰だ? Derrick Me,Bucky and Aiden,we all cared about the same stuff.We came together for a cause we believed in.At least I thought I believed in it. I was young. 俺とBuckyとAidenは志を一つにしていた。信じていた理由のために団結していた。少なくとも俺は信じていたと思う。若かったしな。 Niko This was a while ago then? じゃあそいつは昔の事なんだな? Derrick Yeah.So Aiden got caught with something when he was somewhere he wasn t meant to be.Needless to say,he ll be inside for a time.Him and Bucky think I talked.Coudn t see no other way how he got caught.From what I hear,Aiden still rants about me to anyone who ll listen. ああ。Aidenが誰も知らないはずのどっかにいた時に何かでパクられたんだ。言うまでもなく、しばらくは奴は出てこられない。奴とBuckyは俺がチクったと思ってる。他にアイツが捕まる理由はないようにしか見えないからな。俺が聞いた話じゃ、Aidenは今でも俺のことを裏切りモンだと周りに吹き込んでる。 Niko I know how if feels to be betrayed. 俺は裏切られる気持ちはどんなもんか分かるぜ。 Derrick You got that look about you. そんな風に見えるよお前。 ~Kim登場~ Derrick You Park s boy? おまえがParkの部下か? Kim Yes,I Kim.You Derrick? そう、俺Kim。あんたDerrickか? Derrick Yeah,welcome to America.We re meeting your friend in Bohan.I ll text ya the route you got take.Best way to avoid checks.We ll cover your rear. ああ。ようこそアメリカへ。お前さんの友達とはBohanで会うことになってる。ルートを教えるからそれに従ってくれ。監視を逃れるベストな方法だ。俺たちは後ろを守る。 指示 Follow Kim. kimの後についていけ。 Derrick Another immigrant,arriving in this city,trying to make something om himself.Bring a tear to my eye.When this is done I won t have to leech off my brothers no more.This deal should mean I can take care of me self. この街にたどり着く移民たちは自分自身に何かを築こうとしてる。見てると涙が出てくる。これが終わったら俺はもう兄弟たちにたかって生きる必要はなくなるだろう。この取引は俺が手前の面倒を見られるようにしてくれるはずなんだ。 Niko Provideng it goes to plan.It s in the hands of the Lord now.(ここで戦闘が発生したため会話が途切れる) 計画通りにいったとしても、それは神のみぞ知るだな。 ~戦闘発生~ Niko What the fuck is this? こりゃなんだ? Derrick Think I gotta clue?Use our boat to shield Kim from these fuckers.I don t give a shit if this thing sinks,we got to protect him.I d rather swim home tonight than come back tomorrow to dive for those notes. notes. 俺がつけられたのか?俺たちのボートであの野郎どもからKimを守れ。こいつが沈んだって構うもんか、俺たちはあいつを守らなきゃならねえ。明日ここに戻って偽札を探して潜るぐらいなら、今日泳いで家に帰った方がマシだ。 指示 Stay close to Kim s boat.Protect him from the attackers. kimのボートから離れず、彼を攻撃から守れ。 Derrick You done this before,Niko? Niko、前にもこういうことをやったことがあるのか? ~ヘリ登場~ Derrick Shit.they re sending the fucking airbone cavalry after us as well.Good thing we got a rocket launcher with us.A rocket launcher.It s in the back.Get rid of chopper with it.I ll drive the boat. クソ。やつらいまいましいヘリ攻撃部隊までよこしやがった。だがちょうどロケットランチャーがあるぜ。ロケットランチャーだ。後ろに置いてある。そいつでヘリを片付けろ。俺がボートを運転する。 指示 Use the rocket launcher to shoot down the chopper. ロケットランチャーを使い、ヘリを撃ち落とせ。 ~ヘリ撃墜~ 指示 Eliminate every attacker. 皆殺しにしろ Derrick Good shooting,kid.Take charge of her again,will ya?You got better things to be doing take a swim,Niko. いい腕してるなお前。ボートをまた頼む。泳ぐ羽目になるよりマシだからな、Niko。 指示 Get back to the boat s controls.Follow Kim. ボートを操作してkimの後についていけ。 Niko How d they know we were here? あいつらはどうやって俺たちがここにいることを知ったんだろうな? Derrick I don t know.I told my dealer I was good for the money I owed him.Maybe a few people at the pub I borrowed money from,as well.You ll say anything for a fix. わからん。俺はヤクの売人に借りてる金を返す当てがあると話した。金を借りたパブの連中にも多分同じだ。誰だって苦しくなりゃ何でも言っちまうさ。 Niko I wouldn t know. そうかもな。 Derrick Could be a coincindence anyway. もしかしたらただの偶然かもな。 Niko Or fate? でなきゃ宿命とかな。 Derrick You sound like my mother. お前お袋みたいなことを言いやがるな。 ~目的地到着~ Derrick Here we are.Got him here in one piece.That was the deal.Thank,Niko. 着いたぜ。奴を五体無事なままここに連れてきた。これが取引だ。ありがとうよ、Niko。 Kim Thank you Mr.McReary.Not such smooth journey. ありがとうミスター・McReary。ちょっと無難な旅でないが。 Derrick Yeah,got a bit hairy out there.Good thing you have your sea legs.I hope the rest of your time here is more peaceful.That s all you can hope for in this God forsaken world.See you round,Niko. ああ、ちょっとばかり冷や冷やしたがな。船酔いしなくてよかったな。あんたの残りの旅がもっと平和なことを祈るよ。神に見捨てられたこの国じゃ、それを願うぐらいが関の山だ。じゃあまた会おう、Niko。 Niko Dont t put all the pay off up your arm,Derrick. もらった金を全部腕に注入しちまうんじゃねえぞ、Derrick。 Derrick Only place for it,me boy.Only place for it.See you soon. おいおい、使い道なんてそれだけなんだぜ。それだけさ。またな。